RimWorld

RimWorld

What's Missing? [1.1 - 1.4]
73 Comments
Codingale Aug 16, 2024 @ 10:33am 
This is also included in Math! (Forked):

https://steamcommunity.com/workshop/filedetails/?id=2961564012
Simucad May 7, 2024 @ 10:01am 
bump
xkp92110(orick) Apr 21, 2024 @ 5:29pm 
plz 1.5 :P
兩儀夢月 Apr 20, 2024 @ 11:18pm 
Forgot to mention, run in 1.5 with basically UI and QoL mod.
兩儀夢月 Apr 20, 2024 @ 11:14pm 
Well, hope you can see this, it seem something about IL-code or the transpiler?

[WhatsMissing] Patched Dialog_BillConfig

Error while instantiating a mod of type Revolus.WhatsMissing.WhatsMissingMod: System.Reflection.TargetInvocationException: Exception has been thrown by the target of an invocation. ---> System.InvalidProgramException: Invalid IL code in (wrapper dynamic-method)

MonoMod.Utils.DynamicMethodDefinition:RimWorld.Dialog_BillConfig.DoWindowContents_Patch0 (RimWorld.Dialog_BillConfig,UnityEngine.Rect): IL_1042: callvirt 0x00000475


Log: https://gist.github.com/HugsLibRecordKeeper/b613262785d1cd177872f6467151638e
TorMechia Apr 20, 2024 @ 8:10pm 
Also would love to see 1.5 :)
하나 Apr 16, 2024 @ 5:19pm 
I'm waiting 1.5
TARDIS Apr 16, 2024 @ 2:55pm 
1.5 plz
SilkMoth Apr 14, 2024 @ 3:13am 
update for 1.5?
JACK Apr 12, 2024 @ 10:22am 
seconded previous, I love this mod so I hope you'll find time to update it. thank you!
BETRAY Apr 11, 2024 @ 1:11pm 
Will this be updated for 1.5 ? This no longer works currently.
Pos 4/5 Nov 27, 2023 @ 9:15pm 
Hi! Thanks for the mod! I'm just wondering whether there will be a version to allow translations.
Revolus  [author] Nov 28, 2022 @ 4:29am 
@CrunchyDuck, thank you for asking, and thank you for your mod!

In this context the LGPL means that you could distribute the unchanged .dll file, and it explicitly allows you this interface with it. For derivative work you need to make the source code accessible and the resulting work needs to be LGPL compatible as well, e.g. by putting my code in its own assembly.

But for this one function I allow you to use it under the MIT-0 license. I.e. do what you want with the code, just don't sue me if the code hurts you or your PC. :)
BalaurBohemianBroken Nov 28, 2022 @ 1:50am 
Hey there! I run the mod Math! and a user reported there was an incompatibility with our mods.
The issue is that I completely detour the usual Dialog_BillConfig object so that I can fully control how it renders, so the patches your mod makes miss my mod.

I looked into if I could simply redirect your changes over to my methods, but because of how the method "Patch__Dialog_BillConfig__DoWindowContents__Mixin" is written, I don't think that'll be possible.

I looked at the licence assigned to this mod, LGPL, and it's vague on the position of derivative works. Therefore, I'm asking you directly what your stance on this is.
Would I be allowed to implement your functionality into Math!? Credit would of course be given, and I'm open to any other requirements.

Thanks!
Jas-Azinar Mar 13, 2022 @ 1:42am 
there is a conflict with RBSE which prevents the usage of bionic parts in recipes, such as upgrading them to Advanced Bionics
BlackFranky Dec 26, 2021 @ 2:13am 
Could you add an option to not show ingredients which you have 0 of (or just one of these)? I have the problem, that I have so many food items, the list is to big to show all possible ingredients.
Halfdan Nov 18, 2021 @ 4:57pm 
I'm having the same issue as Kayedon, pretty much the same errorlog.
Blastmetal Oct 25, 2021 @ 7:38am 
hello i have found a bug after the recent patch of ludeon studios.
it now causes the stonecutters bench and other benches to not recoqnize materials present on the map.

chunks won't be seen same as slag and other materials that need to be taken from a stockpile.

removing the mod fixed the issue, making me think the problem is related to the mod.
Kayedon Aug 31, 2021 @ 6:53pm 
Seems to be causing an issue with Meat Optimization: C# Edition:

https://gist.github.com/3b72bfef94a23c0668bc98452dbc67d2

Looked for nonexistent key VCEF_RawSwordfish in counted resources.
UnityEngine.StackTraceUtility:ExtractStackTrace ()
(wrapper dynamic-method) Verse.Log:Verse.Log.Error_Patch3 (string)
RimWorld.ResourceCounter:GetCount (Verse.ThingDef)
Revolus.WhatsMissing.WhatsMissingMod:Patch__Dialog_BillConfig__DoWindowContents__Mixin (RimWorld.Bill_Production,Verse.Listing_Standard,UnityEngine.Rect,UnityEngine.Rect)
(wrapper dynamic-method) RimWorld.Dialog_BillConfig:RimWorld.Dialog_BillConfig.DoWindowContents_Patch1 (RimWorld.Dialog_BillConfig,UnityEngine.Rect)
Verse.Window:InnerWindowOnGUI (int)
UnityEngine.GUI:CallWindowDelegate (UnityEngine.GUI/WindowFunction,int,int,UnityEngine.GUISkin,int,single,single,UnityEngine.GUIStyle)

Repeated for every type of meat removed.
PremierVader Aug 14, 2021 @ 2:18pm 
Does it affect performance at all? And is it compatible with this mod which adds an extra zero missing thing in the same list?
https://steamcommunity.com/sharedfiles/filedetails/?id=2555543758&searchtext=stuffable
Makkli Jul 23, 2021 @ 7:28am 
Where has this mod been all my life?! Thank you!
869654 Jul 13, 2021 @ 10:57pm 
Thanks for the update!
Evam Jul 13, 2021 @ 6:15pm 
Thanks for the update, buddy
Revolus  [author] Jul 13, 2021 @ 3:10pm 
Updated for 1.2 and 1.3.
oompityloomp Jun 8, 2021 @ 5:39pm 
is there an updated version for 1.2?
Cloudy Jun 5, 2021 @ 1:26pm 
+100 internet points to @gweltaz27
Deon ☣ Apr 29, 2021 @ 1:48pm 
No
你们有没有... Feb 24, 2021 @ 5:40am 
1.2 plz
Gweltaz Feb 10, 2021 @ 8:01am 
Go to the workshop\content folder of the game (294100) folder, enter the mod's folder (2073082747, as shown in the top url bar), then copy the "1.1" directory as "1.2", and edit the about\about.xml to add this in the <supportedVersions> tag:
<li>1.2</li>
Deadbrother Feb 8, 2021 @ 5:43am 
To put more nicely than Jannes, there is no need for an update, just put it in your mod list, it will work fine, ignore the warnings.
spawnii Jan 2, 2021 @ 8:40am 
Interesting to upgrade it to 1.2 version :B1:
CatSayInk Nov 28, 2020 @ 8:13am 
1.2 plz
1960S Motown Ye N HH Nov 19, 2020 @ 7:58pm 
Thank you, Jannes one through five. It does indeed work. These needy folks need to stop panicking and just play the damn game.
Jannes Oct 3, 2020 @ 11:31am 
it still works stfu with it needs and update
Demonlord09 Sep 5, 2020 @ 2:31pm 
Needs an update for version 1.2 of Rimworld.
a litle creacher Sep 1, 2020 @ 11:41am 
works in 1.2 for me
Wilihey Aug 29, 2020 @ 8:36am 
it should work for 1.2
Sir Duncan Idaho Aug 25, 2020 @ 10:34pm 
Has anyone tried this in 1.2? I really wish people would stop the generic "please update to 1.2" and don't bother sharing their attempts to use it anyways. A great deal of mods keep working after updates
Zer0 Aug 24, 2020 @ 12:23pm 
This looks like a nice essential mod without the nitty gritty clicking into all areas to find whats missing! :) thanks for updating wish this was in core.
Radiobacille Aug 20, 2020 @ 7:31pm 
Thank you for planning to update, and I hope it doesn't all stress you more than it has to. Really sucks that things are making your life more difficult.
Neptimus7 Aug 20, 2020 @ 3:44pm 
Ah yes, 5.8 has been a pain for virtualization. Hope it gets sorted soon! And thanks for committing to update!!
XaN Aug 15, 2020 @ 2:01am 
We look forward to updating your mod! Thank you! :)
Bardock20687 Aug 10, 2020 @ 5:22pm 
Aaaa ok. thanks for answering
Revolus  [author] Aug 10, 2020 @ 1:26pm 
I plan to update my mods, but right now I can't access my build system, until this bug is fixed: https://bugs.launchpad.net/ubuntu/+source/virtualbox/+bug/1890770 :-/
Bardock20687 Aug 10, 2020 @ 9:39am 
Hey there. Will you update to 1.2?
Neo Jul 29, 2020 @ 2:45pm 
is there a way were you can put this mod for 1.0? would be very nice :)
d Jul 25, 2020 @ 9:24pm 
+1 to what Chrispy said. It would be nice to reduce some clutter on the screen. awesome mod!
ChrisPikula Jul 13, 2020 @ 6:59am 
Would there be any way to have a mod option to not show all of the 0/x ingredients? For example, I'm trying to look at the first ingredient list, in a meal, to see what's available. But I can't, as all of the 'big' nutrition items, (the stuff that only needs 1, 2 or 3, etc), are all zero, and make it impossible to see what I actually have.

Eg:
https://imgur.com/a/R1off3R
Stallion Jul 11, 2020 @ 4:48am 
Does this work with Dubz Mint Menus?