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@Kozenomenon Nice one! Good job. Excellent mod. Well thought out.
I mean,normally a dino can acquire 88 level up points,but I need someting to make certain statpoint from 254/88 to 254/254.
I know this can be solved by changing Game.ini but a giga may need less points because it gains limited health,stamina and oxygen and a daeodon may need more points on its food.I just want to have each dino use up their points instead of glowing plus signs.
i began some major overhaul stuff a while back and didnt complete that.
then life took over and i just had no time for this stuff at all. sorry.
one day maybe.
I would love to see for my Play as Dino Server, if you can remove the cap of atleast 2 startpoints needed to being swapped. Even if I set minAmount or minPercentage to 0 the mod doesnt let me change only 1 startpoint to another stat.
Thanks a lot, man.
I've been struggling with the crafting overrides so I started to wonder if it's possible to make an INI setting that is a crafting cost multiplier with 1 being the default and it being able to have values between 0.1(something) and 10 or whatever, anyways not important.
The core idea is for the items to keep their cost variety but be cheaper in whole.
Hope it's possible and not too bothering to implement
tbh not sure why i didnt think to add that before.
but am not working on this stuff anymore.
if that changes, i will consider such an item tho!
Can you make an item in which we can copy paste the stats of dinos?
Btw thanks for the mod, It has helped me from mutation nightmares.
not currently in the mod though