Serious Sam Fusion 2017 (beta)

Serious Sam Fusion 2017 (beta)

183 ratings
Bullets to Projectiles (resource for modders + Flak Cannon)
   
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Content: Weapons
File Size
Posted
Updated
5.095 MB
Aug 8, 2017 @ 5:34am
Aug 30, 2019 @ 4:10am
15 Change Notes ( view )

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Bullets to Projectiles (resource for modders + Flak Cannon)

In 1 collection by NSKuber
Weapon Resources for event
47 items
Description
This mod is outdated and no longer supported. Weapon Engine is better and more stable in every regard. Please use it instead for your new mods.

This mod contains a set of scripts that make it possible to make weapons that normally can only shoot bullets (Assault Rifle, Minigun, shotguns) shoot with any projectile instead.

Here is the guide on how to make a weapon using this feature: http://steamcommunity.com/sharedfiles/filedetails/?id=1104259875

The mod changes one default model (Bullet.mdl), because it is currently not set up properly, which prevents functioning of the mod.
This shouldn't be a big deal, since no default weapons/enemies use physical bullets anyway, and said change is actually a fix.
Moreover, this fix will soon enough be implemented officialy, and I will remove it from the mod.
Also adds Bullet.mdl to TSE, another fix which should come from CT soon.

Also this mod adds one weapon (Flak Cannon from UT3) that serves as a demonstration.
(No, I won't be adding more UT3 weapons to Fusion, that's not the point)

Credits to noam 2000 for porting Flak Cannon over to BFE.
18 Comments
CyberMerc May 15, 2020 @ 6:21am 
Кажется как раз из-за Weapon Engine я как раз и мог сделать физические пули хд. Я думал это фишка самого редактора.
NSKuber  [author] May 15, 2020 @ 6:08am 
Можешь, только у оружия за один выстрел будет всегда выходить ровно один снаряд и ровно вперёд.
А с этим модом можно, например, сделать чтоб был разброс снарядов, как у пуль, или много снарядов разом стреляло, как дробовик.

Но вообще, этот мод "морально устарел" уже - для таких целей сейчас лучше использовать Weapon Engine.
CyberMerc May 15, 2020 @ 5:47am 
Я не особо понимаю, в чём смысл этого мода, ладно для обычных юзеров, но для маперов...
Я ведь и без этого мода могу зайти в редактор, и сделать так чтобы оружие стреляло снарядами.
Но я уверен, что чего-то я просто недопонимаю.
The Cactuar Jan 13, 2020 @ 9:34pm 
He says in the desc, "Also this mod adds one weapon (Flak Cannon from UT3) that serves as a demonstration.
(No, I won't be adding more UT3 weapons to Fusion, that's not the point)"
XCanG Oct 16, 2017 @ 7:16am 
It's look awesome, I play in Unreal Tournament series a lot. How about make port other weapons into Serious Sam? Well I may do it by myself it I only will know how to make mods into Serious Sam (I already know UnrealEd and how to export resourses)
NSKuber  [author] Oct 2, 2017 @ 6:25pm 
Yep, because I haven't make HD version of the weapon yet.
PootisMayo Oct 2, 2017 @ 1:49pm 
I should've reported this a while back, but in HD, the Flak Cannon doesn't float and spin around like the rest of the pickups. Instead, it lays there as if it were like a BFE item.
NSKuber  [author] Sep 23, 2017 @ 8:05pm 
Fixed an issue where bullets weren't replaced if shooter was crouching/swimming and zoomed.
Можешь вернуть альтернативный огонь как в оригинали, то есть с выстрелом осколочной гранаты, а не одиночным куском шрапнели из основного режима огня?
NSKuber  [author] Aug 10, 2017 @ 9:40am 
All right, released a tweak to Flak Cannon.
Now it shoots 7 pellets instead of 10, but every pellet deals 25 damage instead of 15, so one pellet is enough to kill soldiers/beheadeds.
Also Flak Cannon now gibs smaller enemies.
All in all, check it out, it's much more satisfying now!