Space Engineers

Space Engineers

Relative Top Speed
672 Comments
Gauge  [author] Sep 15 @ 8:50am 
Icing. if its a code issue there is a command to pull up a debug menu.

i think its one of the CTRL,SHIFT or ALT + F11 windows. I dont recall which at the moment.

That should tell you if there are any errors that might stop the config from loading properly. additionally, if you are stuck lets connect through the SE discord and you can share your log files.
IcingDeath.gr Sep 15 @ 7:36am 
The world was created before the update and it is using Ares at War and rts is part of it. It was working fine before and the rts folder was where you said it would be for that save.The mod is being loaded though for sure because /rts config is working and speed behavior is different than in vanilla. I will test with an empty world to see. Thank you for your time!
Gauge  [author] Sep 14 @ 12:00pm 
The config file will be create for any world using the mod when that world is loaded. If there isn't a config file after the mod is added to the world and the world is loaded, than i would start at the basics.

Create a brand new world save with nothing. Add only the this mod. launch the world and confirm the config is created. Modify and test it. Next trouble shoot why a new save works but main world does not by adjusting mod order or eliminating mods.

My guess is that you are probably looking at the wrong save or RTS is not actually added to your world. there is a small possibility that there is a mod conflict but i have used RTS with hundreds of mods without any issues.
IcingDeath.gr Sep 14 @ 6:44am 
Just tried what you suggested to GrimVirus. It didnt create the _RTS folder under the save folder but it did create it under to root storage folder. I copied the rts folder from the root storage to the save storage folder and modified it but its not listening at all. I modified the config under the root folder but it wont listen to that either. I am verifying the config via /rts config and it shows values different than what i set in the file (i edited MidCruise, MaxCruise for small and large grid).
Gauge  [author] Sep 12 @ 2:30pm 
GrimVirus follow these steps.

1. Open file explorer and navigate to %AppData%/Roaming/SpaceEngineers
2. Open the Storage folder find the folder with "_RTS" in the name and delete it.
3. Open the Save folder, find your saved game folder. Inside that folder is another Storage folder with the _RTS folder. Delete that folder as well.
4. launch SE and load your world then close SE.
5. Go to both _RTS folders and edit the .cfg file with notepad. Change only the Speed Limit value and nothing else.
6. Be sure to save both files.
7. Launch the game. You should see the updated speed limit.

Once you have confirmed your changes are working, then you can adjust the other settings.
GrimVirus Sep 12 @ 1:21pm 
hey! its not working been trying to adjust speed settings in folder doesnt update to game even after rts load plz help
Gauge  [author] Sep 9 @ 6:04pm 
@sasa i am friending you.
Sasa Sep 9 @ 2:18pm 
possible that the update broke this ? cause form one of the other day it didnt work on my server once the survival updatet droped
Gauge  [author] Aug 29 @ 7:42pm 
Hey guys i sent you friend requests. Lets get this sorted out.
Defender Aug 29 @ 5:58pm 
No matter what i do my Server refuses to take to it and reverts back to "200" for everything
HS_DRAGON ✞ Jul 21 @ 6:32pm 
That's fantastic.
But, from the comments, the Mod is broken and Dev. has not yet resolved. I'll activate the notifications and wait :se:
Is there a way to fully remove this mod from a save?

cuz it sadly is breaking one of my ships
AIM-9X Jul 4 @ 10:34pm 
is there a minimum resistance? I wanted to use this mod to create a space drag effect but it appears that 0.1 resistance and 0.001 resistance are effectively the same
Mikilus3 Jul 3 @ 5:35am 
i dont know why, but when i change the number in the file, game doesnt recognize it, i try to do the LOAD command, nothing happen, even if i change the number, when i run CONFIG in game it show default number, maybe im doing something wrong
TheUndone_Crat Jun 16 @ 4:30am 
Works perfectly for me. Commands work perfectly, except for the "load" one? Idek what that is suppose to do anyways Loll

No lag either, speed display works perfectly, I was able to config it as well. Could be something situational to just me as to why it works, who knows. At the very least worth a try for anyone curious
Ellips May 12 @ 2:22am 
When will the mod work correctly?
Jedediah_Weinstein Mar 30 @ 9:27pm 
Yeah, the lag thing I think is an issue too. I started using the Aerodynamic Physics mod, because it can change the top speed too, and the lag problem went away. No rush on fixes, just glad people are aware of it now. Also, FYI, the Aerodynamic Physics mod has problems saving settings too, I think Keen broke something and pretty much every mod that tries to let you save/edit a config is broken...
Rex Mar 29 @ 10:34pm 
should rename the mod to relative top lag
Gauge  [author] Mar 28 @ 7:09pm 
Oh really, damn. I dont have my work environment setup for SE right now. Ill see what i can do in the next few weeks.
Kris Eike Mar 27 @ 3:32pm 
I can confirm what Jedidiah says. No idea how it happened, but it just suddenly stopped working. Currently the mod is broken and should not be used. Its causing a lot of lag and stuttering when used. Shame, because we love it.
Jedediah_Weinstein Mar 22 @ 8:29pm 
Current state of the mod on a fresh install is 1/2 broken, but still sort of working. `/rts load` does nothing, `/rts config` shows the incorrect settings, and the speed readout is broken and locked to a max of 100 m/s. However, functionally, the mod seems to sort of work as described? Not that I can easily confirm, because the readout is broken, but it's pretty obvious when a ship is moving at 1000 ms VS 100 ms, and it's definitely allowing 1k m/s when I set that in the config files. Also, sometimes when using the Jetpack the readout will decide to work and reports the 100-1000k speeds I'd expect, it's just super inconsistent.

TL;DR the only part of this mod that still works is the upping of the speed limit itself, everything around that is completely broken. Not hating at all, love this mod and appreciate it's creation and maintenance over the years! Just a status update for anyone thinking of using it.
Aurilyn Feb 19 @ 9:54am 
I use Geforce now to play space engineers. Is there anyway I can change the speed config within the game?
FacteriaPhage Jan 30 @ 5:50pm 
@Terro Yup. As stated in the first reply, "Torch/Instance/Save/(GameSave)/Storage/1259618037_rts/RelativeTopSpeed.cfg were both editted, without the edits actually taking place in game on the server."
Terro Jan 28 @ 8:57am 
@FacteriaPhage I think someone said to NOT change the SE main config file but the config file specific to your save. Did you do that?
FacteriaPhage Jan 22 @ 11:13pm 
I see several reports here and in the Config Help about this mod being broken (as in, changing the config files don't apply any in game changes).

Yet, I know multiple servers that continue to use RTS with changes applied, so there must be a workaround. Someone want to point me in the right direction?

Yes, config files Torch/Instance/Storage/1259618037_rts/RelativeTopSpeed.cfg and Torch/Instance/Save/(GameSave)/Storage/1259618037_rts/RelativeTopSpeed.cfg were both editted, without the edits actually taking place in game on the server.
CABLES Jan 13 @ 7:00pm 
trying to make a calculator spreadsheet for a pvp server i play on -- what formula does this mod use to calculate cruise speed? i've tried taking a look at the script itself, but i'm no programmer and i'm having trouble parsing the code. would really appreciate it if you could write it out as an on-paper expression for people without CS experience like myself.
Ashes Vargrand Jan 8 @ 4:26pm 
how can i set the speed limit of the FlightMovementBlock block?
Mizar Dec 31, 2024 @ 10:24am 
Common mistake with this mod is to edit the config in the main Space Engineers folder, you need to edit the config file in the save folder for the saved game you want to change the settings for.

Go to AppData/Roaming/SpaceEngineers/Saves/(bunch of digits for your steamid)/(name of saved games, aka Star System...)/Storage/1359618037.sbm_RTS.

Edit "RelativeTopSpeed.cfg" in text editor, NotePad, etc. For a simple change I just double the speeds.
G(unc) Dec 31, 2024 @ 2:57am 
so i dont really know dick about shit. Is this the sort of mod that i can just install and go and my ships can go faster than in vanilla or does it require a phd and ages of tweaking first?
[B0B4] iCu Dec 13, 2024 @ 4:40am 
@Darian Stephens
I figured as much. I had found Configurable Parameters and the mod I recommended really does work because in the parameters it was set to 500m/h for small grids and 300 m/h for large. I increased it to 1kph because travelling in space just takes way too much time.
Darian Stephens Dec 13, 2024 @ 4:25am 
@Bordeldhe
That mod's just a speed limit increaser, those are a dime a dozen.
This is different, with a soft speed limit (Increasing resistance as you go faster, requiring your thrusters to push harder against it).

If you don't want that, then yeah just use any mod which adjusts the speed limit to whatever you want, though I'd recommend something like Configurable Parameters.
[B0B4] iCu Dec 13, 2024 @ 2:06am 
Broken, can't save config, it will reset settings once you load into the game and won't apply any changes at all.

Tried in %AppData%/Roaming/SpaceEngineers/Storage but also in %AppData%/Roaming/SpaceEngineers/Saves, the config in Storage doesn't change, but the one in Saves constantly changes back to its original settings, especially when I do /rts load in the game, should be able to change settings in /rts config to be honest, and load should actually apply those settings.
[B0B4] iCu Dec 13, 2024 @ 1:33am 
Config doesn't save changes, mine is called 1359618037.sbm_RTS, why can't we change these settings in the game?
Atok Nov 5, 2024 @ 12:00pm 
i Dont get it, when i change the config file in : %AppData%/Roaming/SpaceEngineers/Storage/1259618037_rts/RelativeTopSpeed.cfg

But the config never stay, now it wont apply at all

and if i try to change the config of the save herself : %AppData%/Roaming/SpaceEngineers/Save/(GameSave)/Storage/1259618037_rts/RelativeTopSpeed.cfg

i dont find the file on the save folder, even tho i checked the mod work in game i can type /rts, but the /rts config return me the default config, not the one i want
Nyxborne Nov 4, 2024 @ 8:04pm 
@alva No it does not. Once anything is docked (or subgridded) to the main grid, the center of mass changes and when RTS does it's thing it pushes back slight off axis, causing you to drift.
Aiva Nov 4, 2024 @ 3:51pm 
I believe this mod does not play well with vector thrust
Rayregula Oct 29, 2024 @ 12:07pm 
This mod does still work after the contact update, we have been using it without issues. (this is a local game with online enabled, not a dedicated server).

If you are having the configs reset make sure you are editing the config stored within the save folder of the current game. It sounds like you may be editing the wrong config file?
Atok Oct 24, 2024 @ 1:17pm 
it worked on one of my save, but i tried to apply it on an other one and i cant, the config file keep goig back tto default settings
erlgrey Oct 23, 2024 @ 1:35pm 
same issue since contact update for me on a dedicated server.
rts config shows old (default) values and rts load does not help either.
in jetpack it actually works properly, in a ship cockpit my speedo doesn't really show anything above 105m/s, if i then exit the cockpit and fly relative dampened to the ship i'm at e.g. 225 m/s.
[EXD] Peanut man Oct 18, 2024 @ 4:02am 
top speed doesn't seem to change for me it stays at 140m/s
DogPilot Oct 17, 2024 @ 1:58am 
same issue v
Bdh981010 Oct 6, 2024 @ 8:10am 
We don't get it to work. We upload the changed file to the server but when we do /rts config it shows the old settings. We have a dedicated server.
Someone Oct 3, 2024 @ 11:28am 
Still works. awesome Idea
Bdh981010 Sep 29, 2024 @ 9:36am 
Does this mod stil work ?
Uncle John Sep 29, 2024 @ 4:16am 
Is this comparible with the aero dynamics mod?
barak1211 Sep 19, 2024 @ 3:55pm 
is this mod broken or????
Jolly Aug 23, 2024 @ 7:29am 
real deal pilot when your speedometer is broken and you're still good :steamhappy:
Stubkan Aug 9, 2024 @ 4:47am 
The reason it 'doesnt work' and uses default values, is because its not. If you put this on a server, the server will have the correct adjusted relative top speed, but your local copy of the mod still has the default settings, so your local game thinks it's using the default values. Your ship will go 500m/s but your HUD will say it's doing 100m/s. This is a pretty bad bug, imo.
Riko Jul 15, 2024 @ 3:29am 
This mod isnt working to change defaults in
Nablabla Jun 10, 2024 @ 5:44am 
@NanoTree I think the reason for that jetpack is always a bit higher is that you can actually stay inside a large grid. It's dumb... I whish they made the jetpack speed dependant or relative to the next biggest ship but that can't be done in a mod easily