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in Content/SeriousSam3/Databases/Weapons
Tell me, please, will there be critical errors if I do not connect the required mod?
"Bullets to Projectiles" - the author of the mod asks you to refrain from using it, as it is outdated.
Will there be errors when connecting players if they (or me) do not have the required mod?
Or maybe the players (or me) won't see someone else's server.
Bullets to Projectiles
https://youtu.be/PqM3zJhI5zU
These are weapon resources meant for mappers to add these weapons to their maps, since this addon does not contain any maps of any kind then that means you won't be able to find them in-game normally.
However, with the help of this mod https://steamcommunity.com/sharedfiles/filedetails/?id=889896163 you're able to change the weapons normally found in some levels to the ones included in this pack, instructions on how to use this mod as well as all the things that you need to download for it to work are included in that link posted up above.
If I don't get this at all, I'm sorry but it was mostly curious.
<directory where you have Steam installed>\steamapps\common\Serious Sam Fusion 2017\Log
and you should see a file called "Sam2017_Unrestricted.log", use https://pastebin.com/ , copy all the contents of that file and send me the link so I can see the error, unfortunately the way you described it to me helps nothing at the moment.
One last question though, do you own The Second Encounter? Scorcher won't work if you don't have the game as it uses files from that game.
Press F1 to open console if you try to load into a level and it doesn't work or tell me the full error that you get if the game crashes.
Content/SeriousSam3/Levels/KritoTown/06_DeadCity.wld: Content/SeriousSam3/Databases/Weapons/ScorcherWeapon.ep: Content/SeriousSamHD/Databases/Projectiles/ScorcherFlame.ep: Content/SeriousSam3/Models/Weapons/Scorcher/Flame/Flame.mdl: Cannot open file Content/UltimateWeaponPack/Presets/Effects/SS1FlameThrowerFlame.pfx
I don't know if it fixes all of the non-working Workshop maps, though.
I didn't change any directories at all when I was working with this so I guess it'd be a case of testing on an individual basis and if maps don't work you could always ask the mapmakers to re-update their maps since the resources are available again.
You might want to ask NSKuber about it, I can't really fix that sort of thing.
As for Dual Wielding, probably not. Fusion is very wonky to work with and dual wielding would probably look weird or not work like one would want it to.