RimWorld

RimWorld

Wall Mounted Turrets (Continued)
67 Comments
Space Yeti Mar 29, 2024 @ 1:17pm 
riot control turret murdered the shit out of my prisoner
Space Yeti Mar 29, 2024 @ 12:41pm 
Do these turrets work with the prisoners should fear turrets mod?
CurtimusPrime92 Feb 13, 2024 @ 9:50pm 
so every riot my anti-riot turrets activate, but 50% of prisoners then die due to lethal pain levels lol
HIVEMIND Dec 27, 2023 @ 7:22pm 
gattling turret is OP as fuck haha
Nacek Feb 24, 2023 @ 8:56am 
Those non-;ethal turrets seem to be very lethal
Mlie  [author] Dec 26, 2022 @ 5:10am 
@ローズウルフ The tech is GunTurrets
ローズウルフ Dec 26, 2022 @ 3:13am 
Where under the research tree are the riot control turrets? I cant find them for the life of me and am wondering if its just a mod making it not show up
Mlie  [author] Dec 15, 2022 @ 10:03pm 
@Nyxsys Its called Riot Controll Turret
Nyxsys Dec 15, 2022 @ 4:57pm 
"Added a non-lethal riot control turret" What is this called in the game? I can't find it, only the four turrets from the original description.
702982 Dec 5, 2022 @ 1:36pm 
@Mlie alright thanks was just a bit confused for my small head
Mlie  [author] Dec 5, 2022 @ 11:02am 
@702982 The QA is the original mods description. My additions is at the top of the page
702982 Dec 5, 2022 @ 10:47am 
so in the Q&A it says its not CE compatible but the thumbnail bottom left it looks like it says it's compatible. do you mind telling me if it is or is not.
Mlie  [author] Jul 20, 2022 @ 2:59am 
Lactorius Jul 20, 2022 @ 2:57am 
ahhh i just discovered another mod for my problem "Prisoners Should Fear Turrets" okay anyway thx for your worl here :)
Lactorius Jul 20, 2022 @ 2:50am 
hi is it normal that the wall turrets ignoring riots? also no reaction against prisoners?
g0jira Jan 31, 2022 @ 4:57pm 
I would love to see ceiling turrets, that would be awesome
Mlie  [author] Sep 2, 2021 @ 9:59pm 
@Geranimo There should be generic patches for removing the ammo requirement in the workshop
VelxraTV Sep 2, 2021 @ 6:18pm 
Can we have an infinite ammo option or automatic reload? These run out of ammo very quickly during a raid.
Mlie  [author] Aug 15, 2021 @ 12:49pm 
@Ornament The non-lethal turret should now be added.
Mlie  [author] Aug 14, 2021 @ 11:37pm 
@Honey Badger Sounds great!
Honey Badger Aug 14, 2021 @ 4:46pm 
@Mile I can work on a non-lethal turret graphic for this non-lethal turret, the graphics are pretty easy to redesign (I specifically used the mini-turret gun barrel and just redesigned that), so even though I haven't done this in a couple years I could still whip something up
Mlie  [author] Aug 6, 2021 @ 2:17pm 
@Ornament Sadly I have only coding skills so adding graphics is not really possible.
Ornament Aug 6, 2021 @ 1:54pm 
May I suggest a non-lethal turret for prisons?
Perhaps sth like a tazer turret or sleep dart turret
Popo Bigles Jun 5, 2021 @ 4:49pm 
Haha, you thought it was a camera, but it was me:

An indoor GAU-8 Avenger!
cmd1095 Apr 1, 2021 @ 10:38am 
thanks, there's a bunch of research screen clutter due to mods so i couldn't find them XD
Mlie  [author] Mar 30, 2021 @ 9:58pm 
@cmd1095 Yes, heavy turrets
cmd1095 Mar 30, 2021 @ 9:22pm 
The rocket and minigun turrets aren't showing up for me. Is there some specific research they're tied to?
D€NIABLE A$$ET Mar 26, 2021 @ 7:11am 
@Mlie Merci bien!
Mlie  [author] Mar 26, 2021 @ 6:36am 
@D€NIABLE A$$ET If the gun will use an existing turret-base you only need to create the gun-texture. The UI-texture is just the gun and base together for the UI, I can make that if needed.
The new-variant is just a rotated 90 degrees since the texture-rotation changed in 1.1, I can fix that if needed.
D€NIABLE A$$ET Mar 26, 2021 @ 6:30am 
Two last questions:
Does every turret variant need a "base", an "UI" and an actual gun icon?
Checked the default gunbase and the minigun base, both appear to be identical.....

Do i need horizontal and vertical icons?
(like xyturret and xyturretNew).

Thank you in advance and ... here's to succesful cooperation ... maybe :shakinghands:
Mlie  [author] Mar 26, 2021 @ 5:13am 
@D€NIABLE A$$ET Simplest is on the github-repository linked above. You can find the current turret graphics under the Textures-folder. Then either do a pull request or just upload the files and description by creating a new issue.
D€NIABLE A$$ET Mar 26, 2021 @ 4:38am 
:RCThumbsUp: :honor: :slmedal: :Perseverance: :RCThumbsUp:

If you post me the specs for Rimworld icons (max measures, color depth, resolution)
and a place where i can send you some files, i myself would volunteer for that.
Mlie  [author] Mar 26, 2021 @ 4:23am 
@D€NIABLE A$$ET I could add turrets but I am a coder so I cant create the graphics for them. But If someone were to make the gfx I could give it a shot.
D€NIABLE A$$ET Mar 26, 2021 @ 2:34am 
A cool idea, this mod. Like it a lot.
Would like it even more with a retractable/concealed mount.^^:jroger:


My questions would be:
Could you add a auto-shotgun turret,
(similar purpose to flamer but usable inside of buildings)
and/or a non-lethal or less-lethal turret variant?
(can't remember if beanbags for shotguns are vanilla or some mod)
Mlie  [author] Oct 1, 2020 @ 8:51am 
@Leize Yes, that is how I understand it
Leize Oct 1, 2020 @ 6:45am 
So am I correct in assuming that these don't block pawn movements?
Mlie  [author] Sep 9, 2020 @ 10:36pm 
They are like normal turrets, just mounted on the walls. They should be easier to move around so their main function should be in tight spaces I think.
JessieFeathers Sep 9, 2020 @ 9:52pm 
Hey do these things like pop out of the walls? or are they like normal turrets who just sit there all exposed? or do they like tuck away?
Mlie  [author] Aug 30, 2020 @ 12:39pm 
Added CE-support. Not using CE myself so guessed a bit, please report any improvements to the balancing.
Honey Badger Aug 30, 2020 @ 9:46am 
@KuPen @Mile
Hey, so...No, WMT's never supported CE, there was going to be support when I heard that a user in the RimWorld discord server was working on something for it, but when I enquired with the user who was making it about it, they never responded to me sadly, which is a shame.
Manchu Aug 24, 2020 @ 12:46pm 
Awesome mod, thanks for keeping these updated
咕咕,咕咕咕? Aug 13, 2020 @ 5:47am 
OK, thank you very much for your reply, although it is not the answer I want.But thank you very much:lunar2019crylaughingpig:
Mlie  [author] Aug 13, 2020 @ 4:54am 
@KuPen I dont think this mod supports CE
咕咕,咕咕咕? Aug 13, 2020 @ 4:04am 
After joining CE, all the turrets will not work. I hope you can solve my doubts. Thank you and your working partners:lunar2019piginablanket:
Mlie  [author] Aug 10, 2020 @ 9:46pm 
@Mrmarko123 It already is updated for 1.2
Mrmarko123 Aug 10, 2020 @ 1:50pm 
hopefully we get a 1.2 update :) - but thanks for all your work pal
Mlie  [author] Jun 16, 2020 @ 10:57am 
@Lotus Elise Should be working now. For some reason the settings were reversed
Mlie  [author] Jun 15, 2020 @ 11:43pm 
Ill look into it, perhaps the mod-settings have changed in 1.1
Lotus Elise Jun 15, 2020 @ 11:29pm 
and ... all was ON in the mod settings but there was no need to replace the barrels.
Lotus Elise Jun 15, 2020 @ 11:23pm 
I did not receive error messages. When I tested this mod, I saw that the barrels do not need to be replaced, and the mod’s settings do not change anything.