Airships: Conquer the Skies

Airships: Conquer the Skies

Modern Military Weapons Pack
Showing 31-40 of 51 entries
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Update: Aug 24, 2018 @ 4:47pm

-Massively Improved Balancing. (Aka everything was nerfed in accuracy.)
-MGL buffed(?)(ish).
-Splash Radius Introduced.
-MG36 (full auto) has more innate clips in its room.
-New Bonuses.
-Introduction into the Tech Tree.
-Fixed a description.
-Tech Tree "art".
-Wrenched Fork retained.

Update: Aug 8, 2017 @ 6:14am

Fixed an issue when making a vanilla design with MMWP active. Thx Cataclysm.

Update: Aug 8, 2017 @ 6:01am

Cannons are so last-century. Modernize your military, and arm your men with proper military equipment!

That's right! Arm your men, and prepare to shoot the troops trying to invade your airship! Or shoot those arachnids coming at your landships! And defend against those annoying spider babies with small arms galore! Don't have a gun liscence? Who cares!? This mod is YOUR mod, and you don't need a liscence for your own mod! LMG's, Snipers, We're gathering all sorts of weapons for you to shoot the guys across the field with! Order any time and receive FREE AMMO with the purchase of any gun! That's right, the guns come with a room filled with ammo! No longer will you need to dedicate entire sections of your structure just to house this big glob of ammo when all you need is a few clips! Plus, you can buy ammo directly and receive 1 free mini fire extinguisher! And guess what, the fire extinguisher comes with the room of ammo! So you won't need to run across the hall to the water tank to put out a fire! Keep the fire-stoppers where you don't want the fire to be!

Our catalog includes:
German LMG's!
American LMG's!
British Snipers!
Russian Snipers!
The biggest center-fired weapon in the world! The .950 JDJ rifle!
Ammo!
Synthetic Fuel! No more using that clunky coal crap! And it burns cleaner!
Grenade Launchers (Ok, I know there's no arc of fire, but why not have explosions? Just remember to turn off rumble effects!)
Supply lids!
Weapons and modules in "ModuleAffinity" are based on where they're probably found in the real world!
The forks have been wrenched and now our men are using proper repair equipment! ("Wrench Those Forks" mod is built into this mod! This came to my attention when the "Wrench Those Forks" mod stopped working and we heard nothing from T7.)
Also, TWS scopes have been added! Be able to aim accurately under any condition!
A sexier Corridor! Screw windows!
We hijacked the Anchor Charge. Now you need it to use the modern weapons in the campaign. I probably won't keep this, or I might make stronger weapons and make those need the charge. Anyways, tell me what you think about this.
WWI/II weapons are beginning to seep into the mod! They will never require the "Modern Small Arms" Bonus you get from making your charge an Anchor!
Player ships, landships, and buildings are now here for you to use!
Balance changes! Some weapons are weaker or stronger than the were last update!

Update: Jun 26, 2017 @ 1:57pm

Cannons are so last-century. Modernize your military, and arm your men with proper military equipment!

That's right! Arm your men, and prepare to shoot the troops trying to invade your airship! Or shoot those arachnids coming at your landships! And defend against those annoying spider babies with small arms galore! Don't have a gun liscence? Who cares!? This mod is YOUR mod, and you don't need a liscence for your own mod! LMG's, Snipers, We're gathering all sorts of weapons for you to shoot the guys across the field with! Order any time and receive FREE AMMO with the purchase of any gun! That's right, the guns come with a room filled with ammo! No longer will you need to dedicate entire sections of your structure just to house this big glob of ammo when all you need is a few clips! Plus, you can buy ammo directly and receive 1 free mini fire extinguisher! And guess what, the fire extinguisher comes with the room of ammo! So you won't need to run across the hall to the water tank to put out a fire! Keep the fire-stoppers where you don't want the fire to be!

Our catalog includes:
German LMG's!
American LMG's!
British Snipers!
Russian Snipers!
The biggest center-fired weapon in the world! The .950 JDJ rifle!
Ammo!
Synthetic Fuel! No more using that clunky coal crap! And it burns cleaner!
Grenade Launchers (Ok, I know there's no arc of fire, but why not have explosions? Just remember to turn off rumble effects!)
Supply lids!
Weapons and modules in "ModuleAffinity" are based on where they're probably found in the real world!
The forks have been wrenched and now our men are using proper repair equipment! ("Wrench Those Forks" mod is built into this mod! This came to my attention when the "Wrench Those Forks" mod stopped working and we heard nothing from T7.)
Also, TWS scopes have been added! Be able to aim accurately under any condition!
A sexier Corridor! Screw windows!
We hijacked the Anchor Charge. Now you need it to use the modern weapons in the campaign. I probably won't keep this, or I might make stronger weapons and make those need the charge. Anyways, tell me what you think about this.
WWI/II weapons are beginning to seep into the mod! They will never require the "Modern Small Arms" Bonus you get from making your charge an Anvil!
Player ships, landships, and buildings are now here for you to use!
Balance changes! Some weapons are weaker or stronger than the were last update!


Soon to come:

Entrenchment supplies!
Troops with assault rifles!
Troops that know how to hold their weapons at all!
RPG's!
More Weapons!
Teleporters!
If I get enough support in the comment section, artillary support troops!
More Weapons!
More Catagories to divide all this stuff in!
Your will to live!
Ignore that last one if you already have it!
More modern armor!
That's right! More armor types! (Disclaimer: My guess is we're bound to Wood, Stone, and Metal. Correct me if I'm wrong. What I mean is more armor based around those three.)
Better armored troops!
Special forces!
Again, I mean it! These guys will be the elite of the elite! Screw the grenadiers! More like Grandmaw's Babies!
Special Command Rooms!
Binoculars! Fancy ones!
Drinks for your men! Doubles as fuel!
More!
And Chimichangas, in case you're that kind of person. ;)

Update: Jun 26, 2017 @ 1:25pm

Cannons are so last-century. Modernize your military, and arm your men with proper military equipment!

That's right! Arm your men, and prepare to shoot the troops trying to invade your airship! Or shoot those arachnids coming at your landships! And defend against those annoying spider babies with small arms galore! Don't have a gun liscence? Who cares!? This mod is YOUR mod, and you don't need a liscence for your own mod! LMG's, Snipers, We're gathering all sorts of weapons for you to shoot the guys across the field with! Order any time and receive FREE AMMO with the purchase of any gun! That's right, the guns come with a room filled with ammo! No longer will you need to dedicate entire sections of your structure just to house this big glob of ammo when all you need is a few clips! Plus, you can buy ammo directly and receive 1 free mini fire extinguisher! And guess what, the fire extinguisher comes with the room of ammo! So you won't need to run across the hall to the water tank to put out a fire! Keep the fire-stoppers where you don't want the fire to be!

Our catalog includes:
German LMG's!
American LMG's!
British Snipers!
Russian Snipers!
The biggest center-fired weapon in the world! The .950 JDJ rifle!
Ammo!
Synthetic Fuel! No more using that clunky coal crap! And it burns cleaner!
Grenade Launchers (Ok, I know there's no arc of fire, but why not have explosions? Just remember to turn off rumble effects!)
Supply lids!
Weapons and modules in "ModuleAffinity" are based on where they're probably found in the real world!
The forks have been wrenched and now our men are using proper repair equipment! ("Wrench Those Forks" mod is built into this mod! This came to my attention when the "Wrench Those Forks" mod stopped working and we heard nothing from T7.)
Also, TWS scopes have been added! Be able to aim accurately under any condition!
A sexier Corridor! Screw windows!
We hijacked the Anchor Charge. Now you need it to use the modern weapons in the campaign. I probably won't keep this, or I might make stronger weapons and make those need the charge. Anyways, tell me what you think about this.
WWI/II weapons are beginning to seep into the mod! They will never require the "Modern Small Arms" Bonus you get from making your charge an Anvil!
Player ships, landships, and buildings are now here for you to use!
Balance changes! Some weapons are weaker or stronger than the were last update!

Soon to come:

Entrenchment supplies!
Troops with assault rifles!
Troops that know how to hold their weapons at all!
RPG's!
More Weapons!
Teleporters!
If I get enough support in the comment section, artillary support troops!
More Weapons!
More Catagories to divide all this stuff in!
Your will to live!
Ignore that last one if you already have it!
More modern armor!
That's right! More armor types! (Disclaimer: My guess is we're bound to Wood, Stone, and Metal. Correct me if I'm wrong. What I mean is more armor based around those three.)
Better armored troops!
Special forces!
Again, I mean it! These guys will be the elite of the elite! Screw the grenadiers! More like Grandmaw's Babies!
Special Command Rooms!
Binoculars! Fancy ones!
Drinks for your men! Doubles as fuel!
More!
And Chimichangas, in case you're that kind of person. ;)

Update: Jun 23, 2017 @ 6:46pm

Cannons are so last-century. Modernize your military, and arm your men with proper military equipment!

That's right! Arm your men, and prepare to shoot the troops trying to invade your airship! Or shoot those arachnids coming at your landships! And defend against those annoying spider babies with small arms galore! Don't have a gun liscence? Who cares!? This mod is YOUR mod, and you don't need a liscence for your own mod! LMG's, Snipers, We're gathering all sorts of weapons for you to shoot the guys across the field with! Order any time and receive FREE AMMO with the purchase of any gun! That's right, the guns come with a room filled with ammo! No longer will you need to dedicate entire sections of your structure just to house this big glob of ammo when all you need is a few clips! Plus, you can buy ammo directly and receive 1 free mini fire extinguisher! And guess what, the fire extinguisher comes with the room of ammo! So you won't need to run across the hall to the water tank to put out a fire! Keep the fire-stoppers where you don't want the fire to be!

Our catalog includes:
German LMG's!
American LMG's!
British Snipers!
Russian Snipers!
The biggest center-fired weapon in the world! The .950 JDJ rifle!
Ammo!
More ammo!
Even more ammo!
Synthetic Fuel! No more using that clunky coal crap! And it burns cleaner!
Grenade Launchers (Ok, I know there's no arc of fire, but why not have explosions? Just remember to turn off rumble effects!)
Supply lids!
Weapons and modules in "ModuleAffinity" are based on where they're probably found in the real world!
The forks have been wrenched and now our men are using proper repair equipment! ("Wrench Those Forks" mod is built into this mod! This came to my attention when the "Wrench Those Forks" mod stopped working and we heard nothing from T7.)
Also, TWS scopes have been added! Be able to aim accurately under any condition!
A sexier Corridor! Screw windows!
We hijacked the Anchor Charge. Now you need it to use the modern weapons in the campaign. I probably won't keep this, or I might make stronger weapons and make those need the charge. Anyways, tell me what you think about this.

Soon to come:

Entrenchment supplies!
Troops with assault rifles!
Troops that know how to hold their weapons at all!
RPG's!
More Weapons!
More efficient stuffing of ammo with other things!
The decision of whether we should put ammo and fuel in the same room!
Teleporters!
If I get enough support in the comment section, artillary support troops!
More Weapons!
More Catagories to divide all this stuff in!
Your will to live!
Ignore that last one if you already have it!
More ammo!
More modern armor!
That's right! More armor types! (Disclaimer: My guess is we're bound to Wood, Stone, and Metal. Correct me if I'm wrong. What I mean is more armor based around those three.)
Better armored troops!
Special forces!
Again, I mean it! These guys will be the elite of the elite! Screw the grenadiers! More like Grandmaw's Babies!
Special Command Rooms!
Binoculars! Fancy ones!
TWS rooms!
Even more ammo!
Special ammo!
Drinks for your men! Doubles as fuel!
More!
And Chimichangas, in case you're that kind of person. ;)

Update: Jun 22, 2017 @ 8:14pm

Cannons are so last-century. Modernize your military, and arm your men with proper military equipment!

That's right! Arm your men, and prepare to shoot the troops trying to invade your airship! Or shoot those arachnids coming at your landships! And defend against those annoying spider babies with small arms galore! Don't have a gun liscence? Who cares!? This mod is YOUR mod, and you don't need a liscence for your own mod! LMG's, Snipers, We're gathering all sorts of weapons for you to shoot the guys across the field with! Order any time and receive FREE AMMO with the purchase of any gun! That's right, the guns come with a room filled with ammo! No longer will you need to dedicate entire sections of your structure just to house this big glob of ammo when all you need is a few clips! Plus, you can buy ammo directly and receive 1 free mini fire extinguisher! And guess what, the fire extinguisher comes with the room of ammo! So you won't need to run across the hall to the water tank to put out a fire! Keep the fire-stoppers where you don't want the fire to be!
Also, TWS scopes have been added! Be able to aim accurately under any condition!

Our catalog includes:
German LMG's!
American LMG's!
British Snipers!
Russian Snipers!
The biggest center-fired weapon in the world! The .950 JDJ rifle!
Ammo!
More ammo!
Even more ammo!
Synthetic Fuel! No more using that clunky coal crap! And it burns cleaner!
Grenade Launchers (Ok, I know there's no arc of fire, but why not have explosions? Just remember to turn off rumble effects!)
Supply lids!
A custom, mod-specific charge and bonus is in the works!
Weapons and modules in "ModuleAffinity" are based on where they're probably found in the real world!
The forks have been wrenched and now our men are using proper repair equipment! ("Wrench Those Forks" mod is built into this mod! This came to my attention when the "Wrench Those Forks" mod stopped working and we heard nothing from T7.)

Soon to come:

Entrenchment supplies!
Troops with assault rifles!
Troops that know how to hold their weapons at all!
RPG's!
More Weapons!
More efficient stuffing of ammo with other things!
The decision of whether we should put ammo and fuel in the same room!
Teleporters!
If I get enough support in the comment section, artillary support troops!
More Weapons!
More Catagories to divide all this stuff in!
Your will to live!
Ignore that last one if you already have it!
More ammo!
More modern armor!
That's right! More armor types! (Disclaimer: My guess is we're bound to Wood, Stone, and Metal. Correct me if I'm wrong. What I mean is more armor based around those three.)
Better armored troops!
Special forces!
Again, I mean it! These guys will be the elite of the elite! Screw the grenadiers! More like Grandmaw's Babies!
Special Command Rooms!
Binoculars! Fancy ones!
TWS rooms!
Even more ammo!
Special ammo!
Drinks for your men! Doubles as fuel!
More!
And Chimichangas, in case you're that kind of person. ;)

Update: Jun 22, 2017 @ 1:19pm

Update: Jun 21, 2017 @ 10:21pm

Cannons are so last-century. Modernize your military, and arm your men with proper military equipment!

That's right! Arm your men, and prepare to shoot the troops trying to invade your airship! Or shoot those arachnids coming at your landships! And defend against those annoying spider babies with small arms galore! Don't have a gun liscence? Who cares!? This mod is YOUR mod, and you don't need a liscence for your own mod! LMG's, Snipers, We're gathering all sorts of weapons for you to shoot the guys across the field with! Order any time and receive FREE AMMO with the purchase of any gun! That's right, the guns come with a room filled with ammo! No longer will you need to dedicate entire sections of your structure just to house this big glob of ammo when all you need is a few clips! Plus, you can buy ammo directly and receive 1 free mini fire extinguisher! And guess what, the fire extinguisher comes with the room of ammo! So you won't need to run across the hall to the water tank to put out a fire! Keep the fire-stoppers where you don't want the fire to be!

Our catalog includes:
German LMG's!
American LMG's!
British Snipers!
Russian Snipers!
The biggest center-fired weapon in the world! The .950 JDJ rifle!
Ammo!
More ammo!
Even more ammo!
Synthetic Fuel! No more using that clunky coal crap! And it burns cleaner!
Grenade Launchers (Ok, I know there's no arc of fire, but why not have explosions? Just remember to turn off rumble effects!)
Supply lids!
A custom, mod-specific charge and bonus is in the works!
Weapons and modules in "ModuleAffinity" are based on where they're probably found in the real world!

Soon to come:

Entrenchment supplies!
Troops with assault rifles!
Troops that know how to hold their weapons at all!
RPG's!
More Weapons!
More efficient stuffing of ammo with other things!
The decision of whether we should put ammo and fuel in the same room!
Teleporters!
If I get enough support in the comment section, artillary support troops!
More Weapons!
More Catagories to divide all this stuff in!
Your will to live!
Ignore that last one if you already have it!
More ammo!
More modern armor!
That's right! More armor types! (Disclaimer: My guess is we're bound to Wood, Stone, and Metal. Correct me if I'm wrong. What I mean is more armor based around those three.)
Better armored troops!
Special forces!
Again, I mean it! These guys will be the elite of the elite! Screw the grenadiers! More like Grandmaw's Babies!
Special Command Rooms!
Binoculars! Fancy ones!
TWS rooms!
Even more ammo!
Special ammo!
Drinks for your men! Doubles as fuel!
More!
And Chimichangas, in case you're that kind of person. ;)

Update: Jun 21, 2017 @ 10:14pm

Cannons are so last-century. Modernize your military, and arm your men with proper military equipment!

That's right! Arm your men, and prepare to shoot the troops trying to invade your airship! Or shoot those arachnids coming at your landships! And defend against those annoying spider babies with small arms galore! Don't have a gun liscence? Who cares!? This mod is YOUR mod, and you don't need a liscence for your own mod! LMG's, Snipers, We're gathering all sorts of weapons for you to shoot the guys across the field with! Order any time and receive FREE AMMO with the purchase of any gun! That's right, the guns come with a room filled with ammo! No longer will you need to dedicate entire sections of your structure just to house this big glob of ammo when all you need is a few clips! Plus, you can buy ammo directly and receive 1 free mini fire extinguisher! And guess what, the fire extinguisher comes with the room of ammo! So you won't need to run across the hall to the water tank to put out a fire! Keep the fire-stoppers where you don't want the fire to be!

Our catalog includes:
German LMG's!
American LMG's!
British Snipers!
Russian Snipers!
The biggest center-fired weapon in the world! The .950 JDJ rifle!
Ammo!
More ammo!
Even more ammo!
Synthetic Fuel! No more using that clunky coal crap! And it burns cleaner!
Grenade Launchers (Ok, I know there's no arc of fire, but why not have explosions? Just remember to turn off rumble effects!)
Supply lids!
A custom, mod-specific charge and bonus is in the works!
Weapons and modules in "ModuleAffinity" are based on where they're probably found in the real world!

Soon to come:

Entrenchment supplies!
Troops with assault rifles!
Troops that know how to hold their weapons at all!
Paratroopers!
RPG's!
More Weapons!
More efficient stuffing of ammo with other things!
The decision of whether we should put ammo and fuel in the same room!
Teleporters!
If I get enough support in the comment section, artillary support troops!
More Weapons!
More Catagories to divide all this stuff in!
Your will to live!
Ignore that last one if you already have it!
More ammo!
More modern armor!
That's right! More armor types! (Disclaimer: My guess is we're bound to Wood, Stone, and Metal. Correct me if I'm wrong. What I mean is more armor based around those three.)
Better armored troops!
Special forces!
Again, I mean it! These guys will be the elite of the elite! Screw the grenadiers! More like Grandmaw's Babies!
Special Command Rooms!
Binoculars! Fancy ones!
TWS rooms!
Even more ammo!
Special ammo!
Drinks for your men! Doubles as fuel!
More!
And Chimichangas, in case you're that kind of person. ;)