SteamVR

SteamVR

Scripted Item Test Range
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Update: Apr 9, 2020 @ 6:52am

- Fixed missing holo-emitter model
- Adjusted map shadows

Update: Apr 9, 2020 @ 6:37am

- Added ring locomotion (hold button and move in a direction to activate)
- Added smooth turning
- Fixed snap turning lagging
- Fixed pause panels not appearing for players other than the host!
- Improved locomotion tool materials.
- Improved cloth physics on MAC-10 and locomotion tool.

Update: Mar 6, 2020 @ 1:09pm

- Added remastered Gravity Gun tool (Original model by BlueFlytrap)
- Added player spawnpoint relocator tool
- Added UI icons for most tools
- Added access controls to limit if players are allowed to spawn items
- Added head relative mode for quick locomotion slide
- Added snap turn for quick locomotion
- Added control to disable forced movement when paused
- Added lightmaps, cloth drapes and a hologram emitter to the map
- Fixed movement constantly activating when standing on a dynamic object
- Fixed comfort grid particle system
- Fixed teleport sometimes re-eabling with quick locomotion
- Fixed slide locomotion moving the player backwards with some hand models
- Removed broken comfort vignette setting

Update: Sep 13, 2019 @ 1:25am

- Reworked the pause panel
- Added Quick Locomotion options that do not reqiure tools to use (digital only unfortunately)
- Added a user configurable Quick Inventory
- Many changes and improvements to the player physics system
- Added settings menu
- Added settings for locomotion comfort grid and vignetting
- Added MAC-10 'n Beans
- Fixed players sliding off props

Update: Jul 13, 2019 @ 6:03am

- Rewrote large parts of the player physics system. This should make collisions a lot better, and improve unconstrained movement.
- Made the player physics and most tools less dependent on framerate.
- Added Index controller and and better thumbstick support to most tools.
- Added laser pistol.
- Added more settings to the locomotion tool menu and allowed selection with the trigger.
- Locomotion tool settings are now saved per-tool on map save.
- Removed non functional features on the ski poles and added pole length adjustment.
- Added slack to ropes.
- Improved pause menu performance and made it remember the scroll position.
- Misc bugfixes and improvements.

Update: May 6, 2019 @ 5:36am

- Fixed sword orientation on some motion controllers.
- Fixed random objects being flung around when the bow was shot.
- Updated bow nocking guide particle effect.

Update: May 4, 2019 @ 4:04am

- Added paper plane.

- Fixed many bugs due to changed engine behavior in the 1.4.3 Beta.
- Fixed tools loading incorrectly from saved games.
- Weapon firing sounds no longer follow the weapon around.
- Changed physics enabled tools to be more reliable when not held.
- Ajusted sound mixing down.
- Fixed jetpack thrusting on equip.
- Fixed floating barrels when resetting range.

Known issues:
- The locomotion tool does not retain settings across saved games.
- Rope particles are not retained across saved games.
- Range barrel reset positions are wrong after restoring a saved game.

Update: Aug 5, 2018 @ 10:33am

- Enabled the asset pack feature.
- Chaged the map script to make it easier to choose which features to use for asset pack users.
- Added the Round bomb.
- Added player flinging to the grab modes of the locomotion tool.
- Changed the arrow physics.
- Fixed indirectly spawned models from the spawn menu not precaching.

Update: Jun 21, 2018 @ 6:35am

- Added precaches to fix dynamically spawned models showing up as errors
- Fixed hydrogen cylinder not inflating balloons
- Fixed sausages continuously playing sounds and multiplying when grabbed
- Fixed grappling hooks considering grabbed props as obstacles
- Lowered pickup to firing delay on tools
- Daisbled teleport on the nailgun

Update: May 27, 2018 @ 4:50am

- Fixed fireworks going off on spawn.
- Fixed tools firing on pickup and disabled pad teleport/rotation on the appropriate ones.
- The suction cups are now physics enabled (although they can sometimes get stuck inside walls).
- Fixed the Valve tutorial flashlight crashing the game.