Space Engineers

Space Engineers

Clown Fish Ship
12 Comments
The Field Marshal Oct 11, 2018 @ 5:23pm 
now all we need is a space dory and then we can really go looking for a lost son in the cosmos XD
ArcBlue  [author] Oct 11, 2018 @ 1:07pm 
lol Lord Tridax! Space is a big place to look for your wayward son ;)
I was thinking along those lines though, look for it in the description when the blueprint comes out.
The Field Marshal Oct 11, 2018 @ 12:40pm 
He found nemo he grew and left earth like the dolphins did before the vogons came
Eerie! Sep 19, 2018 @ 1:52pm 
NEMO!!!!
Eerie! Sep 19, 2018 @ 1:52pm 
have you seen my son
MrEvan312 Sep 17, 2018 @ 9:12pm 
People may say this is useless, but someone back in the day made a 200m long articulated space shark, so obviously what more to do than get the whole cast so Bruce doesn't get left alone without foo-I-mean-friends?
MrEvan312 Sep 17, 2018 @ 9:10pm 
He will find its son.

And nothing in the big black universe will get in his way...

Just wait until it teams up with a regal blue tang ship.
ArcBlue  [author] Sep 16, 2018 @ 10:01pm 
@ZeroDevil, Thank you! Yes, it did take a while.

The timer block just makes the fins move ambiently.

If you want the fins to move according to your control of the ship, just leave the ambient movements turned off.

I havent gotten into scripting yet and would have no idea how to make the side fins flap as you steer either left or right.

For my purposes, I feel the behavior is pretty good, all considered. (non-ambient mode)

I find that playing around driving the vessel you can learn to make it behave more lile-like by the way you control it; with such practice you can wow your friends when they see a relatively life-like clown fish waggle its way into view ;)
ZeroDevil Sep 16, 2018 @ 4:18pm 
The cockpits for eyes, and the articulated tail are nice.


As goes the fins, do they have a computer with a code in it to assist in fin turning, or is it strictly just timer blocks? If so, how do you get the timer blocks to respond to key input, or fish movement if no computer block is used to trigger them?

Anyway, nice build either way. It must have taken a while to get it looking so lifelike.

Odd fact; Clownfish, IRL, are sequential hermaphrodites. All Clownfish are born male, and live in groups inside sea anemonies, but one clownfish can become female (like a sort of second puberty) if a female is absent in the group.
ArcBlue  [author] Sep 15, 2018 @ 5:50pm 
lol, well, it is rather a novelty i suppose ;)

But who could argue with being blown up in anything more fitting. Yes, when I go out of this universe, I want it to be in a genuine clown fish ship! Haha!
Flygtur Sep 15, 2018 @ 2:16am 
Ship of choise when searching for captain nemo
SMooreAce Sep 14, 2018 @ 5:22am 
Totally worthless for space travel, but looks amaing! Great work!