Cities: Skylines

Cities: Skylines

Repaint 1.7.4
495 Comments
TiF3r Mar 6 @ 9:40am 
@algernon I was misunderstanding the functionality of the "colorize" and "invert" options. The changes just that effect after restart and that is working. I didn't know about that and I thought I would need to restart the game to use those features. Thank you for your attention :)
GuggleGutFart Feb 8 @ 3:47am 
@algernon wow thank you!!! Wish I was paying attention. Thank you for your support
algernon  [author] Feb 6 @ 9:00pm 
@GuggleGutFart That's due to the non-standard meshes for the vanilla highways, which lack a color mask. As per the description above, if you want to color vanilla highways you'll need to activate the relevant option in the mod's options panel.
GuggleGutFart Feb 6 @ 6:14pm 
This mod only seems to work on most roads not all of them. Road Color Changer ++ still works for me on all roads. Since that is a dead mod and this one gets updated I would love to make the switch but can't. Is this a known issue? The roads it doesn't like applying to are some highways
ilaristockmaier6 Dec 18, 2024 @ 10:59am 
bro im here to say that you are one of the best mod creators
algernon  [author] Nov 19, 2024 @ 4:20pm 
@TiF3r PT When using mods, you should ALWAYS exit to desktop between loads, even if ( ESPECIALLY if) you're not using mods like 81 Tiles 2 that are considerate enough to stop you damaging your save by not doing so. That's a fundamental part of using mods in Cities: Skylines.

What exactly do you mean by "can't use"? E.g. the options are missing? Disabled? Something else?
TiF3r Nov 19, 2024 @ 6:05am 
When I try to use the "colorize" and "invert" options it says that requeires a restart, but even after restart I can't use both options and the message is still saying to restart. I've mods like 81 tiles that force me to desktop each time I want to quit the game
AmiPolizeiFunk Aug 3, 2024 @ 2:44am 
@algernon awesome! Thanks for considering it
algernon  [author] Aug 2, 2024 @ 4:59pm 
@AmiPolizeiFunk Hmm, that's an idea. I'll add it to the list, but I don't know when/if it'll happen.
AmiPolizeiFunk Aug 2, 2024 @ 6:57am 
Hi @algernon I wonder if you may consider adding the building colormask colors to MoveIt export files? Would be realllllly nice to be able to use MoveIt "Restore" to preserve the chosen custom colormask.
spH3RiCal Jul 7, 2024 @ 1:41pm 
I have no idea about CS modding but my guess is that these roads have another texture layer or something that the retexture mechanic doesn't, well, retexture.

In any case thank you for your time and work :)
algernon  [author] Jul 5, 2024 @ 5:54pm 
@spH3RiCal Okay, thanks. I'll have to take a look and see if I can work out what might be going on.
spH3RiCal Jul 5, 2024 @ 5:20pm 
Ok I ve done a retest from scratch. Enabling/Disabling the retexture option has different results (maybe I screwed up with the restarts).

So:

-Disabling every mod but Repaint, Harmony, Loading Screen and the Unlock/Infinite mods with retexture OFF - All vanilla and Vanilla+ highway roads appear with faded segments and black textures on their nodes. The NE Road Replacement highway has this weird line effect.

-Enabling everything with retexture OFF - Same as the above.

-Disabling every mod but repaint, harmony, loading screen and the unlock/infinite mods with retexture ON - Most highways are ok including the old NEXT2 ones. The faded appearance remains to:
Asymmetrical 3-Lane highway with and without sound barriers
4-Lane 2-Way highway with and without sound barriers
All the bus expressways/highways
The Vanilla+ highway
The NE Road Replacement has still the line effect.

-Enabling everything with retexture ON - Same as the above.
algernon  [author] Jul 5, 2024 @ 7:21am 
@spH3RiCal Does it happen if you turn off (with Skyve) all mods except this one, Harmony, and Loading Screen Mod?
spH3RiCal Jul 4, 2024 @ 2:17am 
Yes, I did it as the instructions say.
algernon  [author] Jul 3, 2024 @ 11:53pm 
@spH3RiCal Just to confirm, you restarted the game each time after you toggled the setting?
spH3RiCal Jul 3, 2024 @ 3:15pm 
If you mean the "Retexture vanilla highways" option, I ve already tried with and without it enabled, with the same results. On the other hand the old roads included in the next2 mod seem to work fine.
algernon  [author] Jul 3, 2024 @ 1:27am 
@ spH3RiCal That looks like the issue with Vanilla (and Vanilla-derived) highways noted above - see the mod's options panel for an option to replace those textures with more recolor-friendly ones.
spH3RiCal Jul 2, 2024 @ 10:11am 
I am trying to change my roads' color but I am getting weird results even with the retexture.
Some roads change color without problems others don't, or/and have weird nod/line effects as you can see in the screen shot https://ibb.co/YpbHK1q

Mind that the left six roads are vanilla and the other two custom (the top one from the vanilla+ and the other one from the NE 2 road replacement).
spH3RiCal Jul 2, 2024 @ 8:01am 
Oh I see, thnx
algernon  [author] Jul 1, 2024 @ 4:20pm 
@spH3RiCal Network Extensions 2 is deprecated and is not recommended to be used.
spH3RiCal Jul 1, 2024 @ 3:08am 
Hey, is it compatible with network extensions 2?
LemonsterOG Feb 27, 2024 @ 6:59am 
@Fox122 -- Use the Prop Painter Revisited mod.
=[Fox122]= Feb 26, 2024 @ 2:19pm 
is there a way to do props? I remember being able to but can't seem to now
algernon  [author] Nov 5, 2023 @ 1:20pm 
@Wijnand1985 Any Network Skins settings will override anything you do with Repaint; the solution would be to remove any Network Skins settings for the affected segments.
Wijnand1985 Nov 5, 2023 @ 7:58am 
Hello, when i start a new map and i use repaint to change the color of all roads, and then place a new road with network skins active, that road has a color that repaint can't produce. Maybe it has to do with the map theme? Could anyone say if it is possible to apply your favorite network skin to all existing roads in a map? That would be the best solution i think.
Stuy Oct 27, 2023 @ 6:13am 
@algernon Apologies for the delayed response, yes if I reset the network skin settings for the specific road, it works!
algernon  [author] Oct 25, 2023 @ 4:13pm 
@Stuy It is most likely that you've got Network Skins settings for the segments of that road. If you temporarily remove Network Skins, does recoloring work properly?
Stuy Oct 25, 2023 @ 2:05pm 
Yes I just double checked, it is the "Six lane road with decorative grass", it's a vanilla road but I guess it does not work? It colors the intersection, but just not the road. It works for other roads though.
Stuy Oct 25, 2023 @ 1:55pm 
@algernon I forgot to mention I do have Network Skins too since I didn't see it said it was incompatible.

It happens for 6 lane roads, IIRC these were ones from the Mass Transit DLC. If I click the paint brush icon then select a node, that specific road won't change color, but an entirely different road/network changes color.
algernon  [author] Oct 25, 2023 @ 4:36am 
@Stuy That shouldn't be happening, no. Is it only a specific road that does this?
Stuy Oct 25, 2023 @ 1:45am 
I'm getting an issue where when I select a road, it is changing the color of an entirely different road/network. Am I missing something?
algernon  [author] Oct 15, 2023 @ 1:15am 
@Shine Polar 闪耀极地 The colors will change back to default.
Shine Polar Oct 14, 2023 @ 11:55pm 
Hello, if i already change color with repaint if i unsub or exclude from skyve will color change back to default or stay same?
algernon  [author] Sep 5, 2023 @ 5:12am 
Updated to version 1.7.4:
- Add support for hotel buildings
- Don't replace textures for cylis' highways
CreatorOfWorlds Sep 2, 2023 @ 10:41pm 
👍👍
algernon  [author] Sep 2, 2023 @ 9:18pm 
@CreatorOfWorlds I've just added that recently in dev and aiming to publish this coming week.
CreatorOfWorlds Sep 2, 2023 @ 11:23am 
@dev, any way to use this on hotels from the dlc?
algernon  [author] Aug 11, 2023 @ 2:20am 
@浪子天涯 It could be another mod, but I will need to see your output log from when you reload your save.
浪子天涯 Aug 11, 2023 @ 12:52am 
After modifying the road color and saving it, the next time we continue the game, the road color will be restored to its original state. We need to reset the road color, which is very troublesome. What is the reason for this?
algernon  [author] Aug 5, 2023 @ 6:11pm 
@Kroper 17 Not yet, no, but that's a good idea.
algernon  [author] Aug 5, 2023 @ 6:10pm 
@CiobbyFx Search for blank roads on the workshop - that's a much better solution than having a mod mess around with things.
Kroper 17 Aug 1, 2023 @ 9:29am 
Is it possible to change color of specific building permanently? I mean that also new built objects will have automatically changed color? I have a lot of too bright buildings and I need to change hundreds of them manually,
CiobbyFx Jul 5, 2023 @ 8:14am 
Several time ago I asked about a similar "Clean textures" option as in Road Options (Road Colors Changer ++) mod. Is it still under work? Thanks!
Zão Jul 4, 2023 @ 6:21am 
Guys, does this mod support repainting airport DLC runways and taxiways?
algernon  [author] Jun 27, 2023 @ 4:31pm 
@mhmdadib94 If you're having issues and want help, then you need to post a link to your output log showing the error.
algernon  [author] Jun 27, 2023 @ 4:30pm 
@BMW-POWER You can use the "apply to all networks of this type" option.
mhmdadib94 Jun 27, 2023 @ 2:04pm 
Hi the mod have problem it makes error if can fix it plz ????:steamsad:
BMW-POWER Jun 27, 2023 @ 8:45am 
How can I save a color for a next different road?
I have paint a road.
But when I place another type road it's still gray and have to paint it manually again.
How can I choose that every type of road have the same black paint on it?
algernon  [author] Jun 14, 2023 @ 4:49pm 
@burns3222 This mod works fine, and if you've downloaded this and nothing else then you're missing the required Harmony dependency.

As for crashes, nobody can give you any advice without seeing your output log.