Kenshi
Recruitable Prisoners - South Eastern Map
56 件のコメント
DepposCz 2024年3月22日 9時58分 
Nelze vzít do skupiny SniperBota nejde spustit dialog
alejocapo04 2023年2月23日 18時13分 
How to recruit savant?
BOLSITA_DE_KETCHUP 2020年10月26日 10時59分 
Eyegore recutable?
Demonshredder 2020年4月1日 19時45分 
But you put him recruitable here
The Dude  [作成者] 2020年4月1日 12時16分 
No idea. Haven't done anything to this mod in months lol
Demonshredder 2020年4月1日 11時43分 
How to recruit savant?
NegozaiRP 2020年1月11日 3時22分 
king of armour and his bodyguards
potvin420 2019年12月28日 10時04分 
can you recruit the captains that southern hive sends when you steal the queen?
Ghyty1 2019年11月29日 5時25分 
what about rhinobot and general jang?
Suprised fiSH 2019年11月11日 5時24分 
for some reason i can't even start dialogue with savant if someone knows how to it would be appreciated.
Cosmonaut Cartilag 2019年10月24日 10時51分 
Cool thanks
The Dude  [作成者] 2019年10月24日 2時59分 
Yes, you should. At least I have added the dialogue option.
Cosmonaut Cartilag 2019年10月23日 17時32分 
can you recruit the head of agriculture with this?
ΛCKI 2019年10月20日 7時57分 
Ah yeah, no you're right it works. I just assumed it wouldn't because he wasn't on the list. Ty :happy_creep:
The Dude  [作成者] 2019年10月19日 20時26分 
I just looked into it and he should be recruitable. I just forgot to mention him. Have you tried recruiting him and it didn't work or did you just go off the list?
ΛCKI 2019年10月19日 12時12分 
Since he's not listed in the description could you add General hat-12 to the mod? He's found inside the Ashland dome IV
Valris 2019年8月7日 17時39分 
does this or the original mod work for recruiting skeletons from ancient ruins? I have one in a cage but i cant talk to him
ManicMillennial 2019年7月18日 7時51分 
oh okay, thank you dude, again, sweet mod! :)
The Dude  [作成者] 2019年7月18日 4時58分 
I haven't added anyone from other parts of the map. There should be another that does it though ;)
ManicMillennial 2019年7月17日 18時37分 
hi, The Dude, cool mod! I would like to add a suggestion if you don't mind! :) Is there any way I can recruit a Hundred Guardian from the shek kingdom? one of them followed me all the way back to my base for a "smuggling check" and I managed to knock him out and put him in a cage, this dude would be a great help with all the bandit raids I keep getting, so I want to recruit him! :D
Broseidon 2019年7月11日 1時18分 
Can you make it so we can recruit fog and SE Hive pretorians and also SE hive queens aides? ty
The Dude  [作成者] 2019年6月11日 18時43分 
It should be very simple. I haven't added a lot of lines or options. Maybe some other mod interferes with it.
FilthyCasual 2019年6月11日 18時18分 
I can't for the life of me figure out the sequence to recruit King Gurgler.

*gargle*
2. Fishman! You will join us!
Glee ACH
Glurgle Glurgle...all sorts of other nonsense.

Do I offer Grand fish or thinfish? something else?

Sometimes he says different stuff and there must be a way to figure out the right combo.
deathinlaw 2019年5月30日 8時22分 
Does anyone know how to recruit savant?
Kchypark 2019年5月20日 19時09分 
wut about recruiting the queen's aides?
Astrol 2019年3月27日 10時36分 
Anyone worked out how to recruit the skin bandits yet?
Unfulfilled Desires 2019年3月25日 18時36分 
Could you add the Legion Scouts too? getting robots that dont all start at 1 can be such a pain in the butt
The Dude  [作成者] 2019年1月13日 13時16分 
Sorry, I can't see anything wrong in the files but I don't play the game atm to test it my self
Hans 2019年1月12日 10時57分 
Hey The Dude, thanks for the mod it's allowed me to diversify my squad while I'm out roaming the deadly southeast areas. I've noticed though that I can't recruit the skin bandits even though it's listed in the mod. Do I need to leave their "skin armor" on? I stripped 5 or 6 of them and dragged them back to my house in Mourn, but I can't recruit any of them. Your mod is second to last in the load order and I haven't had any issues before. Thanks!
The Dude  [作成者] 2019年1月6日 5時36分 
I remember adding them. Or are they not working?
MetalGarurumonX 2019年1月4日 7時09分 
What about the other skeletons in the ashlands like the Mad Rhinobot or the Mad Head of Agriculture?
Dune 2019年1月3日 21時42分 
If you could make this work with the vanilla toons in the rest of the game, I'd take it over the one that requires a dialog.
jadendunn51 2019年1月1日 18時09分 
nvm it might be a custom npc from a mod i have
The Dude  [作成者] 2019年1月1日 4時02分 
What? Who?
jadendunn51 2018年12月31日 6時22分 
Have you gotton ??? second Empire robot
reyom 2018年12月29日 22時24分 
@Flash when you recruit people save and reload. It happens to everyone.
Flash 2018年12月29日 14時37分 
one problem, the robot that i recruit, they are attack for my own people that are in the turrets of my town, its problem probably is because they "race" are enemy for my facction, them, the guys in turrets when they see that my new robots come, they start to shot them all
CS_Dark 2018年12月27日 18時40分 
Fantastic mod, got tired of waiting for the other one to be updated
The Dude  [作成者] 2018年12月26日 3時55分 
I've added them. The problem is that I don't know every new character. So if you find more, let me know.
DorgoDorato 2018年12月26日 1時01分 
Could you add the named skeletons in the Ashland Done Ruins, like the police chiefs, Hydraulic Knights, and the bosses like Legion, General Hat-12, General Jang, Rhinobot, Agricultural Administrator, etc?
The Dude  [作成者] 2018年12月25日 12時49分 
Yep, forgot to include him. Added him now.
RougeRogue 2018年12月25日 12時32分 
South Hive Prince seems to be unable to be recruited.
OverSeerFulgrim.TTV 2018年12月21日 9時57分 
False alarm I guess? lol
I had to load the save a few times switching both mods on and off until it started to work. All is well now. :)
OverSeerFulgrim.TTV 2018年12月21日 9時47分 
I wonder if it's because I had prisoners in cages, saved the game, reloaded game with this new mod and since they were already in the cage it doesn't count because it needs to be a fresh capture?
The Dude  [作成者] 2018年12月21日 9時29分 
Hm... it shouldn't overlap and should work together. I use them both and it works for me though. Maybe some other mod interferes?
OverSeerFulgrim.TTV 2018年12月21日 9時23分 
I've tried using this with the recruitable prisoners with dialogue mod and they dont' seem to be working if I have them both on. Any advice on this?
The Dude  [作成者] 2018年12月21日 2時18分 
It doesn't depend on it. I just added those characters that are not included in the other one
A Reptile Dysfunction 2018年12月21日 0時10分 
does this depend on the original mod or is it stand alone?
sinati321 2018年12月20日 20時02分 
aww yiss
:steamhappy:
The Dude  [作成者] 2018年12月20日 16時53分 
I added the upgraded watchbot. No import required :steamhappy: