Barotrauma
[Interior update!] Anaconda S-Class
11 comentarios
Mr. Bob 21 JUL 2023 a las 10:21 
Nice
TwinIndifferent  [autor] 8 MAY 2021 a las 7:30 
Another update!
Jungle Troll 2 MAY 2021 a las 13:52 
: )
TwinIndifferent  [autor] 1 MAY 2021 a las 3:09 
Finally had some time to fix all the displaced textures and rebalance reactor to be atleast playable without upgrades.
TwinIndifferent  [autor] 19 OCT 2020 a las 21:52 
Idk how soon I will have enough will to fix all the stuff after new update. I suggest currently to unsubscribe from it.
TwinIndifferent  [autor] 17 AGO 2020 a las 18:02 
Thanks funniest part is that this is my first and probably last fully hand-made submarine. In it I learned how some stuff works.
Jungle Troll 12 AGO 2020 a las 14:51 
Nice work on the moon pool! I think its the first 2 way moon pool on the workshop but i could be wrong.
Vandal 16 MAR 2020 a las 22:47 
I figured it was form over function to a degree, it's not a terrible design tho
TwinIndifferent  [autor] 16 MAR 2020 a las 5:46 
Also, everyone free to suggest new ideas for submarine details, etc. I'm going to create some more spaceships to explore the depths.
TwinIndifferent  [autor] 16 MAR 2020 a las 5:45 
@Vandal
It's supposed to be as close to original Anaconda as it was in Elite Dangerous. Yeah, top-rear is pretty unprotected and sometimes you can be boarded from bridge side or damaged from front side but it still wont allow enemies go inside sub throught walls like sub's front or power plant, thanks to Baro's physic bug disallowing swimming through two overlapped walls.
Well, anyways count this as balance part because we all sick out of all these Dugong Mk5 with three rails and four coils. :^)
Vandal 11 MAR 2020 a las 18:23 
Great for a concept ship, the hard angle at the front might create a blind spot for your guns, this can be said double for the back of the ship... but that's rarely an issue unless your grounded