Arma 3
Napf Island A3
62 Comments
Valmo May 2 @ 11:35am 
Do you have the real location coordinates from this map?
GTG | Anoreth Sep 1, 2024 @ 3:29pm 
Great map. Years later and holds the test of time!
Thank you !
Little Tiger Racing 2.0 Aug 31, 2024 @ 8:19pm 
Why are you still not adding Screenshots? Kinda Dumb, Right?
take two... Jan 18, 2023 @ 7:15am 
@Priorik, красиво)) Еще бы добавить скрин с полной картой топографии.
Priorik Apr 3, 2022 @ 5:29am 
Jinkis Feb 13, 2022 @ 7:27pm 
Got those collision meshes on the roads, seems to be common with maps ported from Arma 2. Hopefully it can be fixed one day, that's a lot of years of work to have such a little thing make it annoyingly less operable. It's a great map!
huber.patrick2 Jan 15, 2022 @ 1:48pm 
Echt eine super Map. Kannst du mir sagen welches Model du für die Strassen verwendet hast?
Vortex Aug 8, 2021 @ 5:33pm 
Howdy! I represent an Arma 3 Starsim Unit and we would like to use your map in our Mappack that we are putting together. What would we need to do so that you would allow us to use your map?
Schaer Aug 3, 2021 @ 7:58pm 
Hey, Appmann, can u fix invisible walls, pls?
Winter06 Dec 22, 2020 @ 5:08pm 
well invisible walls on the roads if that would be removed it would be perfect
Ragnar LootBlock May 15, 2020 @ 7:34pm 
Map pic?
Lakris  [author] May 6, 2020 @ 4:30am 
If you're missing CAData check if you have CUP Terrains enabled. It's possible though that the CUP team made some changes in their file structure.
Damage Inc. May 4, 2020 @ 3:30am 
I also can't seem to find a exile.napf.pbo file
Damage Inc. May 3, 2020 @ 3:53pm 
Well, I tried to run this map on the server.. not sure what Im doing wrong.

Warning Message: Addon 'sk_pond_50x' requires addon 'CAData'

Lakris  [author] May 3, 2020 @ 1:33pm 
You should be fine using these mods on Napf
Damage Inc. May 3, 2020 @ 8:58am 
Just getting my feet wet with running an Arma3 Server.
I always enjoyed the NAPF Map in Arma2 and I am thinking of running NAPF on Arma3.
My question is, are there issues with various Mods running this map? Namely DMS, Occupation, the RHS series, etc.
Thanks!
Corrupt Pynia Jan 20, 2020 @ 11:23am 
On this map the sun isn't in right position on the sky. In current state his coordinates namely longitude and latitude is like in Madagascar.
A patch like that can solve this problem.

class CfgPatches {
class tu_Napf_c
{
units[] = {};
weapons[] = {};
requiredVersion = 1.03;
requiredAddons[] = {"Napf"};
};
};
class CfgWorlds
{
class CAWorld;
class Napf: CAWorld
{
longitude=7.94;
latitude=-47;
};
};

The longitude and the latitude is taken from real Napf place.
Fuzzle Jan 16, 2020 @ 6:07pm 
@Dack Janiels You'd just need to have the Napf Winter mod loaded and make sure its signed so it forces clients to run it as well.
Pouchtre Nov 17, 2019 @ 2:51am 
I have an Exile server with regular Napf.
How can I switch to Napf Winter ?
Lakris  [author] Jun 4, 2019 @ 12:16am 
Turned out my Steam client hadn't updated for more than 6 months. Please let me know if it's werking now.
Lakris  [author] Apr 27, 2019 @ 7:23am 
yes nothing changed, there were complaints that ArmaLauncher wouldn't enable direct download from game servers
5niper Apr 27, 2019 @ 6:55am 
nvm looks like just uploaded same files. :)
5niper Apr 27, 2019 @ 6:55am 
What changed in April 23rd update?
Lakris  [author] Apr 23, 2019 @ 5:21am 
good, is it working now?
Tookatee Apr 23, 2019 @ 4:21am 
Your update just pushed to steam today
Lakris  [author] Apr 22, 2019 @ 10:57pm 
i don't really understand how uploading the same files (unaltered) with Arma3 Publisher again would change anything - this version was uploaded with Arma3 publisher in the first place.
Tookatee Apr 22, 2019 @ 7:58am 
Yeah I'm also not seeing any new versions of this mod, it still says the last version was released on June 28th, 2018.
LIVEANDLETDIE Apr 22, 2019 @ 2:18am 
dont think you hit publish/upload, changelog still shows last update at Update: Jun 28, 2018 @ 12:05pm
Lakris  [author] Apr 22, 2019 @ 2:08am 
i updated it yesterday, still not working?
LIVEANDLETDIE Apr 21, 2019 @ 10:14pm 
Flatter, if you could update the mod to allow autodownload it would be much appreciated, until then servers have a hard time using your glorious work. If you need help on how to properly do this, please send me a message and i would be glad to assist
NemaNi Apr 21, 2019 @ 6:18pm 
Arma launcher doesn't subscribe this mod automatically.
rodrigo Apr 21, 2019 @ 4:16pm 
there's no link to the Workshop.
fix that thing
ok
good
Vitdom Apr 21, 2019 @ 9:29am 
Unable to join servers using this mod, there's no link to the Workshop.
Tookatee Apr 21, 2019 @ 1:34am 
@Flatter please follow @Predator's advice and update the mod with that tool, cause as of now it will not auto download for people joining a server. Currently it's not that good for servers looking to use it.
Predator Apr 5, 2019 @ 1:53am 
@Flatter please update NAPF mod with this tool https://community.bistudio.com/wiki/Arma_3_Publisher
"Published mods (and other items) can be then subscribed by other players and loaded to the game by Arma 3 Launcher."
Predator Apr 1, 2019 @ 2:45pm 
@Flatter if you don't fix auto-download i will. But better if you will fix :)
Lakris  [author] Apr 1, 2019 @ 5:30am 
@Predator it doesn't auto-download? It should though. And yeah, go ahead.
Predator Mar 31, 2019 @ 4:56pm 
@Flatter can we include your addons A3 Napf Island into our addon?
Predator Mar 31, 2019 @ 4:55pm 
Hi @Flatter why arma 3 launcher cant to download your addon in auto mode?
It is to suggests searching in the workshop yourself.
By this reason we must to turn off Napf Island on our servers.
kelley Feb 21, 2019 @ 8:29am 
If you have Napf you already have the winter version(look in PBOs) . Also the surface sounds are there just at a very low volume. An easy fix without changing any files is to run JSRS sound mod https://steamcommunity.com/sharedfiles/filedetails/?id=861133494
LIVEANDLETDIE Feb 14, 2019 @ 12:38pm 
Is the Winter version uploaded on steam? if not, can you please upload!
Ondra Jan 30, 2019 @ 1:06am 
@Flatter Can you try port napf in to dayz sa?
Lakris  [author] Jan 7, 2019 @ 8:36am 
Thank you. Please remember that this map was originally made for Arma2 using Arma2 tools, and it's but a port to Arma3 made by ANixon. Most of the present bugs are probably due to changes recently introduced by the CUP team.
Torstein Jan 7, 2019 @ 7:41am 
There is an issue with the water near the dam. If you head out from the dam wall with the deepest amount of water towards the middle you will fall through the water and drop to the bottom. You will then be able to run around as if you were on land.
Hart Dec 22, 2018 @ 1:54pm 
Anytime, thanks for the awesome maps!
Lakris  [author] Dec 22, 2018 @ 1:49pm 
Headless clients not working properly either. No idea yet where that's coming from. Thanks for the info!
Hart Dec 22, 2018 @ 1:46pm 
Seems like it. Left this same comment @ terrain core’s page. They have a hotfix coming, but no notes on what’s specifically getting updated yet.
Lakris  [author] Dec 22, 2018 @ 12:55pm 
hmm apparently CUP team changed some paths?
Hart Dec 22, 2018 @ 11:36am 
Since the CUP updates last night, I'm getting the following errors both server and client side.

Warning Message: Addon 'sk_pond_50x' requires addon 'CAData'
Warning Message: Addon 'KPFSWaySigns' requires addon 'CAData'
Warning Message: Addon 'KPFSWaySigns' requires addon 'CASigns2'
Warning Message: Addon 'MBG_Buildings_3' requires addon 'CAStructures'
dpd29 Nov 28, 2018 @ 8:44am 
hi, there is a mistake in this map. there is no sounds in forest with steps of AI or player walking or runing.