RimWorld

RimWorld

What's Missing? [1.1 - 1.4]
73 kommentarer
Codingale 16. aug. 2024 kl. 10:33 
This is also included in Math! (Forked):

https://steamcommunity.com/workshop/filedetails/?id=2961564012
Simucad 7. maj 2024 kl. 10:01 
bump
xkp92110(orick) 21. apr. 2024 kl. 17:29 
plz 1.5 :P
兩儀夢月 20. apr. 2024 kl. 23:18 
Forgot to mention, run in 1.5 with basically UI and QoL mod.
兩儀夢月 20. apr. 2024 kl. 23:14 
Well, hope you can see this, it seem something about IL-code or the transpiler?

[WhatsMissing] Patched Dialog_BillConfig

Error while instantiating a mod of type Revolus.WhatsMissing.WhatsMissingMod: System.Reflection.TargetInvocationException: Exception has been thrown by the target of an invocation. ---> System.InvalidProgramException: Invalid IL code in (wrapper dynamic-method)

MonoMod.Utils.DynamicMethodDefinition:RimWorld.Dialog_BillConfig.DoWindowContents_Patch0 (RimWorld.Dialog_BillConfig,UnityEngine.Rect): IL_1042: callvirt 0x00000475


Log: https://gist.github.com/HugsLibRecordKeeper/b613262785d1cd177872f6467151638e
TorMechia 20. apr. 2024 kl. 20:10 
Also would love to see 1.5 :)
하나 16. apr. 2024 kl. 17:19 
I'm waiting 1.5
TARDIS 16. apr. 2024 kl. 14:55 
1.5 plz
SilkMoth 14. apr. 2024 kl. 3:13 
update for 1.5?
JACK 12. apr. 2024 kl. 10:22 
seconded previous, I love this mod so I hope you'll find time to update it. thank you!
BETRAY 11. apr. 2024 kl. 13:11 
Will this be updated for 1.5 ? This no longer works currently.
Pos 4/5 27. nov. 2023 kl. 21:15 
Hi! Thanks for the mod! I'm just wondering whether there will be a version to allow translations.
Revolus  [ophavsmand] 28. nov. 2022 kl. 4:29 
@CrunchyDuck, thank you for asking, and thank you for your mod!

In this context the LGPL means that you could distribute the unchanged .dll file, and it explicitly allows you this interface with it. For derivative work you need to make the source code accessible and the resulting work needs to be LGPL compatible as well, e.g. by putting my code in its own assembly.

But for this one function I allow you to use it under the MIT-0 license. I.e. do what you want with the code, just don't sue me if the code hurts you or your PC. :)
BalaurBohemianBroken 28. nov. 2022 kl. 1:50 
Hey there! I run the mod Math! and a user reported there was an incompatibility with our mods.
The issue is that I completely detour the usual Dialog_BillConfig object so that I can fully control how it renders, so the patches your mod makes miss my mod.

I looked into if I could simply redirect your changes over to my methods, but because of how the method "Patch__Dialog_BillConfig__DoWindowContents__Mixin" is written, I don't think that'll be possible.

I looked at the licence assigned to this mod, LGPL, and it's vague on the position of derivative works. Therefore, I'm asking you directly what your stance on this is.
Would I be allowed to implement your functionality into Math!? Credit would of course be given, and I'm open to any other requirements.

Thanks!
Jas-Azinar 13. mar. 2022 kl. 1:42 
there is a conflict with RBSE which prevents the usage of bionic parts in recipes, such as upgrading them to Advanced Bionics
BlackFranky 26. dec. 2021 kl. 2:13 
Could you add an option to not show ingredients which you have 0 of (or just one of these)? I have the problem, that I have so many food items, the list is to big to show all possible ingredients.
Halfdan 18. nov. 2021 kl. 16:57 
I'm having the same issue as Kayedon, pretty much the same errorlog.
Blastmetal 25. okt. 2021 kl. 7:38 
hello i have found a bug after the recent patch of ludeon studios.
it now causes the stonecutters bench and other benches to not recoqnize materials present on the map.

chunks won't be seen same as slag and other materials that need to be taken from a stockpile.

removing the mod fixed the issue, making me think the problem is related to the mod.
Kayedon 31. aug. 2021 kl. 18:53 
Seems to be causing an issue with Meat Optimization: C# Edition:

https://gist.github.com/3b72bfef94a23c0668bc98452dbc67d2

Looked for nonexistent key VCEF_RawSwordfish in counted resources.
UnityEngine.StackTraceUtility:ExtractStackTrace ()
(wrapper dynamic-method) Verse.Log:Verse.Log.Error_Patch3 (string)
RimWorld.ResourceCounter:GetCount (Verse.ThingDef)
Revolus.WhatsMissing.WhatsMissingMod:Patch__Dialog_BillConfig__DoWindowContents__Mixin (RimWorld.Bill_Production,Verse.Listing_Standard,UnityEngine.Rect,UnityEngine.Rect)
(wrapper dynamic-method) RimWorld.Dialog_BillConfig:RimWorld.Dialog_BillConfig.DoWindowContents_Patch1 (RimWorld.Dialog_BillConfig,UnityEngine.Rect)
Verse.Window:InnerWindowOnGUI (int)
UnityEngine.GUI:CallWindowDelegate (UnityEngine.GUI/WindowFunction,int,int,UnityEngine.GUISkin,int,single,single,UnityEngine.GUIStyle)

Repeated for every type of meat removed.
PremierVader 14. aug. 2021 kl. 14:18 
Does it affect performance at all? And is it compatible with this mod which adds an extra zero missing thing in the same list?
https://steamcommunity.com/sharedfiles/filedetails/?id=2555543758&searchtext=stuffable
Makkli 23. juli 2021 kl. 7:28 
Where has this mod been all my life?! Thank you!
Joge 13. juli 2021 kl. 22:57 
Thanks for the update!
Evam 13. juli 2021 kl. 18:15 
Thanks for the update, buddy
Revolus  [ophavsmand] 13. juli 2021 kl. 15:10 
Updated for 1.2 and 1.3.
oompityloomp 8. juni 2021 kl. 17:39 
is there an updated version for 1.2?
Cloudy 5. juni 2021 kl. 13:26 
+100 internet points to @gweltaz27
Deon ☣ 29. apr. 2021 kl. 13:48 
No
你们有没有... 24. feb. 2021 kl. 5:40 
1.2 plz
Gweltaz 10. feb. 2021 kl. 8:01 
Go to the workshop\content folder of the game (294100) folder, enter the mod's folder (2073082747, as shown in the top url bar), then copy the "1.1" directory as "1.2", and edit the about\about.xml to add this in the <supportedVersions> tag:
<li>1.2</li>
Deadbrother 8. feb. 2021 kl. 5:43 
To put more nicely than Jannes, there is no need for an update, just put it in your mod list, it will work fine, ignore the warnings.
spawnii 2. jan. 2021 kl. 8:40 
Interesting to upgrade it to 1.2 version :B1:
CatSayInk 28. nov. 2020 kl. 8:13 
1.2 plz
Hotler 19. nov. 2020 kl. 19:58 
Thank you, Jannes one through five. It does indeed work. These needy folks need to stop panicking and just play the damn game.
Jannes 3. okt. 2020 kl. 11:31 
it still works stfu with it needs and update
Demonlord09 5. sep. 2020 kl. 14:31 
Needs an update for version 1.2 of Rimworld.
a litle creacher 1. sep. 2020 kl. 11:41 
works in 1.2 for me
Wilihey 29. aug. 2020 kl. 8:36 
it should work for 1.2
Sir Duncan Idaho 25. aug. 2020 kl. 22:34 
Has anyone tried this in 1.2? I really wish people would stop the generic "please update to 1.2" and don't bother sharing their attempts to use it anyways. A great deal of mods keep working after updates
Zer0 24. aug. 2020 kl. 12:23 
This looks like a nice essential mod without the nitty gritty clicking into all areas to find whats missing! :) thanks for updating wish this was in core.
Radiobacille 20. aug. 2020 kl. 19:31 
Thank you for planning to update, and I hope it doesn't all stress you more than it has to. Really sucks that things are making your life more difficult.
Neptimus7 20. aug. 2020 kl. 15:44 
Ah yes, 5.8 has been a pain for virtualization. Hope it gets sorted soon! And thanks for committing to update!!
XaN 15. aug. 2020 kl. 2:01 
We look forward to updating your mod! Thank you! :)
Bardock20687 10. aug. 2020 kl. 17:22 
Aaaa ok. thanks for answering
Revolus  [ophavsmand] 10. aug. 2020 kl. 13:26 
I plan to update my mods, but right now I can't access my build system, until this bug is fixed: https://bugs.launchpad.net/ubuntu/+source/virtualbox/+bug/1890770 :-/
Bardock20687 10. aug. 2020 kl. 9:39 
Hey there. Will you update to 1.2?
Neo 29. juli 2020 kl. 14:45 
is there a way were you can put this mod for 1.0? would be very nice :)
{{HBS]darket 25. juli 2020 kl. 21:24 
+1 to what Chrispy said. It would be nice to reduce some clutter on the screen. awesome mod!
ChrisPikula 13. juli 2020 kl. 6:59 
Would there be any way to have a mod option to not show all of the 0/x ingredients? For example, I'm trying to look at the first ingredient list, in a meal, to see what's available. But I can't, as all of the 'big' nutrition items, (the stuff that only needs 1, 2 or 3, etc), are all zero, and make it impossible to see what I actually have.

Eg:
https://imgur.com/a/R1off3R
Stallion 11. juli 2020 kl. 4:48 
Does this work with Dubz Mint Menus?