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global blacklist order not working for me
the script uses "Move to Sector" when trying to get to a ship to claim, and gets stuck on gates never crossing them doing so.
manually using "fly and wait", removing the "Move to Sector", and moving "Fly and Wait" before the claim command the script queued fixes that
I kind have an issue that it seems all of your mod I'm using (another explorer, satellite dropper, and this one) have the ship hate superhighway, they go to the entrance of one but not to their destination so I manually move the flying path on the other side to make a fly to order in between and they do traverse and resume the work normally... so not a big issue as I watch the map and going through the few ship that have these order on to check but well
the bailing mod im using seems to also cause probes to sometimes be abandoned.
Can an option be made (or perhaps have this hard coded to ASE4) to ignore ships that cannot be claimed with marines?
Thanks
However, gotta manually purchase the marines, which really is just an inconvenience not a real problem.