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"Right Main Console: Enable battery power.
Left Main Console: Enable APU, wait 10 seconds for light to turn green.
Right Main Console: Enable Left & Right Generators."
Thanks
danic, it's either e or ~, it's settable in the configuration.
command008, try to move the carrier a few dozen or hundred meters and try again. IMO there's a problem with the terrain mesh and carrier meshes, when they are aligned (or not aligned maybe), the deck does no longer work. Many theories on this around, and no real solution :(
devil, maybe load CBA_A3 as well and check again?
Also, there are AGM84 D/E/H/K,4 kinds of missile in AGM84 Missles. Classname: FIR_AGM84D/E/H/K
凌, we're testing some fix and hope for an update by 2024-02-07 if the tests are succesfull tonight.
Caliber, Firewill's AWS has been not supported for years now, not sure this will be brought back
It's highly unlikely that the interactive cockpit will be transplanted to the SU35.
On the Maverick problem, best to hop on our discord and see if someone can help you figure it out.
No chance for block 3, as of now.
The carrier service menu contains traces of the old weaponry which was intrinsic to the mod, but it's been no longer maintained (the weaponry).
is it possible to make the same functionality on your mod with su 35?
2)where i can find single missions with this mod?
Do you have plans to update the BETA version? There is no compatibility with USAF armaments in the 2020 version.
I'm having a problem where the F/A-18 piloted by AI doesn't launch flares when attacked by missiles, this has only happened recently, I'm only using the aircraft mod and its dependencies. Is there a setting I changed or something or is this bug known to the mod? I don't know much about Arma 3 so I may have done something wrong.
The generator switches won't come back, there are limitations in arma 3 and it's not possible to animate everything in the cockpit.
Thanks for your kind words.
I don't know why but I see no difference with F/A-18 E/F 2020. I think there must be something that is not working here. I have the other two versions of your Super Hornet - since you said it is possible - though you also said it's not a must.
The point is that the only thing I seem to have is an 'OTAN - Pilot' (browsing by the name of the mod). I've also seen that the link to this mod in your wiki is broken. So, sorry for bothering '-_-
Besides that, do you plan to bring back those GEN 1, GEN 2 switches?
Great work, dudes!
Thanks for this.
Basically there was a problem with the TDC depress button, but placing the brackets over a moving target and click to choose the same SOI should lock it.