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8.547 MB
May 29, 2013 @ 8:43pm
May 30, 2013 @ 12:09pm
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Description
This chamber is not quite as evil as it's predecessor but it can have it's moments. There is an elemental technique that may not be familiar to all Portal players but I'm confident that everyone will figure it out.

Be sure to say 'Hi' to your faithful companion cube.

NOTE: If you don't like one of my chambers, please don't just leave a thumbs down and not comment. Although I love to hear from those who like playing my chambers I especially want to hear the comments as to why someone doesn't like them. If you don't leave a comment as to why you don't like my chamber I may keep making the same mistake over and over. Knowing what players don't like to see in a chamber helps me build better chambers in the future.
61 Comments
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Andi  [author] Mar 23 @ 8:13pm 
Thanks for testing.
Chelliste Mar 23 @ 7:11pm 
As usual, I overthought it. The key for me was to get up to the exit to see whether I needed the cube or the ball to activate the door. I was thinking, please not the cube. Once I got there, I learned something else that rendered all my overthinking moot. Not sure if I was relieved or disappointed. Both, I suppose.
Andi  [author] Aug 15, 2014 @ 9:24am 
Thanks, I'm GLaD you liked it.
Der HammerMeister Aug 15, 2014 @ 5:40am 
Even with the painted cube I still had a bit of trouble getting it to the other side; I had to throw it over so that it would slide. Anyway, not too big of an issue; nice work again.
Andi  [author] Feb 17, 2014 @ 8:18am 
Correct. Some players can throw cubes really far... I can't. So I came up with this solution.
| \_/ () Feb 15, 2014 @ 12:50pm 
orange-painted cube , right? I didn't thought of it for 10 minutes and I tried with cube throwing at first. put a goo pit with a grating over it so that the player can clearly see that a portal can't be placed under it.
Andi  [author] Jan 11, 2014 @ 7:13pm 
Thank you
dire.fcs Jan 11, 2014 @ 7:07pm 
Really good for reflexes; excellent trick in there... Well done !
Andi  [author] Aug 20, 2013 @ 10:26pm 
Thanks, I appreciate your comments.
stormsend Aug 18, 2013 @ 5:09am 
Really liked the logic in this one. Good puzzles and a great looking map. Especially liked the speed gel usage. Very different. Thanks and I'll see ya round the workshop.