Portal 2

Portal 2

Verticular Oscillation
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Skyferret  [author] Feb 26 @ 3:14am 
I tend to stay away from maps involving timing or strict timing now. I think most players prefer taking their time figuring out logic than anything else. But thanks for playing.
Expat Feb 26 @ 2:44am 
Didn't enjoy this one as much as most of yours, some of the timing bits were truly annoying. Still it's far better than 99.9% of the stuff in the workshops.
kko Jan 25 @ 6:55am 
Genialna plansza!
Skyferret  [author] Nov 11, 2016 @ 3:05am 
bullfrog Nov 11, 2016 @ 2:35am 
Brilliant map - not tooo hard, but tricky! Pretty sure I looked at and tried this one a while ago, but gave up/couldn’t do it - I'm glad I came back to it. Thank you
Petutski Aug 7, 2016 @ 3:38pm 
Brilliant, fun, challenging map. I usually do not like timed sequences, but if I can solve them in 5 or less tries, then I chalk it up to a learning experience! Thanks!
Trensposys Apr 3, 2016 @ 1:44pm 
awesome level !
Spaceminnow Jun 9, 2015 @ 9:25am 
There was a wierd moment where I fell back toward a earlier room the inverse red fizzer room with access door. The door wouldn't open in either state. Luckily I had saved it after doing that section. Maybe after the reload the button reset.
Bad_Aim Apr 11, 2014 @ 2:29am 
Nice! As always :)
I did get stuck in the first room, but this time is was due to the intended solution not working right the first couple of times I set it up. After exhausted all other possibilities, I tried it again and got it to work.
psn_markm1978 Nov 5, 2013 @ 1:28am 
Excellent chamber is verticality! I loved every second of it!

lord_dhaf Jul 21, 2013 @ 8:04am 
Great chamber! Very fun to solve. Not too hard, but some of the "timed" parts were a bit tricky. Thumb up!
Sloth.ps Jun 19, 2013 @ 12:55am 
Some creative puzzles with a nice flow to the map. Good test.
Kolgork Jun 14, 2013 @ 5:08pm 
excellent map!
wildgoosespeeder Jun 5, 2013 @ 6:57pm 
There were a few annoying timing spots but do-able.

Try my map maybe?
TonToE Jun 5, 2013 @ 3:41pm 
This was one awesome puzzle. Had some tidious parts to it, but overall the puzzle was great.
nicklonium Jun 5, 2013 @ 12:34pm 
That was really interesting to play through. Usually I'm quite aversive to vertical chambers but this one was something quite different, very well thought out and I can't fault it except for a frustrating experience in which I managed to accidentally fall through a hole (beneath the vertical platform) to the level with the anti trigger door which had already been triggered, with the box on the wrong side of the laser grid. Leaving me somewhat trapped. Some quick no clipping sorted it though.

I've got a little collection of chambers going and I'm always interested in feedback. I'd be grateful if you'd have a look:
mikolaxd Jun 4, 2013 @ 1:06pm 
Andi Jun 4, 2013 @ 10:29am 
Yet another great chamber. Innovative, challenging, and well thought out. Thumbs up.

Would you mind trying my latest chamber?
MidniteWarrior Jun 4, 2013 @ 8:21am 
This is one of the best maps I've encountered yet. Well done. Good use of laser/platform switching.
Light Jun 2, 2013 @ 7:47am 
i broke the lazer platform rail.
C2B2 Jun 2, 2013 @ 7:41am 
Wow this puzzle is so brilliant! Thank you fot making it!
metadavid Jun 1, 2013 @ 4:28am 
Thanks Skyferret, that was great