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You now install custom games by going to the Arcade tab and either browse for popular games (Arcade / Browse at the top center) or by searching (Arcade / search field at top right).
Both options will lead you to the game page, where it shows the game details and a button to Install it. Once you've installed it, the button changes from Install to Play.
All of your installed games will now appear in the Library sub-tab (top center) on the Arcade tab. Selecting any game from there will also show the game page, where you can start playing, you don't need to keep searching every time.
The old method is to go to the play page - custom game - choose a map
The actual method is to go to the arcade - search - invokation - play
Thank you for the great training map btw
You sure you're on the right workshop page? This mod isn't 10 y.o and never required anything special to launch.
I have planned to do a localization/text content rework and with that actually take the time to fill in missing descriptions. Maybe even remove them completely, because if some of these were filled right now, it would just be some repetitive text saying something like "cast spell X" or "use item Y" since some of these steps don't actually need detailed descriptions.
thanks for the patience
the spells dont match the skills light up... for instance im supposed to snap tornado and its telling me to level exort.
[/quote]
The custom game doesn't highlight spells to be leveled up, this is done by the in-game guides feature.
I don't know if there's a way to disable guides from the custom game configuration, but I'll look into it. Also, if it's possible to emulate the guides inside the custom game, it would be nice to have this in the game too, I'll look into it too.
Good work, author
This is a restriction imposed by Valve on all (AFAIK) custom game lobbies to avoid an abuse where bots where used to grief certain custom game lobbies (bot joined lobby and auto-declined when game was ready, then joined another lobby again, doing this for every lobby, effectively impeding actual players from playing those games).
I'll check if it's possible to disable this, but if I remember correctly, it isn't, even for singleplayer maps, which is very stupid and frustrating (I myself got blocked recently when I created a custom lobby with password only for myself and rejected the match cause I created with wrong settings).
My suggestion is to NEVER reject the match when the green ACCEPT button appears, it will get you banned from custom games for a while.