Airships: Conquer the Skies

Airships: Conquer the Skies

Modern Military Weapons Pack
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Update: May 4, 2020 @ 9:59pm

Sorry

Update: May 4, 2020 @ 9:58pm

Fixed strategy missing some techs.

Update: May 4, 2020 @ 9:49pm

-Added German strategy
*adds spammy, small units that support a few wonder weapon super units.
-Added new research speeds.
*Scientific is a high-octane early-mid game research speed that becomes prohibitively expensive as soon as you begin claiming the area.
*Focus Testing is an end-game research speed that becomes incredibly powerful as you begin ending the game, but has a monumental base cost ($1000).
-"New" Armor: No Armor!
*Just a makeshift armorless option, for those of us not into doing the bow glitch.
-New Call out for when a weapon somehow doesn't penetrate wood paneling.

Update: May 4, 2020 @ 9:38pm

Oops.

Update: Apr 25, 2020 @ 3:40am

New difficulty (Normal+) and more map sizes (Dramatic, Continental) for more monumental and grueling campaigns without outright letting the AI cheat against you.

Normal+ is a spiced up Normal, with the AI being given the brains it'll need to engage the player but not being given artificial brawn a player wouldn't have. The AI is also more aggressive but engages the player less.

Dramatic is a massive map size built to increase the challenge by increasing the pressures of spy network upkeep against the player.

Continental is a map size so large that it turns Archipelago into multiple Continent campaigns going on at once. This is the map size intended for the current Supply devtest.

Update: Mar 3, 2020 @ 2:15am

Finally, managed to give the crew the hooks they deserve. Idk what was stopping me before besides the battles crashing, but hey we're here now so go ham.

Update: Mar 3, 2020 @ 12:37am

Anotha one. Also, Ammo doesn't require the split-path tech, so it can be used in test battles. Woops.

Update: Mar 3, 2020 @ 12:32am

Did some text housekeeping. Improved the appeal of Advanced Plastics (improves durability of equipment modules that don't have it as a dependency.)

Update: Mar 3, 2020 @ 12:02am

Added a new crew module. 5x2 LxW, WILDLY different based on if used with Universal Conscription or Martial Caste!

Update: Feb 20, 2020 @ 6:45am

-Generic-ized almost everything externally. Internally, weapons are stilled referred to by their real-life inspirations.
-Updated Deltas for the new rifle ammo types.