Install Steam
login
|
language
简体中文 (Simplified Chinese)
繁體中文 (Traditional Chinese)
日本語 (Japanese)
한국어 (Korean)
ไทย (Thai)
Български (Bulgarian)
Čeština (Czech)
Dansk (Danish)
Deutsch (German)
Español - España (Spanish - Spain)
Español - Latinoamérica (Spanish - Latin America)
Ελληνικά (Greek)
Français (French)
Italiano (Italian)
Bahasa Indonesia (Indonesian)
Magyar (Hungarian)
Nederlands (Dutch)
Norsk (Norwegian)
Polski (Polish)
Português (Portuguese - Portugal)
Português - Brasil (Portuguese - Brazil)
Română (Romanian)
Русский (Russian)
Suomi (Finnish)
Svenska (Swedish)
Türkçe (Turkish)
Tiếng Việt (Vietnamese)
Українська (Ukrainian)
Report a translation problem
Thank you !
https://drive.google.com/drive/folders/1uTijtU9sYfdSR31XvRp-DsvMnjgNM1en?usp=sharing
Warning Message: Addon 'sk_pond_50x' requires addon 'CAData'
I always enjoyed the NAPF Map in Arma2 and I am thinking of running NAPF on Arma3.
My question is, are there issues with various Mods running this map? Namely DMS, Occupation, the RHS series, etc.
Thanks!
A patch like that can solve this problem.
class CfgPatches {
class tu_Napf_c
{
units[] = {};
weapons[] = {};
requiredVersion = 1.03;
requiredAddons[] = {"Napf"};
};
};
class CfgWorlds
{
class CAWorld;
class Napf: CAWorld
{
longitude=7.94;
latitude=-47;
};
};
The longitude and the latitude is taken from real Napf place.
How can I switch to Napf Winter ?
fix that thing
ok
good
"Published mods (and other items) can be then subscribed by other players and loaded to the game by Arma 3 Launcher."
It is to suggests searching in the workshop yourself.
By this reason we must to turn off Napf Island on our servers.
Warning Message: Addon 'sk_pond_50x' requires addon 'CAData'
Warning Message: Addon 'KPFSWaySigns' requires addon 'CAData'
Warning Message: Addon 'KPFSWaySigns' requires addon 'CASigns2'
Warning Message: Addon 'MBG_Buildings_3' requires addon 'CAStructures'