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If you have some issues with stacking and merging in one and your pawns not hauling items in container then just try to:
1. Unsub Stockpile Stack Limit (Continued)
2. Sub Stack Gap .
This is not an issue of LWM's mod! You may have same troubleshooting with another storages!
Had that problem with stacking rice in crates. In this way pawns won't fill containers up to the limits and fills only one stack of.
are you using performance fish? that's a know issue. you can fix it by disabling TryFindBestBetterStoreCellsFor in the options
Field contents: RailgunSabotRailgunSabotDU.
with dubs rimatomics.
and maybe you should make a loadfolders.
Any idea what might cause this?
What is happening is that when a pawn goes to put a stack of items into storage, the pawn picks up only 1 piece of the stack and hauls it. This is even when the stack is on the ground right next to the container.
I don't know if that gives you an idea of where to look, but hopefully it does.
This way will update all of your mods at once (take time slightly if you have too many mods).
And then if you use Rimpy, you can see what mod was updated sooooo easily.
Beyond that, LWM needs HugsLib logs to investigate any problems.
When you have too little storage space (across your whole base), pawns are getting stuck trying to shove the extra items into already full shelves. I was able to fix it by adding an overflow stockpile, but that means that there's some logic error where the job-assigner doesn't register that shelves are full.
Currently playing on 1.4 using LWM Deep storage current, 1.4.0.10, and 1.4.1.2 - 1.4 Final,
**ALL** LWM related storages have vanished. Restarted my game, downloaded older versions via GitHub, and nothing seems to have fixed it. JDS appears to also be struggling, which makes sense as JDS is dependent on LWM Deep Storage.
Here you are: https://gist.github.com/HugsLibRecordKeeper/9c6b604cdc95c0647cc9f77dd6738616
Look around 5504 please.
Every time my pawn replace wall, the pawn slightly stand still (about 1 second) and then restart.
I had to replace some of my storage buildings, so that pawns would fill them again, after the update. Like the single Small Shelve and Weapon Locker.
Still on 1.4 of Rimworld, without errors in the log.
https://steamcommunity.com/sharedfiles/filedetails/?id=3238032495
I swapped over to a combination of a few different mods which so far reliably works better than Deep Storage has the entire time I've been using it in 1.4 and has about the same performance impact.
@wib: You might try deleting the settings save file in your settings. In Liniux, it's under ~/.config/Ludeon Studeos/somewhere
I'll upload a new version in a day or so that should be much more robust for weird problems, but that might not fix things... We'll see
` Mouse position stack is not empty. There were more calls to BeginScrollView than EndScrollView. Fixing.
` Exception filling window for LWM.DeepStorage.Dialog_DS_Settings+Dialog_DSU_Settings: System.NullReferenceException: Object reference not set to an instance of an object
Full log thrown onto /HugsLibRecordKeeper/b7c175863d1fa145fe08725a025a0d3a, new to Rimworld modding so I have no idea if these are the things you need lmao
wib: error messages, hugslib logs!
@Froggo - I thought Simple Storage was simply a bunch of XML additions.....I'm surprised anything can break there. Hmm....