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2-Cannot adjust cloud height. Script responds with an input value and returns the value, such as 1000 meters or 5000 meters, but no matter what the clouds just stop generating. The reset function works to bring them back, though.
3-Cloud particle generation is very fast, making them look flickery. Cloud density is also low which can be addressed with the particle opacity I think.
4-Draygo's noise generator seems legit. I wonder if cloud height with like, 2 or 3 more layers is plausible, using the same noise generation.
5-Clouds are fast as fuck. Like holy shit, in vanilla speed, these suckers are like 80mps or something.
6-Cloud textures disappear when sun is blocked.
If you can get it to work, it would make planetary atmospheres much more interesting. :)