XCOM 2
Buildable Geth
Se afișează 1-10 din 10 intrări
Actualizare: 26 iul. 2017 @ 20:10

Geth Primes will now have proper size in all animations, if made after this update is downloaded.

Actualizare: 24 mai 2017 @ 15:12

Fixed .ini errors, added localization for the Geth Prime's eighth rank in LW2.

Actualizare: 18 mai 2017 @ 15:41

Removed listener that was scaling Primes on the Avenger, as it was causing issues with how soldiers looked in the Armory.

Actualizare: 17 mai 2017 @ 22:40

Geth Soldiers now have robotic immunities. They should no longer be poisoned nor panic like weak ass organics.

Actualizare: 17 mai 2017 @ 20:03

Geth Primes are now scaled appropriately in the Armory. (It's not quite their true size in the battlefield, but that would block UI elements.)

Geth Primes now have Geth Hacker, enabling them to get hack bonuses from the armour they're wearing.

Geth Primes are back to using BITs again, since some SPARK abilities require them.

Actualizare: 15 mai 2017 @ 16:08

Added Geth Soldiers and Allies Unknown support.

Actualizare: 15 mai 2017 @ 4:21

Steady Weapon For All and More Default Soldier Abilities will now work with this mod.

Actualizare: 15 mai 2017 @ 0:57

Failed attempt at scaling Geth Prime size in the Avenger

Actualizare: 14 mai 2017 @ 20:50

1.0 - Release version.

Actualizare: 14 mai 2017 @ 18:04