Age of Empires II (2013)

Age of Empires II (2013)

Summons Next Wave HD Textures
28 Comments
summons_2012  [author] Jul 12, 2015 @ 10:12am 
@Johnj_es

Between work and what free time I have, I'm limited in the time I have to work on mods. But theres more to come soon.
Johnj_es Jul 12, 2015 @ 8:33am 
yes it is and its working just fine thank u :P love youre texture mod ... any change that u are gonna do some more ? would love to try :)
summons_2012  [author] Jul 11, 2015 @ 1:01pm 
@Johnj_es

This should be updated now.
Johnj_es Jul 10, 2015 @ 3:02am 
i really love this texture could u please update it so it works for patch 4.2 ? this is the texture that is a must have for me so please update summons :)
Gabriel Sep 4, 2014 @ 9:20am 
Really nice mod! One thing that don't like is that the grass is a bit to dark compared to other textures. :)
Oswald Aug 27, 2014 @ 7:04am 
and you didt post how to delete it -.-
Sniper Mar 11, 2014 @ 3:25pm 
nice textures!!!!! :Grenadier:
summons_2012  [author] Mar 9, 2014 @ 8:44am 
Thanks Guys.
alaver Mar 9, 2014 @ 1:20am 
EXELENT NICE
Sigurd Mar 4, 2014 @ 8:06am 
nice
summons_2012  [author] Jan 3, 2014 @ 7:25pm 
Just put out Summons_2012 New Wave HD Textures V2
changed alot. Check it out.
summons_2012  [author] Dec 30, 2013 @ 6:57am 
@Emperor's Fist
Thank you.
My next mod will be with sand and etc.
Emperor's Fist Dec 30, 2013 @ 6:45am 
I really like the grass textures etc., but I don't like the fact that there is no sand and dirt. If another compilation has those, this may become my top texture mod yet.
Lasse Dec 28, 2013 @ 4:27am 
Awsome Thank You <3
summons_2012  [author] Dec 26, 2013 @ 11:29am 
Thank you
Repetzzon Dec 26, 2013 @ 11:28am 
Allright, beside the thing that I want all the terrains, it looked really good.
summons_2012  [author] Dec 26, 2013 @ 10:46am 
yes
Repetzzon Dec 26, 2013 @ 8:13am 
Simple quesiton, does this mod turn off desert and sand?
Oblivion Dec 23, 2013 @ 3:00pm 
Okay, so all I need is this pack? Good work by the way :)
Oblivion Dec 23, 2013 @ 2:52pm 
So this is the most up to date version of your texture pack? I don't need the HD water pack V2?
summons_2012  [author] Dec 23, 2013 @ 10:46am 
Thanks @Ozhara for all your inputs and tips, I'll keep them in mind. :)
Ozhara Dec 23, 2013 @ 10:32am 
Found the time now to test the terrains, here some feedback:

I really like the grass and the whole style! :D

But - the rock terrain looks a bit pixelated ;) and the snowroad looks really weird, its the only terrain I really don't like. You can't see any road, but only these different plain snow/ice areas that don't have the quality o the other terrains.
Ozhara Dec 23, 2013 @ 10:31am 
Some terrains were unexpected, a dirt terrain for snowy grass for example or a second snow type for snowy dirt.
And for the dirt3 is actually grass now, I personally do miss some kind of blending from dirt to grass.

What I'm still unsure about is the water/beach.
I think the smaller stones are an improvement, but I still miss the sand. Especially in FE when you have larger areas of beach, I don't like the stones there although the terrain for itself looks good - just not my liking I suppose.^^

The ice doesn't really fit in for me, perhaps for it's circular structure...
The waters style really fits with the land terrains, but what I don't like is the structure of water2.
Ozhara Dec 23, 2013 @ 10:31am 
And what is problematicis the blending of water/water and water/land due to its darkness. I just don't like these dark outlining at the beach and when water blends into shallows - and here they are even present between different water types.

I know you simply can't remove them completely without creating a really! light water. But I would like it more if it was more subtle.

But all these things are complaints on a very high level.
Just hope the might help to further improve your terrains! :D:

So keep up your great work!!
summons_2012  [author] Dec 23, 2013 @ 7:08am 
Thanks
Ozhara Dec 23, 2013 @ 7:01am 
Yes, there is a tool named Turtlepack that is able to handle drs and slp files.
But to get the right names for the slp files, you need someone that knows them or a tool like advanced genie editor to get them from the dat file.

Just have a look at my modding guide, it's all explained there with some screenshots. :)
summons_2012  [author] Dec 23, 2013 @ 5:29am 
Thanks @Ozhara your input means alot.
I just wish I know how to change trees and etc.
Not finding software to do that, you know any?
Ozhara Dec 22, 2013 @ 10:35pm 
Looks pretty cool.
You're heading into a less minimalistic/more realistic direction now?

I especially like your new grass and the smaller beach stones. :)