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Doesn't work anymore. Crashes randomly in ROG.
Such a great character to implement into the game.
great mod i love the concept but at this point its unplayable
他习惯于靠可获得的东西过活,而且已经进化出一个强壮的胃。
与普通角色相比,Link更快、更强、更强硬。然而,他有一个更小的胃,更快的饥饿率-到处跑,像这样的战斗燃烧卡路里更快!林克也许是最好的猎人-狩猎,杀死,并吃怪物生存。或者,失败的怪物-可爱,无害的小兔子。你这个怪物。
林克带了很多英雄物品去冒险。
所有英雄物品都是牢不可破的。所以不要失去他们!
你更喜欢“英雄”的物品(Hero's Items)而不是用在时间陶笛里用的名字(THE NAMES USED IN OCARINA OF TIME)吗?
只需下载并使用这个小调整!!
I found the bug where the Fairy won't follow through the wormhole nor Forora's Wind.
The Fairy is never properly assigned as a follower to the player, so the code that handles transporting followers wasn't triggering.
How to fix:
C:\Program Files (x86)\Steam\steamapps\common\dont_starve\mods\workshop-179124884\scripts\prefabs\fairy.lua
Open the file with a text editor.
Add the following underneath the inst:AddComponent("follower") line.
local player = GetPlayer()
if player and player.components.leader then
player.components.leader:AddFollower(inst)
end
Then save.
Hope this helps!
I found the bug that causes the crash when cutting grass.
When you cut the grass with the sword originally there was a chance to have a rupee, a magic jar, and/or a heart drop. At some point the magic jar and heart were removed but the chance for those items to drop was left in the code.
If the code tries to drop the jar or heart then the failure occurs because it then passes a "nil" value into the code that gives the player the items.
How to fix:
C:\Program Files (x86)\Steam\steamapps\common\dont_starve\mods\workshop-179124884\sword_cut_grass.lua
Open the file with a text editor. Comment out lines 65-80 inside the cutWithSwordFn function then save. (add -- in front of each line)
Rupees will also not drop anymore to keep the fix simple for most folks.
This disables the function, but it doesn't have a benefit to the player at this time.
Hope this helps!
Me, 10 minutes in unable to do anything without starving: this is WAYYYY too underpowered!
Basically the Fairy is never properly assigned as a follower to the player, so the code that handles transporting followers wasn't triggering.
If you want to fix it now, there are a few simple line updates to C:\Program Files (x86)\Steam\steamapps\common\dont_starve\mods\workshop-179124884\scripts\prefabs\fairy.lua file.
Add the following underneath the inst:AddComponent("follower") line.
local player = GetPlayer()
if player and player.components.leader then
player.components.leader:AddFollower(inst)
end
Hope this helps as well!
When you cut the grass with the sword originally there was a chance to have a rupee, a magic jar, and/or a heart drop. At some point the magic jar and heart were removed but the chance for those items to drop was left in the code..
If the code tries to drop the jar or heart then the failure occurs because it then passes a "nil" value into the code that gives the player the items.
If you want to fix it now, there are a few simple line updates to C:\Program Files (x86)\Steam\steamapps\common\dont_starve\mods\workshop-179124884\sword_cut_grass.lua file.
Open the file in your preferred text editor and comment out lines 65-80 inside the cutWithSwordFn function then save. (add two dashes -- in front of each line)
Rupees will also not drop anymore to keep the fix simple for most folks.
We're basically gutting this function, but it doesn't have a benefit to the player at this time.
Hope this helps!
Anyway, I hope you feel well soon, and once again thank you for this mod!
Anyway. It's crashing when cutting grasses omggg =~
I'll need to vet things when I can before I make it live. But I've been very ill, and busy besides.
Stay tuned, kids! I'll get to it when I can.
@t.mac_13 Disable Shipwrecked expansion, and possibly Hamlet. That should stop it.
Doesn't play nice with Shipwrecked, but that came out well after I made this, so... I just have to call it not compatible with that expansion.
Should work fine with RoG and vanilla, though.
Sorry it took me so long to get this working again.
another thing you could do is open it up the the public by changing the licence,
which would allow another modder to adopt it / fix it.
J'essaye de me remettre au jeu. Cependant, mon Mod préféré fait planté mon jeu. Y a t-il des solutions ? Merci d'avance pour votre réponse