Portal 2
Game of Secrets
Комментариев: 85
Andi  [создатель] 5 июл. 2022 г. в 23:47 
Thank you and thanks for testing.
bullfrog 5 июл. 2022 г. в 23:42 
Nice one :steamthumbsup: Nine years on and 'that move' still isn't used very often.
Andi  [создатель] 1 дек. 2019 г. в 20:38 
Thanks. It's been awhile since I've made this one but if I remember correctly, this is one of my more challenging puzzles. Thanks for playing.
vallibus 1 дек. 2019 г. в 20:05 
Wow, Andi. This was a very nice poser. Interesting use of the time delay button. I think I would have had much more difficulty in gettin' to the exit if I didn't already have some experience with other of your puzzles.
Andi  [создатель] 23 авг. 2018 г. в 11:47 
It's been 5 years since I created this chamber. I'm not sure what the solution is anymore. I'd have to go back and try it again. Anyway, sorry you didn't care for it but thanks for leaving a comment, it's much appreciated.
piotr_mil 23 авг. 2018 г. в 10:40 
Too convoluted, confusing and not rewaring at all. You should also definitely re-do the last bit with flinging yourself twice through the portal - it's very difficult to achieve first try.
Andi  [создатель] 26 авг. 2017 г. в 17:23 
I'm GLaD you enjoyed it. Thank you for playing.
lfairban 26 авг. 2017 г. в 14:43 
The time delay on the cube dropper button makes the whole thing more interesting. Things are possible that are not normally possible.
Andi  [создатель] 8 апр. 2015 г. в 18:49 
It does. Thanks for playing.
Chelliste 8 апр. 2015 г. в 9:39 
Well, I figured it out, and I see from Innocentive's video that I'm right, but I simply cannot execute that midair spin / run / gun maneuver with my mouse. You have to nail it precisely and I get disoriented. Perhaps with a game controller it's easier. But solving it in my head counts for something!
Andi  [создатель] 22 авг. 2014 г. в 9:39 
Thanks for playing.
Talisac 22 авг. 2014 г. в 3:17 
Love this compact design chamber! Challenging puzzle!
Andi  [создатель] 7 июл. 2014 г. в 11:04 
Thanks for playing, I'm GLaD you both liked it.
Fatso 6 июл. 2014 г. в 18:14 
Great chamber, love the way you get your height to reach the tractor beam for the exit.
Brave 6 июл. 2014 г. в 18:11 
Good map Andi!
What I did, was tossed the cube onto the 2nd floor button passed through my portals real fast then the floor flip panels activate, then used the speed gel to get my height into the tractor beam!
Andi  [создатель] 15 мая. 2014 г. в 10:55 
Thanks for playing, I'm GLaD you liked it.
The Sojourner 14 мая. 2014 г. в 21:19 
Nice puzzle with some tricky movement. Finished with a cube to spare.
Andi  [создатель] 14 фев. 2014 г. в 15:09 
Thank you, I'm GLaD you liked it.
commander2005 14 фев. 2014 г. в 13:55 
Quite hard but very good! I like such compact chambers and I like such physical experiments :)
Andi  [создатель] 23 янв. 2014 г. в 20:32 
Thanks, I'm happy to hear you liked it,
Requiemsoul 23 янв. 2014 г. в 13:29 
Brilliant!!. A nice, smart and hard puzzle!.
Andi  [создатель] 12 янв. 2014 г. в 16:13 
Thanks again.
dire.fcs 12 янв. 2014 г. в 14:36 
Very good! Didn't know that move. Excellent chamber designs!
Andi  [создатель] 30 дек. 2013 г. в 7:58 
I'm GLaD you liked it, thanks.
chrismowe 29 дек. 2013 г. в 22:23 
fantastic map. minimalistic,yet difficult
Andi  [создатель] 18 сен. 2013 г. в 15:50 
Thanks playing, I'm happy you it liked.
stormsend 15 сен. 2013 г. в 18:45 
Definitely a great puzzle. It was so hard to figure out then it seemed so simple. I liked the open look of the chambers. That timer on the cube drop was cool. It will require some study. The piston rescue was a good idea too. When I saw the gel pit, I knew what to do there. I used that in my map Funny Stuff. Try it when you get the time. Thanks and keep em coming. See ya round the workshop.
Andi  [создатель] 3 сен. 2013 г. в 22:49 
Thank you for your comments, I will try your map as quickly as I can. Thank you for playing.
FrostGiant 31 авг. 2013 г. в 14:09 
Very well done on this map,long time didnt play so great map.Adding to favorites.Maybe if u get time u can try this one
http://steamcommunity.com/sharedfiles/filedetails/?id=173406612
Andi  [создатель] 17 авг. 2013 г. в 18:04 
Thanks for playing, GLaD you all enjoyed the chamber.

@Mr Vapour Waterhandle Without giving the solution away, the solution is easier than you think it is.
Maidi 14 авг. 2013 г. в 7:49 
This one was a pretty great test! The solution is great, good entry! upvoted
Scryptic7 11 авг. 2013 г. в 14:14 
Very nice map! It's very tricky (which I love)... definitely not fot the faint of heart but well worth the time and effort to figure out how to get to the end.
Obi-Gun Kenobi 11 авг. 2013 г. в 6:29 
This is a great chamber! I thought it was impossoble at first
Mr Vapour Waterhandle 10 авг. 2013 г. в 7:34 
Before I try and continue this map, does the first part include having to fling the cube to the weighted button that controls both fizzlers by having it drop in a floor portal twice? Because I find that nigh impossible to do in practice...
Andi  [создатель] 9 авг. 2013 г. в 14:55 
I have about 30 other chambers you can try. Landlocked, A Case of Need, Corsair, and Duma Key are fairly tricky among some others but they seem to be the more popular ones.
agpilot 9 авг. 2013 г. в 14:21 
I just started trying my hand at it today, I got a long long way to go! I like the hard puzzles as they tend to make you think. Would love to play or "try" to play some more of your work.
Andi  [создатель] 9 авг. 2013 г. в 14:18 
GLaD to hear you liked it. I tend to make tough puzzles, just my style of designing.
agpilot 9 авг. 2013 г. в 9:54 
I'd rather not say how long it took me to figure this one out. Fantastic puzzle!
agpilot 9 авг. 2013 г. в 8:24 
I'm pretty new to this and this one is kicking my but! I'm not ready to throw in the towel just yet.
Andi  [создатель] 7 авг. 2013 г. в 10:14 
GLaD to hear you enjoyed it. Thanks for playing.
Robbie 7 авг. 2013 г. в 10:05 
The map was clever, took me awhile to solve this puzzle. This map is definitly not easy, but its enjoyable
Andi  [создатель] 7 авг. 2013 г. в 9:18 
@ProfDave64 Happy to hear you liked it. You can't get the companion cube, I hide one in every map I make. Some are easy to find, others are hard but they're there unless the description says otherwise. Thanks for playing.

@Prototype I'll try to download it on windows explorer.
Prototype 7 авг. 2013 г. в 1:59 
Here's a quick demo of my way to solve the middle part: https://www.dropbox.com/s/yuj72wqbswtwskr/gameofsecrets2.dem (you mentioned problems downloading, are you using the steam overlay to download it? if so you need to use a real browser)
ProfDave3d 7 авг. 2013 г. в 0:23 
PART 2 OF 2

I'm not sure what the Companion Cube, under glass was for. Is that just like a meme? -- something a lot of people like to put somewhere in their levels? Or was their some way I could have gotten that cube ?

I'm guessing it's just like a landmark, but I'll read some other comments and see if I can find the answer.

For my #F4F ... I've now made 3 levels -- small, medium and large. Can you try my medium size level? East-West Hopscotch

Thanks for building this one!
ProfDave3d 7 авг. 2013 г. в 0:19 
PART 1 OF 2

That was excellent!

I would break it into two parts. The first part is pure Mevious style logic, a chess puzzle with a little bit of running around.

The second part was that one difficult maneuver -- running with the gel to build up speed for a jump, but not quite having enough, so you have to turn around in mid-air, run some more and shoot another portal . The maneuver totally had me stumped when I first found it in "Cohesion." In the end, DeathWish808 gave me hint after hint, telling me that all I needed to solve it were those two walls .

I haven't read the comments yet, but I'll bet if people have any complaints, it's from that one maneuver. If I hadn't learned it in Cohesion, I'd probably be crying like a baby right now, instead of telling you what a cool level this is! :-)
Andi  [создатель] 6 авг. 2013 г. в 16:37 
Have you tried Quantum Dynamics?
Lord Dhaf 6 авг. 2013 г. в 12:15 
I have played Landlocked already, and I liked it too!
Andi  [создатель] 6 авг. 2013 г. в 10:01 
Thanks so much. Another challenging chamber of mine is called Landlocked. You may want to give that one a try if you haven't already.
Lord Dhaf 6 авг. 2013 г. в 9:58 
I also like to create chambers that makes the player stop and think. And it always makes me happy when I stumble onto a good challenge like this. Keep up the good work!
Andi  [создатель] 6 авг. 2013 г. в 9:17 
@SAmAS Thanks for the comment and happy to hear you liked it. I'll be happy to try you chamber.
@Innocentive You're right. Negative ratings don't bother me it's just I want to know why because if I'm doing something players hate, I don't want to keep repeating it but your logic is sound, I think some players hate maps that give them a hard time. I can make maps that are easy but it's not my style... I want the player to think about it and be challenged by it and if that means negative ratings then so be it. I'm going to continue challenging the players here anyway.
@lord_dhaf That is strange. I wonder if it's because I used BEEMOD 1.05. There is a trigger that opens the exit at the end. It's the only BEEMOD element in the map.
@GLaD to hear you liked it, thanks for playing.