Space Engineers

Space Engineers

More NPC Encounters V5
354 Comments
DrakeHurley Sep 15, 2024 @ 2:34am 
Rip, so this means these are forever gone then because this mod's been inactive for years now
Drackus343 Jul 2, 2024 @ 5:28pm 
Right now all the More Npc encounters have all broke, this one, Rival Ai encounters, and the more encounter v5 broke yesterday
aczel2 Jun 18, 2024 @ 12:52pm 
This mod is ruined, if I remove it from the game, it is not possible to load the save. In my opinion, the contents of the folder called "VoxelMaps" are causing the error.
spEeͥD`eͣxͫ Apr 28, 2024 @ 8:16am 
Can confirm, it does make the world unload instantly
Shaving Ryan's Privates Aug 21, 2023 @ 3:25am 
Hi! The mod is broken. Whenever its in my mod list my game unloads at 26%
ZZIIPP Jul 14, 2023 @ 8:27am 
all the grids on wheels are hanging in the air
The Noble Bandit367 May 4, 2023 @ 12:48pm 
@rurwww
Look directly at the ship you wish to delete, then press the left control and delete (Ctrl+Delete). You should then be prompted of your request. Hope this helps!
rurwww Apr 17, 2023 @ 11:44pm 
Is there a tool to delete ships, which didn't despawned? I think this is thing that overloading my system
CoUGaR Feb 12, 2023 @ 6:32am 
* No funciona * Da error desconocido, y me pide el mod Rival AI
CALUX-ARTZ Dec 2, 2022 @ 2:31am 
hello, i host a game with my friend with this mod but we have a major problem, we cant break the enemies's shields no matter what, we tried everything but it's like their shield is too overpowered and unbreakable, is there any way like a settings to change the "power" of enemies shields?
DoNotPanic Nov 20, 2022 @ 7:05am 
The mod conflicts with some othe encounters.
Error from the log:
2022-11-20 14:27:30.257 - Thread: 1 -> Error: Error during loading session:System.ArgumentException: An item with the same key has already been added.
BetaTGC Nov 1, 2022 @ 12:21pm 
all the ships in my world, self destruct as soon as you start taking them over, is there a way to switch that off?
MoonlitShade Oct 23, 2022 @ 4:28am 
Yup, same issue here as Goudpan. Just spent an hour narrowing down my modlist to this one, and yeah. This mod causes it to be impossible to load into any world, new or existing, causing it to say an error has occurred and to check the log for more info.

Basically, mod broken.
Goudpan Aug 3, 2022 @ 9:27am 
having this mod active makes it so my worlds don't load...
YankelMyWankel Jul 26, 2022 @ 5:10am 
Yeah I like the concept of this mod but the NPC ships that come to attack me just nose dive and crash themselves... is there something to be done about this?
FantazeR Jul 8, 2022 @ 4:17pm 
too many ships and they're just falling down and exploding, every little ship has a shield and top guns, wtf
G43 mai waifu Jul 7, 2022 @ 2:18pm 
they never came
NedDG May 27, 2022 @ 6:40am 
Cunning Linguist Apr 12, 2022 @ 12:49pm 
does this work with AIenabled?
Frozendael Jan 9, 2022 @ 8:01am 
Would I have to make a new world for this mod to work?
Veles Nov 6, 2021 @ 11:46pm 
does the mod work?
Pedro Picapiedra Aug 12, 2021 @ 8:42am 
Would this work with EEM without any issues?
Storpappa Aug 11, 2021 @ 12:55pm 
Just encountered a ring asteroid loaded with rare resources, and saw a /r/ post saying it was you from this mod.

It seems a tad on or over the line for our play style. Is it supposed to be so heavily loaded with resources, and needs to be cut out from our server, or did we just get an RNG blessing and an asteroid with broken rings of every ore type?
Dying Dark Star Jul 5, 2021 @ 6:09pm 
mod that adds more Encounters are not compatible with More NPC Encounters V4/V5 it doesn't load the world and says an error has occurred mods. here's 2 example mods More NPC Encounters basic/hard.
EinfachNurBasti Jul 1, 2021 @ 5:50am 
How can i deactivate the NPCvsNPC?
Robo Jun 2, 2021 @ 9:44am 
any chance of getting an update of this great mod?
PoweringManipulation May 8, 2021 @ 9:11am 
Yeah the mod is broken
Jeroval Mar 3, 2021 @ 9:10am 
Mod broken
Maji Feb 20, 2021 @ 2:45pm 
Great thank you for replies :D
superhappyalien  [author] Feb 20, 2021 @ 2:32pm 
you can ignore that error. but if you your new More Encounters 6 would be best. then up to 7 if you look for war with other factions etc.
Maji Feb 20, 2021 @ 2:22pm 
Shows the Fake.dds as the error. For 2 semi new players to the game, which version would be recommended?
superhappyalien  [author] Feb 20, 2021 @ 2:16pm 
Depends on the Errors they are what known as fake Errors ,,, V7 is a based on 6.0 and Rep where this is PCU based.
Maji Feb 20, 2021 @ 2:09pm 
Question: We currently use V5 mod, its just 2 of us playing. I am seeing alot of Errors on startup, should I go to V7 ?
dougaderly Feb 2, 2021 @ 10:26am 
Do the ships in this mod ignore decoys?
76561198123711201 Jan 21, 2021 @ 3:57pm 
Mod ID 1775277473
superhappyalien  [author] Dec 10, 2020 @ 3:26am 
More Encounter 7.0 Faction wars is out with NPCvsNPC
https://steamcommunity.com/sharedfiles/filedetails/?id=2315059547
Sinister Minds Oct 24, 2020 @ 10:20am 
ok is there a clean up thing for this? cause theres like 50 crashed ship and server lagging like hell
merath Oct 20, 2020 @ 5:50pm 
are ther any moduler encount ermod that wer well with this one im gesingasertives wont im hopen the mirena one will as i am usinghte water mod
SGT.Pepper Oct 1, 2020 @ 9:00pm 
Im playing coop and have extreme lag due to a massive amount of ships that pass by and stations. what config do I need to change and what setting in that config to limit the amount of ships that spawn?
Cyr0 Sep 19, 2020 @ 9:59am 
@supersazzyalien
I dont seem to find a version "6/3" or do you mean version 2 ?
There is an older version that has no npc combat but that wouldnt have all the factions iirc?
superhappyalien  [author] Sep 19, 2020 @ 3:05am 
@Cyr0 Yes use the version that dose not have NPC vs NPC like 6/3
@Viper Infinity your Game World could get large in ram use or files size wtc but if you have a PC that can deal with the Higher end use of SE then not a Issue.
@MatrixVirus: you Don't your scum and everyone hates you. lol Use 6.0 if you want Rep relations.
Cyr0 Sep 18, 2020 @ 1:11pm 
Is there a way (/ version like before) where NPCs wont fight each other (for performance reason) ?
ViperInfinity Sep 18, 2020 @ 7:14am 
"Turn Cargoships and Encounters off but keep Drones on
Recommend to Turn Asteroids Off or a very low setting."

What happens if I have every one of these on and astroids on high density?
MatrixVirus Aug 24, 2020 @ 2:19pm 
How do I make the various factions like me... FE how do I get Military friendly to me?
HideoKuze Jul 7, 2020 @ 5:47am 
Does V6 contains all the features in V1-V5? Or I have to install them all?
superhappyalien  [author] Jul 6, 2020 @ 3:38pm 
See Modular Encounters Spawner - Admin and Modders Guide https://gist.github.com/MeridiusIX/c692cbf9fa617505b6f0939a3f86f3af
Karamell Jul 6, 2020 @ 6:49am 
Hey! I'm pretty sure I found a way to turn off specific ships before, but I've been looking for an hour now unable to find it. I find it really interesting that nobody is talking about the B-60 cargo ships, they are honestly game breaking with how easy they are to take and how rediculous high amount of value they carry. I want to turn this ship off so it cannot be explited, is that possible?
superhappyalien  [author] Jul 5, 2020 @ 6:36am 
right
Shestick Jul 5, 2020 @ 5:24am 
Oh, i see.. So, until 100k noone will attack me directly, only if i come too close to the enemy, correct?
superhappyalien  [author] Jul 5, 2020 @ 4:17am 
as you move around, if you start the fight its passive agressive until you hit high numbers 100k then all hell breaks loss. if u mean nothing is spawn at all post se log or upload world to ws.