Portal 2

Portal 2

Quondam
26 Kommentare
CoffeeCoder 28. Apr. 2022 um 2:19 
not too hard and very fun :)
BehindPortal 15. März 2021 um 5:38 
as always elegant design and good puzzle fav :p2cube:
kx 1. Mai 2020 um 19:59 
Stuck at how to have the elevator down white being at the white floor on ground level. Took the more ninja route on first successful attempt. Standard solution: Make use of the white floor on the higher level to get back up
Nobody No-One 31. Mai 2018 um 21:07 
Nice map. I liked the warm lighting, which I don't think you use very often. Good portal management and momentum puzzle.
bullfrog 8. März 2018 um 23:23 
Great puzzle, takes a while to work out and good fun. The fling into the funnel from the high floor portal through the angled panel I did whilst mucking about and then realised that was 'the' significant part of the solution :0D PS – I don’t know why/how I missed this one whilst going through your workshop, but I’m glad I checked again and found it :)
lfairban 2. Feb. 2017 um 12:32 
That was fun. Had me stummped for a while.
Trensposys 16. Mai 2016 um 7:35 
Great map. Took me about 15 minutes (which is long for me) . I didn't use the grated 'dog pen' . I did the same thing as someone before me, apparently.
TS_Mind_Swept 25. Jan. 2015 um 19:32 
I can't help but feel like i did it wrong cause i didn't use a part of it, but i still made it out legitimately (CFG can be used all over the place in this one). Still pretty clever though and i kind of liked it, not sure what i was expecting when i went into it, but i know i came out positive. Nice work. 8/10
wildgoosespeeder 30. Dez. 2014 um 15:51 
This was easier than expected! I played p0rtalmaster's Combined first (Gig's Quondam and Mevious's Simplified into one mega chamber). That made me feel uneasy to play this chamber to get an idea how it works in p0rtalmaster's Combined of too much stuff to process. Solved Quondam in 15 or so minutes after careful analysis. No ninja reflexes required to solve! Uses standard fling mechanics with minor reflexes but nothing too advanced. The jump down to the square-symboled piston platform was a little nerve-wracking. Can you fix that so it doesn't have to be, assuming I did it correctly? :p2aperture:
dire.fcs 20. Nov. 2014 um 7:37 
So simple and so ellegant.
batman 10. Nov. 2014 um 0:48 
seems overwhelming at first but then it all ties up
stormsend 16. Okt. 2014 um 15:31 
Great map. Enjoyed playing. I spent some time going up,down,back and forth before I saw it. A little difficult but still fun. pOrtalmaster sent me here from his map Crossover. Still haven't solved his yet. Thank you for the entertainment. I'll be looking at more of your work. See ya round the workshop.
quat 30. Aug. 2014 um 15:39 
Had to strafe out of the funnel, which was placed on the 1st floor white panels, and land on the extended lift which felt a bit "dirty". I didn't even notice the second floor white panels :P
The MAD Fool 16. Feb. 2014 um 15:59 
Once again very nice :) The 1st time I solved this I did it as The Good Stuff explained below. (Then I realized the correct solution.) To fix this issue I would recommend just placing a fizzler about half a square space a way in front of the portal surface that is near the tractor beam button. This should provide enough of a gab so that portals can be created to get from one side to the other, but once one goes through the portal then the portals will close. Just a thought maybe to try.
My Workshop
多崎つくる 15. Nov. 2013 um 6:47 
Found an exploit, though it's actually more difficult than the intended solution. You don't have to use the floor panels on the second floor. If you shoot the excursion funnel on the ground on the first floor and float to the top of the room, you can shoot a second portal on the angled panels and then quickly shoot a portal onto the second floor while you're in the air. You'll land in the first part of the chamber, and the puzzle is easy to solve from there. Minor ninja skills (really more trial and error), but still an exploit. And I think it's easy to fix as well.
eMbAh 5. Okt. 2013 um 17:13 
Incredible map
Oh... Big Shimiko 30. Mai 2013 um 19:57 
Difficulty: 8/10 (VERY HARD)
This took me freaking ages to solve. I'm talking about at least an hour to beat this map. I solved it, though, and I was very happy. This map was very well designed. It feels a bit like a Mevious map, which is a good thing. Thumbs up!
kimist108 19. Mai 2013 um 20:40 
Yea me!
AgentFire 14. Feb. 2013 um 5:37 
Solved. Liked that "OMG WHAT TO DO WHAT TO DO"... and then in a hour "AHA! CANT be so simple." If i got it right to place portal upthere when flying though the chamber .
AgentFire 14. Feb. 2013 um 4:24 
Little trick here: http://steamcommunity.com/sharedfiles/filedetails/?id=127101896
dunno if its useful yet.
KennKong 12. Feb. 2013 um 11:49 
It looks so easy once you've found the solution . But it took me a while to figure out how to get to the funnel. Another beauty!
Sloi 25. Jan. 2013 um 21:57 
Very cool. Love your maps...
1980 27. Dez. 2012 um 22:53 
I failed this test several times before. But I succeeded in solving this this time. You're a genious puzzle maker.
NiclO (- - ) 12. Dez. 2012 um 1:05 
Big and wierd. But underneath all that there was a nice puzzle. Great map, cheers!
Calmly Frenetic 8. Dez. 2012 um 3:41 
I found three different ways to solve this chamber. Only two of them involved any sort of skill. :D Why do we always seem to find the simple solutions last?
The Sojourner 6. Dez. 2012 um 14:12 
As I solved your last two tests I learned a valuable lesson: the only reason I can't seem to solve a test chamber is because it involves something highly unusual, worse case some sort of speedrunning or ninja skill.