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https://steamcommunity.com/sharedfiles/filedetails/?id=2071102021
is this mod compatible with servers or is it like Adv.LCD's2 in that it isn't needed on servers for it to work..?
i would think the server needs this also as it has images but it gets the same errors as any other script mod i popp on..
1: Awesome script. It is far more better than juste texte line.
2: I have put some LCD on rotor and i cant find a way to display from another grid. Am i dumb or is it not possible?
3: Thank you for your work.
Does the mod support displaying the storage of turrets/weapons? That would be quite useful too, perhaps with having the colours reversed when full.
You could add an individual string to the blocks you want to display and let the script search for blocks containing your string, or create groups that only contain valid blocks (cargo, battery, jumpdrive, connector, ejector, drill, tank).
I hope that explains the issue.
now there is one :)
For groups / multiple blocks displayed as a percentage bar (ShowStatsSingleBar), the indicator of the block with the worst state is shown:
If there is a damaged block in group, the border turns red.
if there is no damaged block in group, but one block is turned off, the border turns white.
If all blocks are operational, the border turns green.
If you display single items (ShowStats), you will see the individual status of each block.
-Ams
I wanted the script to be as slow as possible to protect the games performance, having many other scripts running at the same time in mind.
For text scrolling the update-interval would have to be faster. Maybe i could split the script into two different update-intervals. I'll keep it in mind for the next bigger update.
changeable font size would be a big one: To get the monospace-pictures to work, font size always has to be 0.1. Therfore each letter of the implented font is a monospace-picture (pixel image) itself. Chaniging it's size would mess up the layout at the moment. I've only implented 1 font size for letters and 3 sizes for digits as yet.
What part would you like to change? Maybe the headlines?
I'd like to suggest another change; Making the font size a variable at the top for users to easily edit
@Slye_Fox: You can use the block name instead of group name now. If there are more blocks containing your string the script interpretes the blocks as a group.
@SpetS: Your whish is my command. Drills, ejectors and connectors are added.
Having to create a group, just to show a single reactor leads to unneccisary clutter in the control menu.
If i had meant what you understood i would have written:
Write "ShowBatStatsTag" followed by...
instead of
Write the "ShowBatStatsTag" followed by...
I think you gave a good hint and i should at least remove the quotation marks in the future for better understanding.
I hope the script now works for you?
(oxygen and hydrogen tanks are now displayed too)
The Tag does not have to be in the name of the lcd, but in its custom data field (look at the example picture). The name of the lcd is irrelevant.
The custom data field of the lcd in your case should look like this:
ShowBatStats,Ship Batteries
Of course you need a group of your ships batteries called "Ship Batteries"
Maybe your only mistake is that you wrote "ShowBatStatsTag" instead of "ShowBatStats"
The code compiles fine, my text panel has "ShowBatStats" in its name, and "ShowBatStatsTag,Ship Batteries" in its custom data field... and absolutely nothing appears. I can't even tell if the scipt is running itself, so I tried running it by timers; still nothing.