Sid Meier's Civilization VI

Sid Meier's Civilization VI

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Better Balanced Game
 
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Type: Mod
Mod: Gameplay
File Size
Posted
Updated
0.467 MB
Apr 22 @ 5:05pm
Aug 3 @ 10:37am
27 Change Notes ( view )

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Better Balanced Game

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Description
The Better Balanced Game (BBG) Mod's overall goal is to make the game more balanced and have lesser used parts of the game be more usable. It accomplishes all of this by nerfing civs, abilities, units, mechanics, etc.. that are deemed Over-Powered (OP) and buffing things that are deemed under-powered.

Here is a full list of changes:
https://steamcommunity.com/workshop/filedetails/discussion/1368312893/1727575977557389532

Here is a list of the latest changes:
https://steamcommunity.com/sharedfiles/filedetails/changelog/1368312893

Join our competitive multiplayer no-quit community, Civ Players' League:
https://discord.gg/ubwTNdd
Popular Discussions View All (4)
1
Aug 6 @ 12:14pm
August 3rd Civilization Changes
Yoshi [CPL]
2
Jul 8 @ 5:53pm
June 23rd Full list of changes
Yoshi [CPL]
1
May 13 @ 9:05pm
I have made a Korean translation version.
abstr
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15 Comments
codenaugh[icon_strength_large]  [author] Aug 7 @ 10:22am 
@fulesa @whysohate could you please direct message me your emails or find me on the CPL discord server: https://discord.gg/ubwTNdd

Translating is very easy, and I will gladly accept your help
WhySoHate Aug 5 @ 11:34am 
In fact I could do the Russian translation if needed and I know how to mod (at least I've learned the examples), but I'm not sure whether this mod is popular in Russian community
Fulesa Aug 5 @ 11:00am 
I would like to help, but I have no idea how to mod...
codenaugh[icon_strength_large]  [author] Aug 5 @ 10:47am 
I 100% agree. I need translators. I have a Spanish one and a Korean one, but all other attempts to find and get translators have failed. Would you like to assist?
Fulesa Aug 5 @ 8:34am 
I play the game in German. The changes of your mod aren't appearing in the textes ingame. So it's a bit strange to have a list of changes by this mod laying next to your computer and to have to compare everytime. It would be really nice, if you could change the ingame textes that they fit to your mod.
codenaugh[icon_strength_large]  [author] Jun 19 @ 8:23pm 
Taking a bit longer than expected... hopefully by this weekend or maybe released over the weekend. It will be mostly buffs. Some religious beliefs and such will be buffed, arabia, khmer, and georgia will get some buffs... arabia less than khmer and georgia though. also pen and brush golden age will get +1 gold along with the culture, which should make it a good choice for warring civ who cant use free inquiry or monumentality.
WhySoHate Jun 19 @ 6:48am 
Hi! Any news on the update? Maybe the changelog could be shared?
codenaugh[icon_strength_large]  [author] Jun 16 @ 6:41am 
This weekend, we will be doing a major update. Mostly buffs. Will provide a full list when the update is released.
abstr Jun 16 @ 4:54am 
Changing the mechanics of a game is fatal to those not accustomed in MOD. Only need to change the minimum required for balance. I think the direction is good now.
codenaugh[icon_strength_large]  [author] Jun 4 @ 6:53pm 
Hi WhySoHate. I appreciate your enthusiasm, but the nerfs and modifications are mostly just tweaking numbers. The religion mods you're talking about are new mechanics. So is the Rome and Scythia mods you suggest. We can't allow the Australia production or the Persian movement in our League due to it being an abusable mechanic.It's better to just remove them. Thank you for the input.