RimWorld

RimWorld

137 ratings
Math! [Old]
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Mod, 1.3, 1.4
File Size
Posted
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720.045 KB
Oct 18, 2022 @ 11:30am
Dec 2, 2022 @ 6:42am
79 Change Notes ( view )

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Math! [Old]

Description
This is the original version of the mod, that I'm no longer maintaining. A fork can be found here though!
so long and thanks for all the fish

What does this mod do?
  • Ability to perform Math! with a huge range of variables, from "how many pawns have the fast walker trait", to "how much food do our colonists need to eat per day"
  • Create your own variables to cut down on the amount of Math! you need to do
  • New field to calculate how much of an item exists - Want you simple meal production to count all meals, not just simple? Use "categories.meals"!
  • Larger bill details
  • Robust in-game info button with examples, variables and explanations for using Math!
Many features from the mod Better Workbench Management have been added, such as:
  • Dragging bills to rearrange
  • Linking any bills together to match their settings, as well as options to choose what settings are matched.
  • A button to easily switch between "take to stockpile" and "drop on floor"
  • Renaming bills!

Compatibility
  • Any mods that add new things (food, weapons, really anything) will be compatible and usable as variables.
  • Compatible with new saves. Removing from a save will produce a one-time error.
  • Compatible with Project Rimfactory (Thanks to ruifung[github.com])
  • Supports using loadout tags from Compositable Loadouts (ruifung[github.com] again)

  • Incompatible with Better Workbench Management. Most of its functionality has been integrated into this mod anyway.

Languages
Math! will allow you to use variables in your native language.
However, right now none of my tutorials/explanations are in other languages. I have everything set up to support other languages, but none made yet.
If you speak any language besides English or Spanish and wish to contribute, I'd be happy to discuss it in my Discord.


Links:
Discord with me and my budderoos: https://discord.gg/hUnEs9ZhwA
Github: https://github.com/CrunchyDuck/Math
NCalc, the math library I use: https://github.com/ncalc/ncalc
donate: I will keep doing what I do regardless of income. https://ko-fi.com/crunchyduck

Credits
falconne, who made Better Workbench Management and its assets.
ruifung[github.com], who has done multiple compatibility patches.

Popular Discussions View All (2)
86
Mar 4, 2023 @ 8:19am
Bug reports
CrunchyDuck
45
1
Jan 2, 2023 @ 11:30pm
Suggestions
CrunchyDuck
286 Comments
CrunchyDuck  [author] Mar 27 @ 1:07am 
Thank you. I'm glad you got something out of it :)
Infinityvy Mar 26 @ 2:28pm 
thank you for this mod. its one of my favorite. good luck on your endeavors
Cosmo Corban May 15, 2023 @ 6:51pm 
@CrunchyDuck I appreciate all you did whit this mod, is still an awesome idea.
Hope the best for you and your game project! :slimehappy:
CrunchyDuck  [author] May 8, 2023 @ 10:27am 
Heyoo. Both of you below are right in this regard; Math was an absurd amount of work, I did break my old windows OS, and I've been trying to have an actually healthy life. I also am focusing more on game development instead of mod making. It'll probably be years till I make anything anyone will see though :P

I apologise for dropping this mod so abruptly. I could give a long ramble, but to put it short, I do appreciate the time I spent on it, and I hope I brought more joy than I did pain to those that used it :)

There is a fork of Math, being maintained by someone else now, and I'm surprised they haven't posted that here! I'll update the name and description of this mod to reflect that, and hopefully they can do a better job than I did with it.
BlazingImp77151 May 7, 2023 @ 8:53pm 
@alreShan That's wrong. the dev's message on their discord stated that they broke their computer and also had life stuff going on, and as such would not be coming back to the mod in the near future. they also added that they may not come back at all as at one point they were putting more time and effort into it than they would a full time job.
Mitz Mar 31, 2023 @ 12:21pm 
m a t h
晓山alreShan Mar 1, 2023 @ 6:41am 
@FlareFluffsune
The mod author is now currently not focusing on RimWorld. Working in other progress, it's game develop I remember.
So I guess the mod won't get any new feature.
If you are interested about what's author doing or trying to contact him, maybe you can go to their dicord server to find out.

Hope these information can help you a bit.
:steammocking:
FlareFluffsune Mar 1, 2023 @ 4:10am 
Will you be adding the copy all bills function to the mod too?
Jigain Feb 10, 2023 @ 9:40pm 
Guess I'm going back to BWM until the whole resetting to "do until 10" gets fixed. I can't babysit my food production and configure it every hour.
Nahiya Feb 9, 2023 @ 4:33pm 
Hi! is there a way to make it so production stops when dipping under a certain amount of a resource? I tried [(-corn^2)+500] but when I do this the bill editing UI disappears when i type
[-corn^2]. Are parabola equations not supported by this mod, or am i just dumb?