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but each sectors has additional 10 disabled gates
Does it work with Expanded Sectors, by the way?
A mod that periodically spawns jump accelerators leading to randomly generated Xenon sectors complete with shipyards and wharves and plenty of solar plants, so that the Xenon will gradually grow into an overwhelming force unless the player does something, but there IS something the player can do.
For example, there could be a way to destroy the jump accelerators, such as by flying 'fire ships' full of antimatter cells into them, at which point the sectors beyond them will be deleted (thus preventing the complete destruction of system performance as well as the X universe.) Of course, first the player would need to FIND the (randomly placed!) accelerators.