RimWorld

RimWorld

Refactored Work Priorities (Continued)
22 Comments
Mlie  [author] Jan 25 @ 10:46am 
@weregamer I never plyed the 0.18 version that this is based on so cant say.
But the incompatibility was reported here below as you can see
weregamer Jan 25 @ 10:37am 
The game flags this as incompatible with PUAH. I don't remember that being true before, is the game correct?
SimplePhysics Jul 17, 2024 @ 10:06am 
I'll add my etheral support for hoping a later update makes this compatible with PUAH
lol Apr 26, 2024 @ 11:00am 
@Amroth same here
Amroth Feb 4, 2024 @ 9:59am 
As much as I like the mod, have to reluctantly let it go. Pick Up & Haul is too essential to choose over this ;/
Mlie  [author] Nov 8, 2023 @ 10:44am 
@lol Added incompatibility tag for it
lol Nov 7, 2023 @ 9:30am 
Unfortunately, this mod seems to be incompatible with Pick Up And Haul, at least currently.
IIFriggII Feb 7, 2023 @ 8:34am 
maaan this mile's dude is awesome. so many good mods still exist bc of him TYVM big star :D
butanefireflies Oct 22, 2022 @ 11:32am 
Hey Mlie, thanks for your expansive efforts. 1.4's quick loading time finally convinced me to track down why Pick Up and Haul doesn't work, and it turns out that it breaks when used in conjunction with this mod. No error log, but I tested it on an otherwise empty mod list and tried both load orders. I'm sure you've got plenty of other work to do, and it might be an overly-difficult fix, but I figured I'd let you know :)
Mlie  [author] Nov 7, 2021 @ 11:50am 
@DisKorruptd No, that mod uses its own repair logic and jobs so I cant really force it from what I can tell
DisKorruptd Nov 7, 2021 @ 11:38am 
With Repair Items, does the designator hit items below threshold too?

https://steamcommunity.com/sharedfiles/filedetails/?id=2564355300
Lurmey Jul 18, 2021 @ 6:07am 
Hey Mlie, couple suggestions:

- Harvesting grown plants should probably be higher than sowing them.
- Planting in plant pots as opposed to grow zones and hydroponics (or grow boxes) should be a separate lower priority workgiver.

Thanks for maintaining these great mods :)
Lurmey Jun 28, 2021 @ 2:00pm 
Also whenever I manually prioritise hauling they won't use PUAH. I wonder if Jobs of Opportunity is messing with it. I'll try disabling the PUAH compat with that tomorrow and test.
Lurmey Jun 28, 2021 @ 1:59pm 
Ah, I wonder why my colonists aren't using it then? The only haul perishable/rottable thing I have is from this mod and when I prioritise hauling jobs (via Colony Groups) they all only haul one stack at a time.
Mlie  [author] Jun 28, 2021 @ 1:14pm 
@Lurmey PUAH should work as normal I think since it uses the low-prio hauling task and not the priority ones.
Lurmey Jun 28, 2021 @ 1:12pm 
Hey Mlie, do you know if the "Haul deterioratables" and "Haul rottables" settings in this mod activate Pick Up and Haul when present? If not could you perhaps look into adding that if it's not too much trouble? PUAH is a must-have!
D_F_N Feb 17, 2021 @ 5:31am 
Thank you Mlie!
Mlie  [author] Feb 17, 2021 @ 5:19am 
@D_F_N Seeing that that mod just got released I havent tested it but judging from the description I should say no. This mod just prioritizes removing roofs before building roofs. The other mod seem to block removing roofs if it would mean that the roof would have collapsed.
D_F_N Feb 17, 2021 @ 5:15am 
Is the "removing roofs" setting the same behavior as the mod https://steamcommunity.com/sharedfiles/filedetails/?id=2398365712 ?
Mlie  [author] May 19, 2020 @ 1:19am 
@Crymson Fluffsune Ill look into it
FlareFluffsune May 19, 2020 @ 12:50am 
Hey. Absolute thanks for all the effort you're putting into reviving these mods, is there any chance you can put a brief description in the first line for hover over in the workshop instead of "Update of X" so people can get a quick idea of what the mod does without having to navigate to the page to find out?
Nemo May 17, 2020 @ 3:09pm 
Mate, just wanted to say thank you for updating all these mods, you're a credit to the community.