RimWorld
Flak Fabrics
댓글 25
Rovstam 2025년 2월 4일 오후 1시 54분 
Does it work with Combat Extended?
La Criatura Espada 2021년 8월 17일 오후 7시 46분 
TheGoofyOne's updated to 1.3, in case anyone was wondering.
TheGoofyOne 2020년 3월 7일 오전 11시 35분 
I like this MOD too.
I'll pull mine down if this gets updated.
Updated it to 1.1 here - https://steamcommunity.com/sharedfiles/filedetails/?id=2016357794
Evam 2020년 3월 5일 오후 9시 20분 
1.1 would be great, love this mod :)
Local Snorlax 2020년 2월 28일 오후 8시 19분 
Any 1.1 plans? If you still play.
larSyn  [작성자] 2019년 4월 30일 오전 11시 26분 
@bearhiderug Patch.
lilwhitemouse 2019년 2월 14일 오후 2시 15분 
@Acerrrr12[ENG]: If the mods are both <xml> based, which they probably are, you can probably look at the patch code and pick and choose (edit it by hand) to do what you want. They are probably both usable as are, altho one will win setting the "fixed" cost?
lilwhitemouse 2019년 2월 14일 오후 2시 12분 
Should you be putting a leading "/" in front of your Defs/ThingDef[etcetc]/etc/etc?

I am looking forward to using this - thanks!
Local Snorlax 2019년 1월 18일 오후 7시 56분 
Good for when you have a devilstrand farm over a cloth farm.

While I have yet to check the actual stats, I have a feeling that (Since the normal flak jacket and pants combined together almost out-do marine armor.) Devilstrand flak, which Devilstrand is a pretty strong armor for sharp, could be near millitary levels.
Acerrrr12 [ENG] 2019년 1월 8일 오후 12시 36분 
Thank You! :steamhappy: this is the first time i really did anything related to mod development.
larSyn  [작성자] 2019년 1월 8일 오전 11시 09분 
@Acerrrr12 [ENG] Don't worry about it. Wasn't asshole-ish at all. I haven't been able to get much time for games or mods lately, sadly. When I do get some time I'll look inot your suggestion.
Acerrrr12 [ENG] 2018년 12월 31일 오전 8시 26분 
Sorry if I came acrost as an asshole, I did not mean to be and I have fairly little idea waht it takes to mod rimworld. The only coding experiance i have is in the basics of Python and the bare semblance of a begining in HTML website making.
Acerrrr12 [ENG] 2018년 12월 31일 오전 8시 24분 
Thanks.
I was thinking that you could add proceduraly generated (on the leather part) flacks for all the vanilla metals. Or maybe just plasteel. maybe using the stats form stuffed flacks as a 'baseline' for what they would be with the normal fabrics. It would be tedious but fairly easy if my (uneducated) guesses are correct.
larSyn  [작성자] 2018년 12월 31일 오전 8시 08분 
@Acerrrr12 [ENG] This mod should work fine with any other mod that adds leather or fabric. :)

Unfortunately, this and Stuffed Flaks work exactly the same except for what categories are added (Metallic, Stony, Leathery, etc). Someone that knows C# better than I do could probably make them work together, but for now it's above my head.
Acerrrr12 [ENG] 2018년 12월 30일 오전 9시 54분 
Does this work with mods like dinosauria that add more types of leather?
And could someone throw together a patch for Stuffed Flacks?
larSyn  [작성자] 2018년 12월 19일 오전 6시 26분 
@CrazyOdd That's probably exactly it. I'll check into it some this weekend. Thanks.
CrazyOdd 2018년 12월 14일 오전 10시 28분 
This seems to spit out a few errors, like "made of stuff, but stuff is null", when starting a new playthrough. Might just be becauce the scenario has no cloth for the flak selected.
Kinyua 2018년 12월 13일 오후 11시 40분 
As a person who plays Randy Merciless in commitment mode, this now really helps me survive the 30 man raids/seiges. Thanks for the update
larSyn  [작성자] 2018년 12월 9일 오전 8시 02분 
Updated to v1.1. Stuff Effect Multipliers added.

Now the leather and fabric affect the stats of the gear.
larSyn  [작성자] 2018년 11월 27일 오전 4시 41분 
@Silverwindpegasus Thanks! I'll look into getting the stats to change with the fabric.
Kinyua 2018년 11월 22일 오후 11시 32분 
Can confirm, made a hyperweave jacket that only gave 30 percent, it was poor, a poor cotton jacket gave me 30 percent as well, love the mod, hope you change it to make it worthwhile on using this with other materials besides just looks. I love the panterra look though.
larSyn  [작성자] 2018년 11월 22일 오전 6시 15분 
@Deyon From what I saw in my llimited testing, there wasn't any change in the armor rating with the different fabrics and leathers. I could be wrong, and if I am, someone can let me know and I'll update the OP with the info.
Deyon 2018년 11월 21일 오전 5시 44분 
isnt devilstrand armor really OP now? :P
larSyn  [작성자] 2018년 11월 21일 오전 5시 12분 
@step on me and call me a worm Cool. Glad you like it. :)
step on me and call me a worm 2018년 11월 20일 오전 9시 45분 
Perfect, I was always annoyed by having to sow cotton just to make armor.