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Thanks a lot, man.
I've been struggling with the crafting overrides so I started to wonder if it's possible to make an INI setting that is a crafting cost multiplier with 1 being the default and it being able to have values between 0.1(something) and 10 or whatever, anyways not important.
The core idea is for the items to keep their cost variety but be cheaper in whole.
Hope it's possible and not too bothering to implement