RimWorld

RimWorld

Simple sidearms
Showing 41-50 of 78 entries
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Update: May 4, 2020 @ 7:27am

[Auto-generated text]: Update on 5/4/2020 4:27:06 PM.

Fix to Toil ctor postfix.

Update: May 4, 2020 @ 5:10am

[Auto-generated text]: Update on 5/4/2020 2:10:17 PM.

Minor edit to the warning message.

Update: May 4, 2020 @ 4:25am

[Auto-generated text]: Update on 5/4/2020 1:25:35 PM.

BANDAID FIX: logs a warning and aborts the swap if after trying to remove the primary weapon it remains equipped, which should prevent weapons disappearing into the aether. This is not the same thing as actually fixing the issue. Keep the reports coming, and please include the -full- hugslib log.

Update: Mar 8, 2020 @ 5:31am

[Auto-generated text]: Update on 3/8/2020 1:31:38 PM.

FIX: Support for alien races that do not inherit from basePawn.

Update: Mar 7, 2020 @ 4:14pm

[Auto-generated text]: Update on 3/8/2020 1:14:43 AM.

Now with even more sanity checks.
Also turns out ranged autoswitch was broken, so thats fixed now.

Update: Mar 7, 2020 @ 3:29pm

[Auto-generated text]: Update on 3/8/2020 12:29:15 AM.

Added more null-checks.

Update: Mar 7, 2020 @ 2:13pm

[Auto-generated text]: Update on 3/7/2020 11:13:10 PM.

Update: Mar 7, 2020 @ 1:35pm

[Auto-generated text]: Update on 3/7/2020 10:34:54 PM.

FIX: Hunter missing ranged weapon while working other jobs
FIX: Shield belts grabbed over weapons
FIX: GoldfishModule to Component
FIX: bladelink/biocoding
FIX: Primary pickup shenanigans

Update: Mar 2, 2020 @ 1:21pm

[Auto-generated text]: Update on 3/2/2020 10:21:31 PM.

Added a few null checks.

Update: Mar 2, 2020 @ 12:42pm

[Auto-generated text]: Update on 3/2/2020 9:42:39 PM.

Chinese lang. update by VaniatD
Visible tools when using tools
Suppressed multiple goldfish pawn reference warnings, clarified message
Removed outdated CE compat stuff