X4: Foundations

X4: Foundations

AbandonedShipExplorer
111 件のコメント
Aether 9月18日 6時20分 
It didn't work for me, or maybe I'm doing something wrong. It's blue and not selectable
ShaggyRecluse 7月19日 22時25分 
xenon ships or bust
Siloxis 5月31日 18時44分 
Any posibility/chance we can get an option to restock marines for Mode 4?
SiRuS T 5月13日 9時36分 
@PruritoIntimo there is a fix on Nexus mods here: https://www.nexusmods.com/x4foundations/mods/1630?tab=description
PruritoIntimo 5月11日 2時41分 
7.6 the orders get stuck on the Super Hyperways. All the other portals are ok. Please fix it!
dostunuz 4月27日 14時44分 
can we ignore xenon ships somehow?
Shoeeater25 4月12日 1時12分 
Xenon ships are still busted.
Ezraeil 3月23日 20時06分 
Blacklist sector fix posted on Nexus.
Nuad 3月2日 8時02分 
in 7.5 the ship always get stuck at gates.
Titan Nya 2月26日 3時43分 
Ok so the xenon ship not properly working isn't that new, on nexus there is a workaround posted in the comment in september last year...
LordUngol 2月26日 3時14分 
for me it doesnt load in 7.5 giving an extention error
Titan Nya 2月25日 8時36分 
I have the same issue, mostly on xenon ship, I managed to bypass it by manually using the spacesuit to scan them and they get captured and the boarding finish...
enterer 2月23日 4時19分 
ship go to abandoned ship, launch boarding pod, pod entering ship, but nothing happen.
二天(Two sky) 2月23日 2時52分 
@JanPanthera, hi can u explain how to restrict ships from entering xenon\enemy territory ??
global blacklist order not working for me
Ozzdin 1月1日 14時10分 
has this been updated for the newer content?
SDZ 2024年10月31日 13時15分 
Bug : on version 7.10 including the Timelines DLC
the script uses "Move to Sector" when trying to get to a ship to claim, and gets stuck on gates never crossing them doing so.
manually using "fly and wait", removing the "Move to Sector", and moving "Fly and Wait" before the claim command the script queued fixes that
canyonrunner01 2024年10月23日 10時39分 
am having issue where mod does not recognize abandoned ships as abandoned so pilot just sits idle
初见 2024年10月2日 7時17分 
I'm not very good at English.,I got off the module but I don't know how to use it, and I haven't seen it for a long time, and there are no instructions, can you give me a detailed description of how to use it?
shilum_nehum 2024年8月30日 21時40分 
@ wildride i am having the same issue but do not have any of the mods you listed installed
desertmomof5 2024年8月29日 11時59分 
Enterprise, which X3 are you talking about?
enterprise1959 2024年8月29日 4時43分 
I like another way In X3 they had this you can call a savage ship to pick up abandon ship and they pay you for and you tell them what abandon ship to pick up. Look it like you at home and you go out side there abandon car in front of your house the next day now there 2 who you going to call.
Duke Flapjack 2024年8月23日 13時32分 
This is absolutely an excellent script. The ONLY thing I could think of that would make it better would be if there was a mode where after landing the marine would leave the cockpit and rejoin the original ship. It's a bit annoying to have to talk to each individual captain and move them back manually.
[CDDN] DracusWhite 2024年8月18日 6時54分 
update mod pls
wildride 2024年8月11日 13時36分 
On further testing I think this might be caused by another mod without that mod the AI ships appear to be functioning properly, moving between sectors as they should. So Nya do you have Satellite/Resource Probe & Laser Tower or Satellit Mk3/Mk4 - Resource Probe Mk 2/3/4 by J.L installed? I installed that yesterday and removed it today. Only had issues when it was installed.
wildride 2024年8月10日 12時37分 
I can confirm Titan Nya's comment, on all your mods this is happening since the game updated to 7.1 in my case (was ok in 7.0)
Titan Nya 2024年8月2日 9時23分 
I hope you are going better @JanPanthera
I kind have an issue that it seems all of your mod I'm using (another explorer, satellite dropper, and this one) have the ship hate superhighway, they go to the entrance of one but not to their destination so I manually move the flying path on the other side to make a fly to order in between and they do traverse and resume the work normally... so not a big issue as I watch the map and going through the few ship that have these order on to check but well
enterprise1959 2024年7月28日 17時57分 
Hi I like the mod in X3 that XL ship you call in to pick up abandon ships and they paid you for it so you can use that money to buy a new ship. Anything but this can make you lose pilot, money and ship if you doing some thing. I hope you can make this mod
Loki 2024年7月8日 16時47分 
It looks like it's completely ignoring my blacklists. It really likes Matrix 451 lol.
Railgunner2160 2024年7月4日 15時05分 
Same here, using ASE 4 the pods are launched and then after making contact the ship fails to be captured and then the ship running the script will just sit there until I teleport over and capture the ship manually. Is there anything that can be done via the script? Or will it have to be something that fixed by Egosoft?
ltdan81 2024年6月22日 6時22分 
Have a minor issue with ASE4 in 7.0, Xenon ships can be claimed, however there is no room for crew and therefore cannot be claimed with marines. this scripts however will have the ship sit and keep sending marines until its out.
the bailing mod im using seems to also cause probes to sometimes be abandoned.
Can an option be made (or perhaps have this hard coded to ASE4) to ignore ships that cannot be claimed with marines?
Thanks
ShaggyRecluse 2024年6月14日 16時32分 
ASE3 and ASE4 works for me still after not having played for like 2 years ;)
However, gotta manually purchase the marines, which really is just an inconvenience not a real problem.
jumbled 2024年5月29日 18時30分 
I use ASE 4, but you need marines onboard. However, it was not working if I used the idle docking mode. It seems to work if I simply have it move to a location on idle. I'll try the docking again, now that I see it working on the other mode, to check and make sure it wasn't simply a glitch. However, one thing I'm unsure about is what pilot default setting I should use for when an abandoned ship is found. Do I tell it to ignore, because telling it to claim it results in TWO marines being sent across.
Snuggl 2024年5月27日 3時25分 
I tested all the ASE modes. It seems to work on ASE 3 but 1, 2 and 4 makes them not do anything.
Snuggl 2024年5月27日 3時19分 
For some reason this doesn't work on my game (6.20). The ships are eternally stuck on 2 self-given commands: "Move to sector" and "Claim abandoned ship". The pilots have 3 stars and 11 marines each, none works.
desertmomof5 2024年5月1日 11時43分 
JanPanthera, get well soon
JanPanthera  [作成者] 2024年5月1日 8時52分 
No it does not, since i haven't figured it out how to code that, and currently all my projects are on ice because of bad health
shilum_nehum 2024年5月1日 8時06分 
quick question does the ship restock on marines when it runs out?
Merluca Kitsokami 2024年3月22日 5時48分 
One thing i woud Request if possible, just a short sentence in the Description if its safe to add midgame :D
HinterWolf 2024年3月3日 14時32分 
yea weird. the order isnt selectable
Swirru 2024年1月12日 12時32分 
My ships cant have this orders anymore, need update.
Sable Winters 2023年11月9日 0時15分 
Oh no worries, I worked it out, I'm sorry to hear your health has worsened and hope you can share some good news soon!
JanPanthera  [作成者] 2023年11月8日 23時07分 
Its a rounding error in the star rating, so you need a 2 and a bit that is not visible inlthe ui, im aware of that problem but since my health is gone worse again the last months im not working on my mods, again
Sable Winters 2023年11月8日 23時02分 
Hmm, I can use it on a 3 star captain in a larger vessel though? Is it possibly a 2.5 star requirement behavior?
Sable Winters 2023年11月8日 22時46分 
Behavior seems to require a two-star captain. I got it working once, the ship died when I approached an abandoned Fenrir and died instantly to the fresh-spawned criminal fighters. I trained up a new pilot and, even though they are a two-star pilot, the behavior is permanently locked, I cannot use it a second time.
Proximus Cosmos 2023年9月24日 15時07分 
Found the behavior, but it's locked for some reason, help? I can't find out what is wrong
desertmomof5 2023年8月10日 18時33分 
I like the new update that you can send the abandoned ships to a safe place
wawrzul 2023年7月20日 5時11分 
Oh, i thought this is the amount of time that has to pass until the ship goes idle. Now when i think about it that's very obvious. Thanks, Jan.
JanPanthera  [作成者] 2023年7月20日 4時59分 
Idle Time.. after the time is over the ship checks again
wawrzul 2023年7月20日 4時50分 
Is it possible to "un-idle" a ship automatically? As in - after a certain time of being idle (no ships to claim) it checks if there are "new" ones available to claim?
JanPanthera  [作成者] 2023年7月7日 14時23分 
Its the same Unfortunately