Space Engineers

Space Engineers

(Blueprint) Federation Starfleet Galaxy Class (5.0 Project) U.S.S. Amber Benson, NCC-108977
14 Comments
PerculiarPanzer Mar 13, 2021 @ 8:16pm 
Well... time to give my PC ye olde middle finger
Darth Revan Jan 20, 2021 @ 5:47am 
Lol what to high school with woman by same name in illinois
Commander Rotal  [author] Jan 16, 2019 @ 10:09pm 
No idea why links are removed now, that seems weird.

Also yes, New Orleans is... old. I started a Remaster once but i never finished it; 'round the same time i did the Cheyenne Remaster, for obvious reasons. Funnily enough i wanted to get around that a couple days ago which is what made me remember that i used to upload ships in Worlds as i was trying to spawn in a World-file as Blueprint xocFail
Commander Rotal  [author] Jan 13, 2019 @ 12:36am 
@FederationThunderbolt my Workshop might be relevant to your interests :)
Federation Cosmic-Bolt Jan 13, 2019 @ 12:11am 
out of curiousity... will you make any of the other Star Trek Ships besides the Galaxy class and Shuttles?
Commander Rotal  [author] Jan 9, 2019 @ 4:55pm 
Gladly, love talking about my crap :D
Commander Rotal  [author] Jan 5, 2019 @ 7:16pm 
a character limit, really Steam?
Commander Rotal  [author] Jan 5, 2019 @ 7:15pm 
Now, earlier versions of my attempts to build a Galaxy Class actually involved fake rooms lit up via Spotlights. Looked awesome! ... iiiin the Direct X 9 days. Sadly the modern version of Space Engineers streightup cannot handle that amount of lighting so i had to get creative with the way i present windows. Older ships simply didn't have any, or just unlit ones which looked really dumb. I gradually moved over to using only black Light Armor Blocks to at least show dark windows, but not only did that really darken the hull, it was also pretty unrealistic - why add windows for realism if they're all showing unused rooms? So i experimented with other colors and ended up with the current methid. Which leads me to...
2.) Why're they green? Because i'm colorblind. They're supposed to be yellow and 'tis literally the first time someone told me they're not :( i tried to somewhat mimmick the Enterprise D's original filming model's lighting's color but apparently i failed hard.
Commander Rotal  [author] Jan 5, 2019 @ 7:15pm 
Good question! Two points to the answer:
1.) If you look at the Enterprise D in the show (or most ships during the TNG-era, really) you will see that some windows are dark (with either no one in there, sleeping, making whoopy etc) as in unlit, and some have a yellowy light in them, a low tech way to represent the rooms behind those windows being currently in use. This can be observed very well in this screenshot: https://vignette.wikia.nocookie.net/memoryalpha/images/9/9d/USS_Enterprise-D.jpeg/revision/latest?cb=20131125162836&path-prefix=de
Commander Rotal  [author] Jan 3, 2019 @ 9:35am 
So i fucked up aaaand apparently the Landing Pads don't accomodate Runabouts. They don't even fit into Shuttle Bay Two...
LUCIFER Dec 19, 2018 @ 8:52am 
gg
Paul Drive Dec 19, 2018 @ 6:50am 
Cool Designs as always Veronica :steamhappy:
woostyboy Dec 19, 2018 @ 4:30am 
Hard to get nice curves in SE, so very nice work.
LeapedSiren97 Dec 18, 2018 @ 1:10pm 
Niiice 👍👍