Team Fortress 2

Team Fortress 2

CP Brooklynn
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DoCTeEr Aug 1 @ 8:51pm 
░░░░░░▀▄▀░░░▄▄▄▄▄▀▀░░ THIS IS EMMET
░░░█▀▄▄▄█░▀▀░░ COPY AND
░░░▌░▄▄▄▐▌▀▀▀░░ PASTE HIM
▄░▐░░░▄▄░█░▀▀ ░░ SO HE CAN
▀█▌░░░▄░▀█▀░▀ ░░ TAKE OVER
░░░░░░░▄▄▐▌▄▄░░░ THE WORKSHOP
Can't wait for it!
looks nice:steamhappy:
NexTox Jul 9 @ 7:16am 
great map not gonna lie
Boxhead#minecraft Jun 25 @ 8:06am 
Just tryed it with bots, it relly good and should be put into casule in the heavy update, thiers lots of parts that could be stalmate, but could be worked out. five stares
Docteur Whoa  [author] Jun 24 @ 3:36am 
Yup thanks
Jack5 Jun 24 @ 2:15am 
There are quite a few places that have not been clipped on this map, you may want to check those out. The majority of them are near the ceiling. Use r_drawclipbrushes 2 to help identify where these gaps are.
Docteur Whoa  [author] Jun 14 @ 3:41am 
There it is, fixed
Docteur Whoa  [author] Jun 14 @ 12:49am 
Oh, thanks for the notice, I might have forgotten to pack the custom content ^^' I'll fix that on the day asap.
Scoman!™ Jun 13 @ 8:48pm 
I un-subbed, deleted the .bsp manually, re-subbed, but I'm still getting a crap-ton of errors and missing textures. I think you Goofed™ your latest update!
Depressed_Scooby-Doo Jun 9 @ 6:09am 
looks cool, as long as there are a fair (by fair i mean a lot) amount of supplies sprinkled around this map
Docteur Whoa  [author] Jun 9 @ 1:28am 
Alright thanks for your feedback.
SunnieD_ Jun 8 @ 8:53pm 
Heyo. We played this map on The Hovel and had a few issues.

-There were a few complaints about the capture times being too fast.
-One of the large ammo packs near the first point on the last stage will rarely ever spawn. (I believe.)
Ass assin Jun 7 @ 12:38am 
Where Brooklyn at?!

Biggie smalls
Professional with standarts Jun 6 @ 11:30pm 
You wouldn't really notice that with bullets and explosives flying all over the place.
Mephistopheles Jun 6 @ 12:05pm 
Seems a bit empty for a city themed map.
Issy2k87 Jun 6 @ 11:33am 
like it
Docteur Whoa  [author] Jun 6 @ 11:24am 
Sure, I'll have a look.
Issy2k87 Jun 6 @ 11:10am 
if u want to see it here
Issy2k87 Jun 6 @ 10:55am 
bro cool map i made a vid on this map
Otto Von Bismarck Jun 6 @ 6:29am 
Maybe this could be added in as a map for the Heavy update as it has loads of both casual and competitive potential
obamafortnite6969 Jun 5 @ 5:15pm 
the map works great for the competitive scene as there is a lot buildings and cars for outplay potential, there is also enough rollouts on this map to be viable for soldiers as well
Docteur Whoa  [author] Jun 5 @ 9:34am 
It is automatically downloaded when you click on subscribe. To start it in game, you can type : "map workshop/1757095080" in your console, in TF2.
Lieutenant Lascivious Jun 5 @ 9:28am 
How do I actually download and install it? I subscribed but I don't see anything to download it. Sorry, I'm new to this Steam Workshop thing. Anyway, the map looks good.
[mas2]flak88 Jun 4 @ 7:04pm 
AnOrdinaryDuck Jun 4 @ 5:43pm 
i like this map. heres hoping itll be in the next update
trainsben Jun 4 @ 2:36pm 
You know, I'd like to see this map added in a map geared towards urban maps. Maybe the Heavy update will have an urban setting, as opposed to Pyro's jungle?
Ref Jun 4 @ 2:09pm 
From Brooklyn myself
I love this map, I love the urban feel to it. Not many maps have it. I think maybe 3 have it, Not including MvM.

I hope this map makes it.
rengr29 Jun 4 @ 1:55pm 
░░░░▄█▌▀▄▓▓▄▄▄▄▀▀▀▄▓▓▓▓▓▌█ you
░░░▄█▀▀▄▓█▓▓▓▓▓▓▓▓▓▓▓▓▀░▓▌█ suck
░░█▀▄▓▓▓███▓▓▓███▓▓▓▄░░▄▓▐█▌ spammers
░█▌▓▓▓▀▀▓▓▓▓███▓▓▓▓▓▓▓▄▀▓▓▐█ now
▐█▐██▐░▄▓▓▓▓▓▀▄░▀▓▓▓▓▓▓▓▓▓▌█▌ fuck
█▌███▓▓▓▓▓▓▓▓▐░░▄▓▓███▓▓▓▄▀▐█ off
joeshow Jun 4 @ 1:08pm 
Raven Jun 4 @ 12:48am 
░░░░▄█▌▀▄▓▓▄▄▄▄▀▀▀▄▓▓▓▓▓▌█ Dead Memes
░░░▄█▀▀▄▓█▓▓▓▓▓▓▓▓▓▓▓▓▀░▓▌█ Can
░░█▀▄▓▓▓███▓▓▓███▓▓▓▄░░▄▓▐█▌ Take
░█▌▓▓▓▀▀▓▓▓▓███▓▓▓▓▓▓▓▄▀▓▓▐█ Over
▐█▐██▐░▄▓▓▓▓▓▀▄░▀▓▓▓▓▓▓▓▓▓▌█▌ Steam
█▌███▓▓▓▓▓▓▓▓▐░░▄▓▓███▓▓▓▄▀▐█ So
█▐█▓▀░░▀▓▓▓▓▓▓▓▓▓██████▓▓▓▓▐█ Do
▌▓▓▓▄▄▀▀▓▓▓▀▓▓▓▓▓▓▓▓█▓█▓█▓▓▌█▌ And
█▐▓▓▓▓▓▓▄▄▄▓▓▓▓▓▓█▓█▓█▓█▓▓▓ Paste
/.lol Jun 3 @ 12:21pm 
This kinda looks like a MvM map. Kinda...
muay thigh practitioner Jun 3 @ 12:16pm 

Wicked_Spooder Jun 3 @ 9:30am 
░░░▌░▄▄▄▐▌▀▀▀░░ THIS IS Kenny
▀█▌░░░▄░▀█▀░▀ ░░ COPY AND PASTE HIM,
░░░░░░░▄▄▐▌▄▄░░░ SO, HE CAN TAKE
░░░░░░░▀███▀█░▄░░ OVER THE WORKSHOP
Wrist Rockets Jun 3 @ 2:49am 
Friendly heavy gets killed "Ey, i'm walkin here!"
idolon Jun 2 @ 8:28pm 
Different kinds of brick on the same building is fine, especially when comparing naturally-colored textures to painted textures. You just have to be careful to differentiate between the finished facades of buildings versus the unfinished "party" walls (structural walls shared by adjacent buildings). I don't agree with all of the brick texturing on this map, but it is pretty accurate to NYC architecture.
A bucket Jun 2 @ 1:19pm 
Stick to one type of brick per building. Otherwise looks pretty cool!
Ender Jun 2 @ 1:17pm 
Like they say in brooklyn, early to bed, early to catch the worm! Or is it the bagel?
Boxhead#minecraft Jun 2 @ 9:12am 
thanks Whoa
Eshy752™ TF2V Jun 2 @ 9:02am 
Map looks good. I'll try it out and provide some feedback
Lumbago Jun 1 @ 11:04pm 

Trek5 Jun 1 @ 10:31pm 
@Sneet yea itll only take about 2 years for that to come out
Professional with standarts Jun 1 @ 10:26pm 
Too bad Valve doesn't care of TF2 anymore
Myahster Jun 1 @ 9:06pm 
I noticed the missing reflection cubemaps specifically in the blu spawns
Though it seems to be with windows and other things as well.

I'd also recommend swapping some of the Black Ops zombie posters (ex: jugger nog) with stuff made by the tf2 community.
Docteur Whoa  [author] Jun 1 @ 8:02pm 
Oh weird. The map is going to be updated tomorrow. I'm removing some unfitting props. I'll rebuild the cubemap in the meantime, thanks !
Myahster Jun 1 @ 7:46pm 
I think it's missing some cubemaps? The reflective textures are broken on my end
Sneet Jun 1 @ 7:23pm 
This should be in the Heavy update. This is amazing.
Docteur Whoa  [author] Jun 1 @ 7:21pm 
Type that "map workshop/1757095080" in your console
Boxhead#minecraft Jun 1 @ 6:28pm 
how do i enter the map?