XCOM 2
Yet Another F1
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Update: Oct 24, 2018 @ 10:51am

Potential fix for buffs/debuffs being invisible

Update: Oct 21, 2018 @ 3:20am

Fix buffs/debuffs being half transparent or invisible... by repeatedly hammering layout callbacks (╯°□°)╯︵ ┻━┻

Update: Oct 18, 2018 @ 12:31pm

Fix RequiresXPack flag

Update: Oct 17, 2018 @ 4:51pm

Tiny bugfix

Update: Oct 17, 2018 @ 2:06pm

Hotifx for controller input

Update: Oct 16, 2018 @ 2:03pm

  • Improved performance for layouting code
  • Added a Lost theme (light green)
  • Added a mod-interoperable way to hide info (potential for a mod that makes autopsies required)
  • Added a rudimentary weapon upgrades / ammo tooltip (might improve it later)
  • No longer write to user input configs
  • When using WotC and the WotC Community Highlander, use a more mod-interoperable input method.

Update: Jul 19, 2017 @ 10:22am

Update: Jun 2, 2017 @ 1:09pm

Update: May 29, 2017 @ 5:54pm

Update: May 29, 2017 @ 3:10pm

This mod should now work out of the box with Free Camera Rotation.
Other things: Psi Amps now display their Psi Bonus. Fixed an issue where stat modifying effects were displayed as modifying the base stat. Added new icons for Grenade Launcher bonus range + radius.
Also, rewrote the coloring code. Mods can now define own colors for their own units.