Portal 2
Game of Secrets
85 commenti
Andi  [autore] 5 lug 2022, ore 23:47 
Thank you and thanks for testing.
bullfrog 5 lug 2022, ore 23:42 
Nice one :steamthumbsup: Nine years on and 'that move' still isn't used very often.
Andi  [autore] 1 dic 2019, ore 20:38 
Thanks. It's been awhile since I've made this one but if I remember correctly, this is one of my more challenging puzzles. Thanks for playing.
vallibus 1 dic 2019, ore 20:05 
Wow, Andi. This was a very nice poser. Interesting use of the time delay button. I think I would have had much more difficulty in gettin' to the exit if I didn't already have some experience with other of your puzzles.
Andi  [autore] 23 ago 2018, ore 11:47 
It's been 5 years since I created this chamber. I'm not sure what the solution is anymore. I'd have to go back and try it again. Anyway, sorry you didn't care for it but thanks for leaving a comment, it's much appreciated.
piotr_mil 23 ago 2018, ore 10:40 
Too convoluted, confusing and not rewaring at all. You should also definitely re-do the last bit with flinging yourself twice through the portal - it's very difficult to achieve first try.
Andi  [autore] 26 ago 2017, ore 17:23 
I'm GLaD you enjoyed it. Thank you for playing.
lfairban 26 ago 2017, ore 14:43 
The time delay on the cube dropper button makes the whole thing more interesting. Things are possible that are not normally possible.
Andi  [autore] 8 apr 2015, ore 18:49 
It does. Thanks for playing.
Chelliste 8 apr 2015, ore 9:39 
Well, I figured it out, and I see from Innocentive's video that I'm right, but I simply cannot execute that midair spin / run / gun maneuver with my mouse. You have to nail it precisely and I get disoriented. Perhaps with a game controller it's easier. But solving it in my head counts for something!
Andi  [autore] 22 ago 2014, ore 9:39 
Thanks for playing.
Talisac 22 ago 2014, ore 3:17 
Love this compact design chamber! Challenging puzzle!
Andi  [autore] 7 lug 2014, ore 11:04 
Thanks for playing, I'm GLaD you both liked it.
Fatso 6 lug 2014, ore 18:14 
Great chamber, love the way you get your height to reach the tractor beam for the exit.
Brave 6 lug 2014, ore 18:11 
Good map Andi!
What I did, was tossed the cube onto the 2nd floor button passed through my portals real fast then the floor flip panels activate, then used the speed gel to get my height into the tractor beam!
Andi  [autore] 15 mag 2014, ore 10:55 
Thanks for playing, I'm GLaD you liked it.
The Sojourner 14 mag 2014, ore 21:19 
Nice puzzle with some tricky movement. Finished with a cube to spare.
Andi  [autore] 14 feb 2014, ore 15:09 
Thank you, I'm GLaD you liked it.
commander2005 14 feb 2014, ore 13:55 
Quite hard but very good! I like such compact chambers and I like such physical experiments :)
Andi  [autore] 23 gen 2014, ore 20:32 
Thanks, I'm happy to hear you liked it,
Requiemsoul 23 gen 2014, ore 13:29 
Brilliant!!. A nice, smart and hard puzzle!.
Andi  [autore] 12 gen 2014, ore 16:13 
Thanks again.
dire.fcs 12 gen 2014, ore 14:36 
Very good! Didn't know that move. Excellent chamber designs!
Andi  [autore] 30 dic 2013, ore 7:58 
I'm GLaD you liked it, thanks.
chrismowe 29 dic 2013, ore 22:23 
fantastic map. minimalistic,yet difficult
Andi  [autore] 18 set 2013, ore 15:50 
Thanks playing, I'm happy you it liked.
stormsend 15 set 2013, ore 18:45 
Definitely a great puzzle. It was so hard to figure out then it seemed so simple. I liked the open look of the chambers. That timer on the cube drop was cool. It will require some study. The piston rescue was a good idea too. When I saw the gel pit, I knew what to do there. I used that in my map Funny Stuff. Try it when you get the time. Thanks and keep em coming. See ya round the workshop.
Andi  [autore] 3 set 2013, ore 22:49 
Thank you for your comments, I will try your map as quickly as I can. Thank you for playing.
FrostGiant 31 ago 2013, ore 14:09 
Very well done on this map,long time didnt play so great map.Adding to favorites.Maybe if u get time u can try this one
http://steamcommunity.com/sharedfiles/filedetails/?id=173406612
Andi  [autore] 17 ago 2013, ore 18:04 
Thanks for playing, GLaD you all enjoyed the chamber.

@Mr Vapour Waterhandle Without giving the solution away, the solution is easier than you think it is.
Maidi 14 ago 2013, ore 7:49 
This one was a pretty great test! The solution is great, good entry! upvoted
Scryptic7 11 ago 2013, ore 14:14 
Very nice map! It's very tricky (which I love)... definitely not fot the faint of heart but well worth the time and effort to figure out how to get to the end.
Obi-Gun Kenobi 11 ago 2013, ore 6:29 
This is a great chamber! I thought it was impossoble at first
Mr Vapour Waterhandle 10 ago 2013, ore 7:34 
Before I try and continue this map, does the first part include having to fling the cube to the weighted button that controls both fizzlers by having it drop in a floor portal twice? Because I find that nigh impossible to do in practice...
Andi  [autore] 9 ago 2013, ore 14:55 
I have about 30 other chambers you can try. Landlocked, A Case of Need, Corsair, and Duma Key are fairly tricky among some others but they seem to be the more popular ones.
agpilot 9 ago 2013, ore 14:21 
I just started trying my hand at it today, I got a long long way to go! I like the hard puzzles as they tend to make you think. Would love to play or "try" to play some more of your work.
Andi  [autore] 9 ago 2013, ore 14:18 
GLaD to hear you liked it. I tend to make tough puzzles, just my style of designing.
agpilot 9 ago 2013, ore 9:54 
I'd rather not say how long it took me to figure this one out. Fantastic puzzle!
agpilot 9 ago 2013, ore 8:24 
I'm pretty new to this and this one is kicking my but! I'm not ready to throw in the towel just yet.
Andi  [autore] 7 ago 2013, ore 10:14 
GLaD to hear you enjoyed it. Thanks for playing.
Robbie 7 ago 2013, ore 10:05 
The map was clever, took me awhile to solve this puzzle. This map is definitly not easy, but its enjoyable
Andi  [autore] 7 ago 2013, ore 9:18 
@ProfDave64 Happy to hear you liked it. You can't get the companion cube, I hide one in every map I make. Some are easy to find, others are hard but they're there unless the description says otherwise. Thanks for playing.

@Prototype I'll try to download it on windows explorer.
Prototype 7 ago 2013, ore 1:59 
Here's a quick demo of my way to solve the middle part: https://www.dropbox.com/s/yuj72wqbswtwskr/gameofsecrets2.dem (you mentioned problems downloading, are you using the steam overlay to download it? if so you need to use a real browser)
ProfDave3d 7 ago 2013, ore 0:23 
PART 2 OF 2

I'm not sure what the Companion Cube, under glass was for. Is that just like a meme? -- something a lot of people like to put somewhere in their levels? Or was their some way I could have gotten that cube ?

I'm guessing it's just like a landmark, but I'll read some other comments and see if I can find the answer.

For my #F4F ... I've now made 3 levels -- small, medium and large. Can you try my medium size level? East-West Hopscotch

Thanks for building this one!
ProfDave3d 7 ago 2013, ore 0:19 
PART 1 OF 2

That was excellent!

I would break it into two parts. The first part is pure Mevious style logic, a chess puzzle with a little bit of running around.

The second part was that one difficult maneuver -- running with the gel to build up speed for a jump, but not quite having enough, so you have to turn around in mid-air, run some more and shoot another portal . The maneuver totally had me stumped when I first found it in "Cohesion." In the end, DeathWish808 gave me hint after hint, telling me that all I needed to solve it were those two walls .

I haven't read the comments yet, but I'll bet if people have any complaints, it's from that one maneuver. If I hadn't learned it in Cohesion, I'd probably be crying like a baby right now, instead of telling you what a cool level this is! :-)
Andi  [autore] 6 ago 2013, ore 16:37 
Have you tried Quantum Dynamics?
Lord Dhaf 6 ago 2013, ore 12:15 
I have played Landlocked already, and I liked it too!
Andi  [autore] 6 ago 2013, ore 10:01 
Thanks so much. Another challenging chamber of mine is called Landlocked. You may want to give that one a try if you haven't already.
Lord Dhaf 6 ago 2013, ore 9:58 
I also like to create chambers that makes the player stop and think. And it always makes me happy when I stumble onto a good challenge like this. Keep up the good work!
Andi  [autore] 6 ago 2013, ore 9:17 
@SAmAS Thanks for the comment and happy to hear you liked it. I'll be happy to try you chamber.
@Innocentive You're right. Negative ratings don't bother me it's just I want to know why because if I'm doing something players hate, I don't want to keep repeating it but your logic is sound, I think some players hate maps that give them a hard time. I can make maps that are easy but it's not my style... I want the player to think about it and be challenged by it and if that means negative ratings then so be it. I'm going to continue challenging the players here anyway.
@lord_dhaf That is strange. I wonder if it's because I used BEEMOD 1.05. There is a trigger that opens the exit at the end. It's the only BEEMOD element in the map.
@GLaD to hear you liked it, thanks for playing.