Age of Empires II (2013)

Age of Empires II (2013)

Abe Jin's Frank Architecture - WIP
44 Comments
beegnyss Oct 18, 2019 @ 8:07pm 
This stuff is amazing. I use it without IA because i need to see this amazing stuff as Britons
3attik Sep 18, 2019 @ 2:23pm 
@AbeJin WOOOOOW!!!!! That's really amazing pal!!! I do LOVE THAT F...ING WALLS!!!!!!!!!!!! Thanks a lot bro!!!!!
AbeJin  [author] Sep 18, 2019 @ 12:02pm 
@Everyone Stone walls and Fortified walls /Gates / Towers all completed. Enjoy and do provide feedback :)
darktemplar_2403 Sep 15, 2019 @ 9:27pm 
Hi AbeJin, what's the current progress with the wall?
3attik Sep 14, 2019 @ 5:05am 
Thank you so, brudda!!!!
AbeJin  [author] Sep 13, 2019 @ 2:55pm 
Update: All Towers :) Thank you for your support and feedback!
3attik Sep 13, 2019 @ 4:25am 
Hi there! Great mod, but I miss a proper walls (hehe), I normally use your walls from the old frankish wester mod, but it would be better if that great mod has it's own walls and gates. See ya pal!
AbeJin  [author] Sep 5, 2019 @ 10:01pm 
Another mod might be conflicting with it. @Szaladon
Whakahoatanga Sep 5, 2019 @ 11:07am 
It might be just an issue on my side but your Feudal mill seems to have lost its blades.
AbeJin  [author] Aug 13, 2019 @ 1:17pm 
This sort of art is never truly complete, pm me for suggestions ;D
TriRem Aug 13, 2019 @ 11:34am 
Is the rest truly done though ? :p
AbeJin  [author] Jul 10, 2019 @ 2:35am 
Working on the walls and towers these days, the rest is done :)
darktemplar_2403 Jul 10, 2019 @ 2:32am 
Hi AbeJin, what's the current progress of this mod? Thanks :3.
AbeJin  [author] Jun 18, 2019 @ 4:27am 
Everything except the walls and towers has been remade, those are WIP still :)
Whakahoatanga May 31, 2019 @ 5:11am 
The Trade Workshop has the wrong SLP number. It changes the Trade workshop of the Meso civs, not the Western European.
DeJected_R May 30, 2019 @ 8:58am 
nice work. Note that slp 3483 is there by mistake, it removes the dark age mill.
Dutspice May 28, 2019 @ 3:08pm 
Looks great
AbeJin  [author] May 28, 2019 @ 3:05pm 
Feudal Age Update Live - I hope you'll like it as much as I do guys! :)
AbeJin  [author] May 18, 2019 @ 11:12pm 
I believe that Jaco has them in a compilation mod somewhere :) Though I never did more than a very few of them.
Hugojandro May 18, 2019 @ 7:50am 
I love it!
AbeJin  [author] May 11, 2019 @ 11:41am 
The wooden walls you see here are part of a yet unreleased mod. The buildings do work I hope. :)
AbeJin  [author] May 10, 2019 @ 12:00pm 
The barracks graphics were mixed up with the old castle. It's in no way meant to be that large :D On the other hand, the university will remain the same, but the tower might get a revamp in the future.

New update includes:
Fancier Castle
Blacksmith
Siege Workshop
+French Toast.

Enjoy. Thank you to my patreons!
mini_lancer May 10, 2019 @ 2:01am 
Would you make the smaller barrack as a separate download? - at present the bigger barrack detracts from the game's default building size and is quite a problem to get used to in playing.

One more point of nitpicking (feel free to ignore if you think that there is no problem with that): the university has towers with the exact same shape as the watch tower - which is quite confusing to recognise at a glance, especially in fast-pace game. The set looks great at the moment, but playability is slightly compromised.

Keep up the great work!
Dutspice Apr 30, 2019 @ 1:29am 
Is the Palisade Wall part of the mod?
DeJected_R Apr 25, 2019 @ 11:10am 
nice work :)
João Caju Apr 25, 2019 @ 6:57am 
Amazing. I only think the Castle reminds the Barrack's general outline.
AbeJin  [author] Apr 25, 2019 @ 3:25am 
The midweek update is here :)
Reworked barracks, new dock, monastery and castle age university.
Juan Carlos Ake Tilan Apr 24, 2019 @ 4:55pm 
Excelente trabajo, pero que sigas mejorando los edificios del AGE2HD
AbeJin  [author] Apr 23, 2019 @ 10:15am 
Thank you for the great comments guys, there will be a midweek update adding a couple more buildings. It's my supporters on Patreon who get me the time to do the models for these, so props to them. :)
Rome Apr 22, 2019 @ 5:18am 
What about the walls and mill and towers?
Midland_Dog Apr 21, 2019 @ 4:17pm 
nice
CaesarUY Apr 21, 2019 @ 1:47pm 
Excellent as always!
s_antonellis_22 Apr 21, 2019 @ 10:47am 
Love it something different for a change.
AbeJin  [author] Apr 21, 2019 @ 6:32am 
Hi, I'll be doing a complete set and a collection of the sets that are created due to my patreon's support.
Pacobell Apr 21, 2019 @ 6:07am 
are you gonna do a collection sometime in the future?
勞動神鷹 Apr 20, 2019 @ 9:25am 
Looks great! But is the castle a bit smaller? Or is my illusion?
mini_lancer Apr 20, 2019 @ 3:14am 
good stuff as always - slight nitpicking: the large gate of the barrack means that too much of the barrack courtyard is visible, and it does not blend too well to some terrains... (eg snow)
AbeJin  [author] Apr 20, 2019 @ 1:57am 
Weekend Update - Castle Age Market + Stable
AbeJin  [author] Apr 19, 2019 @ 3:13pm 
Thank you for the support guys :)
@bdonaghu Hi, of course it will be, actually the Franks are the West Europe "core" civilisation, so they will be changed by this mod (and all other WE civs, unless you add a IA mod for them).
bdonaghu Apr 19, 2019 @ 3:08pm 
Awesome, will this be made IA compatible?
Xel Selenius Apr 19, 2019 @ 9:23am 
I like it
Mediocre Emperor Apr 19, 2019 @ 7:27am 
You sir are the god of independent architecture design.
Emperor Jaco Apr 19, 2019 @ 4:41am 
Lets praise Abejin the GOAT
Whakahoatanga Apr 19, 2019 @ 2:01am 
We don't deserve you.