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Your mods are great and I thank you!
A sincere thank you is reward enough for me.
Thank you for fixing the problem! :)
Biggest Problem was to get VisualStudio up and running again ;-)
After all updates only one error stay in the list of erros, was a problem with "UpdateEmissiveParts" (Thx Centroline), it is no longer available. Changed that to "UpdateNamedEmissiveParts", and after getting Blender to work and find out the names of my Emissive materials, it was easy ;-)
In my test it was working again, uploaded a few moments ago. Have fun.
C:\Users\BLANK\AppData\Roaming\SpaceEngineers\Mods\1114854185.sbm_landing gear animation failed:
D:\SteamLibrary\steamapps\workshop\content\244850\1114854185\Data\Scripts\landing gear animation\Anima.cs(924,32): Error: An object reference is required for the non-static field, method, or property 'MyCubeBlock.UpdateEmissiveParts(uint, float, Color, Color)'
Doors and Ramps have this moving hitboxes atready in the game and you need "only" create new models and define some stuff to use them in the game as mod. Landing Gears dont have moving hitboxes in the game so I can only define a fix hitbox.
I know it would be great, but with my experience it is not possible. Maybe in the next Space Engineers ;-)
Have a nice day.
No more Piston Landing Gears
There should be more landing gear like this that get around the 'piston sub-grid' issue.
Because the fix collision box I did not create bigger landing gears.
Sorry.
The LG is going into other blocks? That should not happen, the collission box is basicly "normal" for a LandingGear. The collision box is fix and because that the LG should not go into other blocks. Can you try to explan the problem and the "wrong" beahvior with other words? Thank you.
Please fix (if possible), thanks!
And, its long time ago and it was a big challenge to get the animation up and running, I will not do that again.
please read knwon issues.
also paint doesnt seem to apply yo the foot of the retractable one
at the moment I try to keep my SE mods up and running without adding new stuff. But I know what you mean, but the alignement of the parts was hard and the animation system was tricky so I had to re-learn how it works to do something new. Sorry.
" - Turn the block OFF and they retract (if locked on, it stays extended) "
or something similar.
Also a question, I love this mod but I really miss a chonkier/thiccccer version of the folding one, like the built-in landing gear but retractable. Is there a possibility that you could add one like that to the pack?
Why I'm asking is, I like to build big chonky stuff like Type 10 Heavy from Elite Dangerous and it looks silly with the thin folding landing gear. It looks fine with the build in one, but it's not retracting so.. hehe
"- Turn the block OFF and they retract (not if locked)"
https://steamcommunity.com/sharedfiles/filedetails/?id=2845074669