RimWorld

RimWorld

Wall Corners
38 Comments
kongkim Jul 17 @ 3:32pm 
So did a new update for it for 1.6
Hope people like it :)
https://steamcommunity.com/sharedfiles/filedetails/?id=3528294884
kongkim Jul 7 @ 1:51am 
@permarust I might update it then, just need to get some other mods done first :)
permarust  [author] Jul 6 @ 7:21am 
This will no longer be maintained by me, feel free to grab the code from GitHub and maintain this yourself. Remember to credit the original author (mentioned in the description) if you are going to upload it anywhere. The reason I will stop maintaining this is that I no longer use this mod myself.
LetTheMossReclaimYou Apr 6 @ 3:59pm 
Any chance of this being updated to work with ReBuild Doors and Corners?
kongkim Jul 22, 2024 @ 6:18am 
If you build corner of metal the top color do not match the orginal walls.
https://i.imgur.com/RGfrATf.png
Can you take a look at that :)?
kongkim Jul 21, 2024 @ 9:45am 
Just updated my bridge mod with bridge corners. going well with this mod :)
https://steamcommunity.com/sharedfiles/filedetails/?id=3006527110
HungHoro - [赫蘿] May 13, 2024 @ 2:52am 
Neat!
Njordr Apr 13, 2024 @ 11:31am 
Need 1.5 update
kongkim Apr 16, 2023 @ 9:11am 
Have made my mod Paintable Spots & Objects compatible with this so you can paint the corners.
https://steamcommunity.com/sharedfiles/filedetails/?id=2902039321
Balthazad Feb 15, 2023 @ 6:44am 
after a few days i gotta say, the graphics are so bad that i'm unsubbing again. it simply doesn't fit, not the slightest bit of love in the graphics, just raw functionality. that functionality is great tho, gotta say!

*starts figuring out how to send in a graphic overhauls cuz he got a keen eye for that*
Balthazad Feb 13, 2023 @ 2:19pm 
beveled wall stats are not identical to vanilla.
vanilla marble wall got 360hp, beveled marble wall got 420.

fix plx, thc ;3
permarust  [author] Oct 13, 2022 @ 3:55am 
Update to 1.4
Svela Jan 10, 2022 @ 11:01am 
So, placing corner pieces next to each other before connecting them to regular walls allows for a more seamless transition from a diagonal wall to a horizontal/vertical wall, but it only seems to work for the impassable diagonal walls. If I try to do the same with the passable diagonal walls it doesn't provide a seamless transition. Is this intentional or perhaps an oversight?
Mischief & Dastardly Wrongdoings Dec 28, 2021 @ 11:47am 
Seconded about the embrasure version, would be really handy for making defensive bunkers!
RΞΛPΞRisONLINE Mar 9, 2021 @ 11:10am 
Only thing im missing is a embrasure version, perfect mod!
LXE Feb 23, 2021 @ 4:12pm 
looks real cool. Beveled walls have more HP than normal walls. Is that intentional?
VolatileGlitchAviator Feb 23, 2021 @ 12:33am 
is there a way to make wood light like vanila? cause you can place wooden structures on marshy soil but you cant place wooden versions of these on marshy soil.
TorMechia Dec 18, 2020 @ 3:05pm 
This is so cursed to look at
Mara Oct 12, 2020 @ 2:05pm 
Can you rotate the segments at all? Or am I having some issues with my modlist?
Dr. Necromantic 1 Aug 16, 2020 @ 3:16pm 
I see you've really smooth out those corners, no pun intended. Looks awesome!
Gryphonheart Jun 26, 2020 @ 11:50pm 
May i ask if you could make a gloomy furniture style version of these walls? I really love both this mod and gloomy furniture's walls and would love to get them as wall corners as well.

Thanks
Nishe Jun 16, 2020 @ 12:43am 
Pretty cool mod. What you've done with "diagonals" is a pretty innovative solution and it actually works, providing you use them in combination with diagonal walls so that the thing actually functions as a wall.

I think you should rename "diagonals" to "diagonal facade" or something like that. Something that makes it clear that they are aesthetic only and don't function as actual walls. Calling them "diagonals" is a bit confusing when you've also got "diagonal walls" in the mod.
Bar0th Apr 22, 2020 @ 6:21am 
RadZerp: The mod is currently generating an error due to the .psd file located at "Textures/Things/Wall_Blueprint_Atlas.psd" (in 1.1, the game supports loading .psd's, so it's trying to load both the .png and .psd for the same texture).

The .xcf/.7z files in the other texture folders are fine, however you might want to move all of them to a different folder just so they are organized (ie: /Source/Textures/ or something)
Arswind Apr 8, 2020 @ 9:24am 
any chance for higher resolution?
FatChicsOnly Apr 7, 2020 @ 12:56am 
Love this mod, diagonal walls look especially well designed when used with a square room which has been rotated by 45 degrees. I support this mod, however I use it sparingly as light will go right through diagonal walls, removing the aesthetic of a nicely illuminated base.
permarust  [author] Apr 3, 2020 @ 1:49pm 
@Drizzly because of how the base game is made, it's not possible to make floors under walls unless the walls are no-clip. (Which is the case for diagonal walls)
@Ellrich it will rotate by themself, the base game doesn't allow for walls to be rotated, but it should be done automatically.
Ellrich Apr 3, 2020 @ 10:17am 
wait.... how do you rotate these corners? Q and E don't work.
Omnom Apr 2, 2020 @ 10:04pm 
can you please fix not being able to place floors under the walls?
permarust  [author] Mar 27, 2020 @ 7:02am 
@Kyrox look at the description, only one of the walls behave like that and there is a good reason to.
Kyrox Mar 26, 2020 @ 2:19pm 
So I build a large stone wall to block a river front, and come raid time I found out enemies and myself could just walk right over it. Like it didn't even exist. Was pretty lame
Whintersan Mar 21, 2020 @ 1:28pm 
Which mod is giving the geometric carpets in the second screenshot?
Ellrich Mar 18, 2020 @ 10:12pm 
Hi, Any chance you could do corner embrasures?
lloki Mar 13, 2020 @ 1:02pm 
Wow, looking good!
4NOMALY Mar 13, 2020 @ 12:16pm 
whoever updated this mod! THAAANK YOUUUUUU
Nakir Mar 13, 2020 @ 7:12am 
Thank you!! I was using the other version but it doesn't behave as well as this one did! I was missing my beveled walls! <3
Blue North Star Mar 13, 2020 @ 6:10am 
Terraria has invaded RimWorld! :o
permarust  [author] Mar 13, 2020 @ 3:43am 
@5link4r I didn't know that mod existed, but it looks like it only adds corners, while this adds two more types.
Think3r Mar 13, 2020 @ 3:40am