Cities: Skylines

Cities: Skylines

LRT Avenue - Going Underground
27 件のコメント
StayHungryStayFoolish 2022年12月12日 6時57分 
I confirm I have the same issue. See here: https://ibb.co/nfm1b5R
MrJaMan 2022年12月12日 6時15分 
Also, tried to fix it with move it and node controller but nothing, with node controller it breaks even worse showing a gigant blue hole
MrJaMan 2022年12月12日 6時14分 
When connecting the tram road, the network glitches and shows asphalt on the connection and a weird "height" (?) bug in the road itself

(Image of how it looks)
https://i.postimg.cc/YqF7YVj3/image.png
AverageEuropeanTramEnjoyer 2022年11月25日 11時32分 
@nachocheese Experiencing the same problem. I hate it that the roads included in this, has voids (blue spaces) on intersections..
Eresian 2022年5月13日 18時12分 
This asset has an LOD glitch. When viewed from far away, the tram lanes turn red and one of the car lanes disappears.
brian.kowalenko 2022年4月13日 14時09分 
@empwwb it says you can't build stops right in the description.
empwwb 2022年4月2日 13時43分 
I literally cant build the stop on this track
danthonywalker 2022年3月24日 10時50分 
The "Good to know" says there is no pedestrian path, but in the video there are pedestrians walking along this road. Are you using some invisible pedestrian path?
BraccX 2022年2月5日 6時27分 
@jimmychung6303 Use the station tracks in the LRT collection.
jimmychung6303 2022年1月25日 13時42分 
I literally cant build the stop on this track, while the tracks from other asset can, weird...
nachocheese 2021年12月9日 23時29分 
Hi I love this Network and I've been using it a lot in my city. But unfortunately i recently had to switch to Node Controller Renewal, which corrupted the going underground stuff. The initial setup still works, but as soon as I edit a road close to these streets with the node controller, it looks all wonky with a blue space inside it. It still works, but doesn't look nice. Has anyone experienced the same issue?
musta! 2021年8月9日 7時05分 
@Zouba64 there are some nodeless roads with tram/lrt tracks that amybe were used in that screenshot; with the Node Controller mod and those roads you can do the same thing (or maybe place some props and people generators)
Zooba 2021年7月16日 14時03分 
Nvm, I figured it out. For anyone else wondering use the set provided by Clus labelled center tram with node, etc. Clus has updated the thumbnail images for the roads so they will not look the same as in the images linked in the description. In that case I'm guessing those tram stop props were placed by hand?
Zooba 2021年7月16日 13時43分 
I'm sorry if I'm missing something, but how are you getting tram stops as seen in the pictures? I'm not aware of any other asset that looks like that.
jakeroot 2020年8月26日 15時00分 
I don't suppose the name was inspired by 'The Jam'?
2020年4月25日 23時46分 
谢谢你的贡献。
Chris6d 2020年3月24日 9時30分 
Also known as a Portal
gst3100 2020年2月28日 23時59分 
thank you
GabbaGhoul 2020年2月28日 10時44分 
Yes! Essential. Thank you.
Captainklums 2020年2月28日 5時58分 
nice, ty
Tysk  [作成者] 2020年2月26日 6時20分 
@Karl, lod´s are fixed
Tysk  [作成者] 2020年2月26日 3時53分 
@aubergine18 it has grass and trees on the sideway as seen in the pictures, like an avenue
leftbehind 2020年2月26日 3時10分 
What's difference between this and the clus version?
Tysk  [作成者] 2020年2月25日 23時50分 
@Karl, no you are right! Just fixed it and will do an update later this day :)
algernon 2020年2月25日 22時58分 
Having an issue with LODs for sections A and B - the ground textures (road + median) are entirely replaced by clipping (LOD for section C is fine, and junctions are unaffected). Is this just me?
Tysk  [作成者] 2020年2月24日 2時00分 
@toonsch, im using render it and daylight classic :)
toonsch 2020年2月23日 12時21分 
Wich theme and lut do u use?