RimWorld

RimWorld

ImpassableFurniture (Continued)
26 Comments
LisanAlGaib Jan 25 @ 5:58am 
BTW Mlie, I was the original commissioner of the original mod, the one that "changed his mind to include all things". I appreciate your work on keeping this updated.
Mlie  [author] Jan 15 @ 11:51pm 
@Farbott No idea, I just updated the mod. I havent tested it with all things in the game
Farbott Jan 15 @ 11:49pm 
So, there WONT be errors if the only things I make impassible are not needed for pawns (chairs and beds) or storage? It just being things like tables and workbenches they cant crawl over are close enough to what im craving
Waterkate Jul 20, 2024 @ 10:45am 
thank you!
Mlie  [author] Jul 20, 2024 @ 8:25am 
@Waterkate This mod will not be able to fix errors due to how the game handles impassable objects. For anyone who wants to modify how pawns choose their paths I strongly recommend Path Avoid instead of modifying passability of buildings.
https://steamcommunity.com/sharedfiles/filedetails/?id=1180719857
Waterkate Jul 20, 2024 @ 8:05am 
@madmatt88 yes, this is unfortunately my experience as well, but only for some actions it seems. for instance, pawns can place/take food from shelves at will but will only wear clothes on impassable shelves if forced to. ill do a little more testing then make an error report
Silvershroud Apr 14, 2024 @ 3:42pm 
I had no idea that this mod existed, but I am now very happy. It was so annoying to set up a nice organised workshop with proper aisles for people to walk, only to watch them climb over the art, machining, and smelting benches on their way to the stonecutting bench.
Balthazad Dec 14, 2023 @ 11:09pm 
ah. that moment when you find a mod exactly being what you were looking for, then realize it's 1.not-4 - and then scroll down, not because you hope someone would've linked a continuation, but because you already EXPECT to find mlie's continuation post there.
ofc you find what you expect to find.
all the time.
for years.
just take my points, you wonderful wonderful master of all mods! ^_^
Meanie Apr 16, 2022 @ 7:36am 
In the configuration menu, there is no way of enabling or disabling multiple items quickly. If I want to make 5 things impassable or passable, the only way of doing it is by clicking on one of them once, followed by clicking on the white arrow once, then repeat it 4 more times. I have tried:
- Double clicking.
- Right clicking.
- CTRL/Shift/ALT + Clicking/Double Clicking.
- Selecting multiple items with CTRL/Shift.
- Dragging to select.
- Arrow keys + Enter.

Additional options to filter the list by mod, item type, category, etc. would also go a long way. As it stands, it's better to get used to pawns passing through furniture OR use QOL to add impassability every time something shows up, than it is to configure this mod.
Madmatt88 May 18, 2021 @ 9:48am 
My experience indicates that receation items must be passable or pawns cannot interact. Anyone getting the same?
SmokeDragon Jan 16, 2021 @ 8:15pm 
would be awesome if this set the pathing cost very very high rather then impassable so that it would never cause cant use or cross bugs
Mommy'sPeePots Nov 10, 2020 @ 9:31pm 
@Zion it's for immersion. I don't want my pawns or trader pawns to be walking over the bar and other furniture I set up cause it's not like they'd be climbing over countertops and walking on tables. It just makes it feel more real.
Mlie  [author] Sep 25, 2020 @ 6:04am 
@Zion Not really no
Sir_Wun Sep 25, 2020 @ 5:25am 
@Mlie Thx, so they don't count as walls probably
Mlie  [author] Sep 23, 2020 @ 8:36am 
@Zion Just read Michiko ~ Unknown Fox comment below for an example use
Sir_Wun Sep 23, 2020 @ 7:56am 
Not sure what the utility of this mod is. Making furniture walls for enemies? Making furniture corridors?

Does it actually make an idividual room if you make a square out of shelves with a door?
Mlie  [author] Aug 18, 2020 @ 12:25pm 
@peenit Yes, orbital trade beacons need to be able to exists in a stockpile. Impassable things cannot do that
Mlie  [author] Aug 18, 2020 @ 12:23pm 
@gEL~ ¯\_(ツ)_/¯ Have you set them as impassable? They might be set to passable in the options
(≡◉‿‿◉≡) Aug 18, 2020 @ 12:18pm 
I had to remove this because, It also disables the impassable function of the embrasures, windows, and fences. Tested.
Dizzeke Aug 13, 2020 @ 8:19am 
Don't use this on trade beacons, it disables their functionality!
Michiko Jul 28, 2020 @ 5:16am 
Just what I was looking for. I was getting annoyed that my pawns were crawling over the kitchen counter/bar to get to the dining room instead of going around it like a sane person.
Zander Jun 17, 2020 @ 9:43am 
Was thinking about this mod yesterday! Thanks!
Kangaroo Salesman Jun 16, 2020 @ 6:17pm 
Mlie back at it again, thanks for everything!
Prometheus Jun 16, 2020 @ 4:57pm 
thank you! ♥
Genaeve Jun 16, 2020 @ 4:24pm 
Thank you! <3