Slay the Spire

Slay the Spire

Energized Spire
48 Comments
洛秋叶之枫 Aug 25, 2024 @ 4:11pm 
@JohnnyBazooka89
好的,我确实开了很多其他模组
JohnnyBazooka89  [author] Aug 25, 2024 @ 5:06am 
@洛秋叶之枫
抱歉,我无法重现那个问题。食人魔之颅在我这边运行正常。可能是因为你在使用的其他模组导致它无法正常运行。
洛秋叶之枫 Aug 25, 2024 @ 2:13am 
食人魔之颅在对方首领怪有爪牙时,好像打首领一定会打到爪牙
비인간 정비사 Oct 14, 2023 @ 4:31am 
simple and good
JohnnyBazooka89  [author] Oct 12, 2023 @ 10:23am 
Hi @Khashishi,
in the newest update, I nerfed Tabasco Sauce. I hope it's more balanced now.
Khashishi Aug 17, 2023 @ 3:53pm 
Tabasco sauce looks OP. Downside is irrelevant except in niche cases. Most of these have downsides that don't look as harsh as the vanilla ones.
bearhiderug Jul 14, 2023 @ 7:32pm 
ima energy ♥♥♥♥♥, thanks
Vengyr Mar 23, 2022 @ 10:16am 
Some neat designs, I like this mod a lot. I'd agree that most of the time Dead Battery seems to be the superior choice.
AvangionQ Feb 26, 2022 @ 3:39pm 
Can you make a non-boss rare relic out of your Sticky Hand called YES!!
Whenever you have card reward choice, add an option to take all cards.
Thanks in advance.
uraniumlicker Jul 25, 2021 @ 6:03am 
this is cool
pgames-food Jul 15, 2021 @ 7:06pm 
JohnnyBazooka89  [author] Jul 15, 2021 @ 1:14pm 
@pgames-food
thank you for your kind words :)
pgames-food Jul 14, 2021 @ 3:12pm 
hi this mod has some really cool relics :)

thanks a lot for sticky hand - as someone who likes adding cards for more randomisation, it was great :)
JohnnyBazooka89  [author] Feb 28, 2021 @ 3:07pm 
@Imakuni Thank you for your bug report and finding out that it was an interaction with Block Reminder that was causing the issue. I fixed this on my end, and now it works properly (make sure Energized Spire is updated to version 1.8.2).
Imakunee Feb 28, 2021 @ 1:13pm 
Another commenter mentioned balance issues with Dead Battery and Ogre Head. I'm strongly opposed as Dead Battery makes me rethink my deck design and future card choices entirely should I choose it (especially since I favor power heavy builds) and Ogre Head has killed me before in a variety of situations from a crucial attack landing on the wrong target on my last turn alive to a carelessly thrown out attack landing on a thorns enemy. At most I could see a config option for them however there are mods to filter out relics you find broken (in either sense of the word).
Imakunee Feb 28, 2021 @ 1:12pm 
Found the mod conflict for Unstable Molecules causing frost orbs to instantly time out. The mod in question is Block Reminder. Fortunately Block Reminder is more of a quality of life mod so I can remove it to continue playing with your mod (which is fantastic btw, ty for your hard work) but a fix would of course be appreciated. I'll post on the STSModEnergizedSpire github mentioning this conflict as well as at Block Reminder's creator (though I don't know if he/she is still updating).

Once again, thank you for your time and effort on this very enjoyable mod.
Kaamalauppias Feb 14, 2021 @ 5:48am 
Dead battery and Ogre head should be nerfed imo, since currently they are always the best choices out of other energy relics, and getting them feels like an unfair advantage.

Maybe dead battery could be: "whenever you play a power card, exhaust a random power card in your hand"

Ogre head could be: "Your attacks have a 20% chance to miss, dealing no damage."
JohnnyBazooka89  [author] Jan 9, 2021 @ 2:00am 
Version 1.7.8 with Simplified Chinese localization is now available.
[TDNsa] A gorda da sua mãe Dec 7, 2020 @ 6:57pm 
Hi, can i run on or off them?
JohnnyBazooka89  [author] Mar 21, 2020 @ 10:26am 
Hi @vizthex,
I just tested it and High Heels relic worked for me correctly. It does however add a Curse on pickup, so maybe you have another mod installed that has a bad interaction with getting Curses from relics. I cannot reproduce this error anyway, so please either specify what other relics you had or provide the crash logs.
vizthex Mar 21, 2020 @ 8:48am 
I've noticed that the high heels crashes the game when I pick them up, any reason why this happens? The other relics don't do that
JohnnyBazooka89  [author] Feb 18, 2020 @ 12:55am 
Hi @CascadingDragon
I just tested Unstable Molecules and for me it works correctly with frost orbs and with other orbs too. I cannot reproduce your issue. It may be an unexpected interaction with another mod. I don't know what other relics you had.
CascadingDragon Feb 17, 2020 @ 6:58pm 
With Unstable Molecules, Frost orbs are created and then immediately disappear. Since it's not stated in the tooltip, I assume it's a bug.
Ebony Duan Feb 3, 2020 @ 5:35pm 
A lot of these are very interesting and I'm glad you keep updating it
Kaamalauppias Jan 31, 2020 @ 12:39pm 
Gr8 :lunar2020ratinablanket: :lunar2019piginablanket:
JohnnyBazooka89  [author] Jan 14, 2020 @ 2:52pm 
v.1.5.0 - THE WATCHER RELEASE

Added 2 new the watcher specific relics - Black Cloud and Crystal Sphere.
JohnnyBazooka89  [author] Aug 23, 2019 @ 3:08am 
v.1.4.2 - Huge House reworked again.
JohnnyBazooka89  [author] Aug 22, 2019 @ 1:36am 
v.1.4.1 - Small balance change for Huge House.
JohnnyBazooka89  [author] Aug 21, 2019 @ 1:37pm 
v.1.4.0

BIG UPDATE! Added 3 new relics, 1 for each base game character!
- Tabasco Sauce (for the Ironclad)
- Pogo Stick (for the Silent)
- Unstable Molecules (for the Defect).
JohnnyBazooka89  [author] Aug 18, 2019 @ 3:07pm 
v.1.3.5
QoL change - Added tooltips with current effect to Energized Die. It should help you, if you are not familiar with all the effect.
AvangionQ Jul 12, 2019 @ 5:41pm 
I hope at least one of these gets added to the next version of your mod. https://www.reddit.com/r/slaythespire/comments/bo168w/relic_ideas_free_to_use/
JohnnyBazooka89  [author] Jul 12, 2019 @ 12:23pm 
v.1.3.2
- Improved the description of Energized Die.
- Slightly changed the description of Cursed Pentagram.
JohnnyBazooka89  [author] Jul 4, 2019 @ 9:25am 
v. 1.3.1
- 'High Heels' was nerfed, now additionally makes you Obtain 1 Clumsy.
- Fixed description of 'Cursed Pentagram'
JohnnyBazooka89  [author] Jul 3, 2019 @ 9:54am 
If you want to watch a cool run featuring this mod, watch Baalorlord "Sticky Hand" run, that also features the Ogre Head relic.
https://www.twitch.tv/videos/442310354?t=03h19m34s
JohnnyBazooka89  [author] Jul 3, 2019 @ 9:21am 
v. 1.3.0
Rework of Ironclad and Defect only relics:
- Removed Deflated Tyre, and added Decaying Skull instead.
- Old TV completely reworked.
JohnnyBazooka89  [author] Jun 20, 2019 @ 10:01pm 
v.1.2.0 - Added 2 new relics: Magnifying Glass and Sticky Hand
JohnnyBazooka89  [author] Jun 8, 2019 @ 2:38am 
v.1.1.2: - Spider Web reworked - now you gain Entangled every 4 turns instead of start of the combat.
JohnnyBazooka89  [author] Jun 2, 2019 @ 10:46am 
3k subscribers! :)

https://i.imgur.com/OlO7CGc.png
Morpheuskibbe May 26, 2019 @ 8:10pm 
nnnnn i want to sub but the downsides to soem of these are intense
JohnnyBazooka89  [author] May 8, 2019 @ 4:23am 
Version 1.1.0 adds two new relics: Ogre Head and Energized Die.
spider Apr 22, 2019 @ 6:34pm 
nice
Inu Ninja Mar 6, 2019 @ 2:50pm 
Pretty much all of these look way too strong - or rather the drawbacks are way too weak.
Nut Bustington Feb 14, 2019 @ 11:34am 
Dead Battery very very OP. Change it to you can't play more than 2 power cards per combat.
newbojiggles Feb 8, 2019 @ 5:53am 
real risk real reward. epic mod my dude.
Muddled Mindflayer Feb 2, 2019 @ 5:14am 
A lot of these boss relics seem way stronger than the existing ones.
trelian5 Jan 30, 2019 @ 1:40pm 
Time to use the relic filter mod to make these all common for chaos
(Gk) Erasels Jan 30, 2019 @ 12:14pm 
Oh, I like the idea! Thanks for making this. Generally I perfer adding non-energy relics but I like the alternative effects you add, seems liek a good pair with the new-ish relic filter mod.
Malphasmarx Jan 30, 2019 @ 11:16am 
okay, I think huge house should just cause damage, I think the max HP loss is a little too much to be worth it. Or have some other effect discarding a random card to make it considerable.