XCOM 2
Alternative Mod Uploader
40 Comments
RustyDios Jun 2 @ 12:40am 
This is not a launcher. This is a tool for mod makers to upload new mods to the workshop rather than use the modbuddy-uploader bundled with the SDK.
big_bad_flubber Jun 1 @ 11:11pm 
Hi all, I am using this launcher to run Long War of the Chosen on XCOM 2. The issue I had was that Yet Another F1 stopped responding to WOTC after an update around December 2024. The mod creator posted that AML would be necessary to run it, but I am still running into the same issue with AML as I did with standard mod launcher. Has anyone else encountered this and found a way around it? I've already tried the troubleshooting steps on the YAF1 page.
IceLancer Mar 19, 2024 @ 6:25am 
Nice and simple. Thanks
What's An Airport? Dec 6, 2023 @ 3:40pm 
This tool is a life saver.
Barry Bee Benson Jun 24, 2023 @ 2:06am 
Thank you so very much for this
Crux BR Jun 6, 2023 @ 7:30am 
THANK YOU
VERY
MUCH
xxPYROxxJONESxx May 5, 2023 @ 4:52am 
does this require the sdk to work and can it function standalone?
Eric Kotato  [author] Mar 23, 2023 @ 8:48am 
@kregano
Done.
kregano Mar 23, 2023 @ 4:57am 
Do you mind making a troubleshooting thread? I have some Event Viewer logs and don't want to clog up the comments with them.
Eric Kotato  [author] Mar 19, 2023 @ 1:16pm 
@kregano
Sadly, no. But you can try to run it from cmd.exe, maybe it will show something.
kregano Mar 19, 2023 @ 1:10pm 
I get it with both Edit Item and Upload a new version.

Is there a launch argument or something that can generate a log?
Eric Kotato  [author] Mar 19, 2023 @ 2:54am 
@kregano
That's strange, I can't reproduce it. Does it crashes when clicking "Edit Item" for existing mod?
kregano Mar 18, 2023 @ 1:45pm 
Seems like the recent Workshop API change may be causing problems, as the uploader crashes every time it tries to load a ModPreview image.
Eric Kotato  [author] Nov 25, 2021 @ 2:54pm 
So, the problems from my previous comment are fixed now.

Updating Steamworks.NET solved both upload hang and UTF-8 issues, and mod descriptions aren't messed up anymore because they're not trying to rewrite English description with user local language description.
Eric Kotato  [author] Oct 11, 2021 @ 2:57am 
@krj12 Works fine for me. Although there are few bugs:
1. It may mess up mod description and title, so it's better to copy them somewhere. Uploader fetches description for your language and applies that to English one.
2. It works bad with non-Latin descriptions (especially Cyrillic). AML had similar problem because of Steamworks.NET , but it was fixed, so it was fixed in AML too, but, I guess, not in this uploader.
3. After uploading it may hang instead of showing "Success". To actually check if your mod was uploaded or not, I recommend you to check the mod page itself. There will be added new mod in your mods list on success, if you're uploading new mod, or there will be new update in change log on your mod page if you're updating an existing mod.

Also default tags are lowercased, but that's not a problem, I think.

Other than that, this uploader works perfect for me.
krj12 (Ken) Oct 3, 2021 @ 6:31pm 
is this still working? haven't updated any of my mods in a very long time... seems to be just clocking now.
SuperDigga Jul 19, 2020 @ 1:11am 
"Copy the "Binaries" folder somewhere else, in the SDK or something"

Where is the SDK?
MostlyHarmless Jul 12, 2020 @ 8:14am 
Thanks for making this. Wish I had known about it earlier. Makes updates much easier.
Dęąth Viper Nov 11, 2019 @ 6:59pm 
Thanks for this!
RustyDios Sep 7, 2019 @ 2:51pm 
Thanks to this wonderful tool I managed to upload my first ever XCOM2 mod (and update it shortly after). The XCOM2 Modbuddy still refuses to even acknowledge my mod is uploaded and Modbuddy fails every time with "This is a new mod, getting a published file ID from Valve...
Item creation FAILED. Could not obtain a publishing ID from Valve."

No issues from this tool, other than it hangs on "Committing Changes", despite the mod being uploaded, downloadable and usable.
Zaeryn Carine Jul 3, 2019 @ 6:52pm 
What/where is the "source project" I am supposed to select?
initium Mar 28, 2019 @ 6:15pm 
Thanks for your response in Discord robojumper. I guess as you say, downloading the Alternative Mod Uploader is still a good option even if it doesn't resolve the issue I posted. =)
initium Mar 28, 2019 @ 5:11pm 
@Shining One - Thank you. I appreciate the help.
Happy gaming
Respect Mar 28, 2019 @ 2:17pm 
@initium
You can reach robojumper (and other modders) on their discord channel: https://discordapp.com/channels/165245941664710656/165245941664710656
initium Mar 24, 2019 @ 2:11pm 
@robojumper
I have no idea if this is the best place to ask, but I feel like I'm running out of options.

I've added to my mod list LW Officer Perk Pack, I also have New Promotion Screen by Default (previously worked great). I think adding the LW Officer Perk changed the New Promo Screen mod to start showing a Brigadier promotion level to the game. Only I don't have any Brigadier promotions soldier classes so the 3rd row of abilities (XCom) seems to be stripped to feed the Brigadier level. Not what I wanted.

I've reported in New Promo Screen comments, but Tzarnel hasn't been around for months. I've unsubbed the LW Officer Perk and followed Dragon32's pointers to troubleshooting. Still the problem continues.

Background over. Question to ask-
Would your Alternative Mod Launcher fix this by forcing mods to load in order code been overwritten?
Nebula Jan 12, 2019 @ 3:24pm 
can you tell me where in sdk ?
IOException Dec 29, 2018 @ 1:10pm 
Worked great! Thanks.
robojumper  [author] Oct 16, 2018 @ 1:27pm 
Updated the uploader with some fixes to the API query and made it use the WotC SDK paths if present, falling back to the vanilla paths.
thebodingraven Apr 7, 2018 @ 10:04pm 
Thanks for this one mate. For whatever reason, I just can't get the XCom or Xcom WOTC Modbuddies to play nice with my uploads. I couldn't upload my mods without this.
McDenny's 09 Jan 23, 2018 @ 12:18am 
Thank you so much
CommanderNature Jan 17, 2018 @ 1:47pm 
i might try this mod
David Steel Nov 10, 2017 @ 10:22pm 
!!! D:
robojumper  [author] Oct 12, 2017 @ 10:25am 
@Dare
Yeah, I noticed that too. Unfortunately I didn't find a fix.
Dare Oct 12, 2017 @ 7:57am 
often says "Committing Changes" but never finshes. But the new version is still up.
robojumper  [author] Sep 17, 2017 @ 5:50am 
@kregano
Added it now.
kregano Sep 15, 2017 @ 12:48pm 
Any idea how to update it to have the new official WOTC tag on the checkbox list without having to redownload it?
macelharen Sep 13, 2017 @ 10:42pm 
nothing says "pervy nekkid mods" like fire engine red whiteout
WaKKO151 Sep 13, 2017 @ 9:32am 
nothing on the steam workshop and nothing i have ever installed. They might be custom files. Either way, I don't see another way to find out with out the author telling us directly =(
WaKKO151 Sep 13, 2017 @ 9:27am 
yeah trying to figure out what they are right now lol. we have no lives huh..
teh1archon Sep 13, 2017 @ 8:03am 
I'm excited by the easter egg of 3 mystery mods XD