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Since last update they have introduced the Preserve district. It is not very useful for almost all other players except the Inca, and maybe a little bit Kupe and Pedro II. For Inca its a monster.
Maybe the preserve district should allow ALL civs to work adjacent mountain tiles? That would make it much more useful in general. Inca would still make more use out of it, but not as crushingly more.
https://steamcommunity.com/sharedfiles/filedetails/?id=2312050357
@Appiodici: Yes Dutch, Sumer, Hungary, Spain and Babylon would likely be adjusted
For example, it still says, that Russia only expands +2 tiles when founding a city, whereas it's back to +8. Also it does not mention that Russias +1 faith to tundra tiles is gone, which is a massive albeit a welcome change.
Thus: pls. update the full changelog for clarity.
И смысл тогда в лицензионных играх?
Игра пытается запускаться с 4.0.0 и выдает ошибку.
Неужели нельзя было опубликовать версию под новым отдельным именем. И оставить в свободном доступе стима версию 3.17.4.
Уже надоело начинать игры заново при апдейтах.
Can you please up Holland or change his principal effect because +1 culture per trade road is very useless or a very minor bonus ... i think we can make this nation more special by giving them, i dont know something more special that is role play like a real thing for gold, for diplomatic victory (Holland is cool and relax, you know), but reeally +1 culture per trade is bullshit as fuck.
3.17.1 broken
Please let RV continue to be a realistic winning condition!!!
And we all know how well the Roman Empire prevented christianisation through crucifixions. Or how fine the catholic monarchies managed the challenges of the protestanism and reformed churches in the 16th and 17th century. Authorities couldn't stop those religious and cultural changes, especially not through violence. So why should it be that simple in a better balanced and far more strategic CIV VI Multiplayer Mod? Imho the inquisition should remain the best tool for handling religious conflicts if you are the inferior in terms of faith. The game really need RV to be possible.
Make it a policy card that enables condemning at war, but with some penalty added to it, just like the one that bans Rock Bands from playing in your territory and adds a -1 amenity penalty to every city. Maybe a loyalty penalty, an amenity penalty, a culture penalty or even something combat-related.