Install Steam
login
|
language
简体中文 (Simplified Chinese)
繁體中文 (Traditional Chinese)
日本語 (Japanese)
한국어 (Korean)
ไทย (Thai)
Български (Bulgarian)
Čeština (Czech)
Dansk (Danish)
Deutsch (German)
Español - España (Spanish - Spain)
Español - Latinoamérica (Spanish - Latin America)
Ελληνικά (Greek)
Français (French)
Italiano (Italian)
Bahasa Indonesia (Indonesian)
Magyar (Hungarian)
Nederlands (Dutch)
Norsk (Norwegian)
Polski (Polish)
Português (Portuguese - Portugal)
Português - Brasil (Portuguese - Brazil)
Română (Romanian)
Русский (Russian)
Suomi (Finnish)
Svenska (Swedish)
Türkçe (Turkish)
Tiếng Việt (Vietnamese)
Українська (Ukrainian)
Report a translation problem
I've had zero issues
Dang... guess i have to do it all manually then
I believe so, is weaponcore not compatible?
it says 'Salvo group 1'
-ERROR: no weapons in group
it seems that the missiles i am trying to use aren't registering as weapon blocks.
Salvo definitely works with CTCs that don't have extra rotors.
The issues come when you have a salvo group on a CTC that has a extra rotor setup controlled by TCES. Because of the limitations of the script API, I can't determine when the CTC is shooting, only when the individual weapons are being fired. I only give the CTC direct control over the weapons on the main rotors because, otherwise, the CTC could select a weapon on a different rotor as an aiming reference. What this means though is that the CTC only sends fire commands to a subset of your weapons. TCES tries to mirror the firing state of the weapons controlled by the CTC to the weapons on your extra rotors, but this means that the salvo script will not *see* that you have stopped firing until the script cycles to a weapon controlled by the CTC.
How many shots does it fire? One from each weapon in your salvo group in sequence? All at once? How many weapons are in the group and does the script see the right number of them?
Also, even if you did want to manually trigger them, you still don't need a timer. You can create a (non salvo) group that contains both of your salvo groups and fire them using that container group.
My Weapons Group
-- Salvo Group 1
-- Salvo Group 2
My Weapons Group -> shoot once, etc.
https://www.reddit.com/r/spaceengineers/s/j4roCahnzB
Thanks again!
Also Whip if you wouldn't mind. Could I requsest an addition for your script?
I have this "Big ol fuck off" custom naval cannon design. that uses multible small grids cannons as it's main firepower. Could you add in a custom option to be able to group up those groupss as a "Single fire" unit? So i can use as the main fire.
(Basicly. I wanna be able to Group up X amounts of guns
"Say 18 cannons into as 1 Single group unit"
And then be able to use said groups of those together as a "Salvo Group" type)
Example:/ 12 cannons together as 1 "CustomTag" group // CustomNameTags=Cannon 1 2 and 3//
"Salvo Group Cannon 1+Cannon 2+Cannon 3 --burst 3"
The script dosen't wanna do any burst fire of (insert number) of shots... It's just fires normally.
example/ Salvo Group Cannons burst 4